Why use Sketchup?
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@david. said:
I sometimes ask the same question myself. I agree that the requirement to add plugins to do many common tasks is a big minus.
But that's the thing "common task" - very subjective. What you do commonly might not be what I do commonly. If you added all the commonly features used by the common user you'd end up with common bloat.
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I started using it, and it became an instant love affair, hard to put into words exactly even with all the problems with it. I still dabble with Maya, but SU is my preference for most of what I need in my work, and all the plugins help a lot.
Not much of an answer for you, but just getting my 2 cents in.
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It's intuitive, flexible, robust and elegant.
It's also the perfect introduction to 3D.
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The stand-out feature of sketchup, to me, is the inference-engine and it's snapping. I realize that this also puts limits on what (due to size) you can work on, but This is why it's still my modeling program of choice.
Several times I've thought to switch to blender or some other program, but I can't get over how easily something could have been done in SU that I've spent forever on the new program.
I do agree that the modularity of plugins are very nice. Still, at a certain point other tools can simply do something better than sketchup and it's easier to use those than fight sketchup to get it to do what you want. -
I use Sketchup because it orbits like no other app, I get to pick and choose my plug-ins, tons of render apps plug in or studio out, I can create pretty much anything I need for my day to day work, inferencing rocks (sure it comes at a price)
I spend my time modeling, not scrolling and hunting for tools.
But most of all Sketchup is fun, I get paid to play.
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@thomthom said:
And I've also been a fan of applications with plugins, which let you choose the features you want. Being able to adapt the application to your need and avoid all the stuff you never use. (I've used 3dsmax, but only a fraction of the tools available.) Firefox is my browser of choice, due to its plugins, even though other browsers have some really nice features and some times better HTML5 and CSS3 support.
It is a good point. I also hate very big apps, which grow to be slow, and pain to use. Example of this is Nero, so I switched to ImgBurn, or big video editing tolls, which I replace with VirtualDub (1,6 MB instead of 1,6 GB .
Plugins is great stuff to, I agree. But Sketchup without plugins lacks same basic functions. Who dosent use Bevel? Who dosen't use subdivide? Instalation file of Wings3D, which contains functionality stored i dozens of Sketchup plugins, have size of 8,6 MB. Instalation file of sktechup weighs over 41 MB.
Sometimes plugins don't work properly, nobody guarantee quality of them, and so on. Some of them are commercial, and you have to pay for them, and there are other free programs which have these functionality by default.
I just wonder, why Sketchup do not have some of this basic functions in default instalation.
Despite this, I like the idea of plugins in Sketchup. It is just sad, if I want Subdivide and Smooth, I have to pay for it, but in WIngs it's free and work very well out of the box. So full feature SKetchup isn't free, it needs lot of stuff you have to buy extra. Like render engine.
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@johnsid said:
Who dosent use Bevel? Who dosen't use subdivide?
I don't. Very rarely. That said, I model architectural models at work, where I don't find the need for such functions.
I have used them for personal projects, doing product design.@johnsid said:
have size of 8,6 MB. Instalation file of sktechup weighs over 41 MB.
Are assets comparable? Graphical software often differ greatly in the file size, but often it's due to the assets they bundle with it, not necessarily the binary. And I don't find the file size to be a measurement of bloat, but rather the UI.
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@johnsid said:
Sometimes plugins don't work properly, nobody guarantee quality of them, and so on. Some of them are commercial, and you have to pay for them, and there are other free programs which have these functionality by default.
I just wonder, why Sketchup do not have some of this basic functions in default instalation.
Despite this, I like the idea of plugins in Sketchup. It is just sad, if I want Subdivide and Smooth, I have to pay for it, but in WIngs it's free and work very well out of the box. So full feature SKetchup isn't free, it needs lot of stuff you have to buy extra. Like render engine.
I'm sorry guy but this just comes across as you griping because you have to pay for something -- and that's just sad.
