Joint Push Pull Classic (Old version) - v2.2a - 26 Apr 17
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Regarding your issue with Joint PushPull not staying orthogonal, Use either VectorPushPull or NormalPushPull as other options. You can predefine the path the PushPull will follow with a line segment or by example with a nearby line already in the model.
That is, if I understood your problem.
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@thomthom said:
Just don't select the bottom face.
I do not know what you mean. I do not select the bottom face. I select the single vertical faces and push-pull them one direction. Faces get created all round and top and bottom. Without deselecting the selected faces I then push-pull them in the opposite direction. There is no way of not creating the bottom faces.
But the problem is the outlines of the original faces remain on the top and bottom, along with numerous other lines generated by the push-pull. How do I prevent them?
One thing I tried was pulling the faces in one direction with "Delete original faces" on and "No Borders". I then used the Cleanup plugin to delete all the orphaned edge lines from the original faces. I then reselected all the faces and tried to pull them in the opposite direction using Thickening and Borders on Outer Faces Only. It does not work.
When you pull the wall in one direction using thickening, the original faces stay selected. If you then pull them in the other direction without deselecting them, they all move in the correct direction.
If you do the first push-pull with no borders and delete original faces they do not stay selected. After you do the cleanup, you reselect them and try to pull them in the other direction but it does not work properly. Some of them pull the correct direction. Others pull the opposite way (the same direction as the first push-pull operation) meaning those parts of the wall end up offset from where they should be.
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thanks
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thk u sure!! i'm beginner.
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I've been trying to extrude a wasching bowl by 12mm. The JPP crashes on me every time I do this no matter whether I try it on my XP machine at work or my Mac at home. Is this a bug, or too many faces?
Kind regards,
Napper
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Napper
It's an awkward shape to JPP...
I can't get a good result either
Here's an alternative method...
As it's a solid you can use Jim Foltz's 'shell' @12mm, then temporarily hide the top of the original outer-shell, PushPull the top of the new solid inner-shell up ~50mm so it will pierce the outer-shell's top, intersect both groups' geometry together, and then erase the unwanted parts in them, explode the two groups together and re-group as one, smooth it... WHB_Test2[TIGd].skp -
Hi TIG,
this worked quite well, actually! I had to redo it, as I had given you the inner shell and needed an outer shell but that was good practice, actually... :smile: And along the way I got a new plugin, I had not been aware of as of yet. So, what I wanted to say is: THANK YOU!!! :smile:
Napper
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Hi - thanks for all your hard work! This is such a useful, well designed tool!
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NEW RELEASE
version 1.6 - 22 Apr 11: bug fix - better respect of offset distance in case where the surface is composed of faces with sharp angles.See main post for download.
Fredo
[Edit: I fixed the link to the download thread. TIG...]
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@unknownuser said:
NEW RELEASEbug fix - better respect of offset distance in case where the surface is composed of faces with sharp angles.
This will be great! Thanks! Have a cookie. And...er...a beer. Great combination.
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@unknownuser said:
bug fix - better respect of offset distance in case where the surface is composed of faces with sharp angles.
nice!
works very well on my test case (which previously failed with v1.5).
thanks for the update! -
SketchUp 8, Win7 32 - freezing too.
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cool, thanks for testing fellas.
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NEW RELEASE
version 1.7a - 25 Apr 11: Fix a major bug of v1.6 which was causing a freeze of Sketchup in some situations.If you installed v1.6, It is strongly recommended to move to JPP 1.7
See main post for download.
Fredo
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hi Fredo,
works on Jeff's skp on 10.5.8 now...
cheers
john
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works here now too.
thank you -
hey fredo
i've come across an instance where v1.6 is freezing sketchup and 1.5 handles it just fine.. i'm not sure if the problem is in something i'm doing wrong, something mac specific, or what.
i'll attach the .skp (v8).. the two faces i'm having problems with are the ones painted orange.
thanks[edit -- removed file]
[and maybe someone else can try this with jpp v1.6 on windows (or mac to see if it's repeatable for them as well)]
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thank you very much
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@unknownuser said:
[IMPORTANT Version 1.6 has a big bug, causing a freeze of Sketchup in some situations. If you installed it, please move to JPP v1.7, which fixes the problem.]
Indeed, I have just had to update JPP as I had freezing with a model. Many-manythanks, Fredo, for this excellent tool and the constant upgrades!
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