SDS (subdivide and smooth) plays absolutely no role in why Google bought and made Sketchup free in the first place. You don't use high poly modeling techniques when modeling for Google Earth... if the feature you want for free has no value to the developers as a feature they are interested in giving away, then why should they include it? Especially in the free version...
It is only logical that they will develop and release tools for the free version that serve their goals which may or may not align with yours... but free software is a gift and to complain about a gift not being as "full featured" as you would like it to be is ungrateful and poor etiquette.
If you want a right to complain then buy Sketchup Pro, or try to become a Super Modeler (Google Earth), or write some Ruby Plugins for the community -- until you contribute something of worth I would not expect the Sketchup dev team to see your complaint as anything more than white noise.
Best,
Jason. -
I use SU for all the reasons stated above, but even more so now that Google has Purchased it. So when they take over the world, I will be one of the chosen ones to be spared.
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In my neck of the woods that's called knob polishing
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Rich, I'd suggest you not polish knobs in Texas.
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I tried sometimes to work with blender too but now i can ask: why does anybody work with blender? I still think that blender is much complicated then SU for the basic work, and i do not have to create something difficult.
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I first used sketchup, because the modeling app I had been using went from $400.00 a station to $2,000.00.
I first liked it because it is easy to use, supported Dxf, and came with a user programing language. It is owned and supported by a big company, and has a large architectural user base. Later I found that there were a lot of "free", and inexpensive plugins to aid modeling.
Don't depend on Sketchup for production drawings. IMO, Layout has a ways to go before it can easily handle more then a small project. LO doesn't have a user programing language.
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@jason_maranto said:
I'm sorry guy but this just comes across as you griping because you have to pay for something -- and that's just sad.
No, if I can pick software, that gives me this and more for free, absolutly legal. And maybe, just maybe, better quality.
@jason_maranto said:
Google bought and made Sketchup free in the first place. [...] if the feature you want for free has no value to the developers as a feature they are interested in giving away, then why should they include it? Especially in the free version...
So Blender shouldn't exist? Once it was commercial too, and now it's free, because people bought it ang give it away free. What about Google Chrome. It's not only free, it's open source. Is it poor etiquette to criticize Chrome?
@jason_maranto said:
[...]but free software is a gift and to complain about a gift not being as "full featured" as you would like it to be is ungrateful and poor etiquette.
So nobody can criticize Firefox, or Thunderbird, or Blender, or millions of others? Why? Because they are free?
@jason_maranto said:
If you want a right to complain then buy Sketchup Pro, or try to become a Super Modeler (Google Earth), or write some Ruby Plugins for the community -- until you contribute something of worth I would not expect the Sketchup dev team to see your complaint as anything more than white noise.
You can't criticize bread and its taste, until you bake some for people? You can't choose different bakery?
I do not understand your approach. Sketchup is not my enemy. I like this software and I use it a lot. I'm just curious, why people pay for some plugins, they can have for free in different software, maybe even better implementation of this funcition which is commercial in Sketchup. In software that is also easy to use. And I want to know that reason. Thats all.
It can be just convenience, or it can be something else. -
My approach is simple -- you can either take Sketchup for what it is, or you can help to change it to be in line with what you think it should be... but only griping solves nothing, and griping about something you got for free just makes you look cheap and greedy.
If you want to do something about it great -- if you want to leave for another software great... these are your first posts on this forum and it seems like you are only here to say "I can't get everything I want for free from Sketchup, why not?!"
BTW whaat has every right in the world to charge for his work and personally I think if you have a problem with his price then you are beyond help.
The whole idea with open source anything is that the user base helps build it -- it doesn't just happen so you can take advantage without contributing nothing... that just makes you a parasite.
The question here should really be why should they give a damn what you think since you offer nothing in return? (which was the point I thought I already made).
Best,
Jason. -
@jason_marantoI think, You are still mising the point of this thread.
I'm not asking why I should choose Sketchup. I use Sketchup for years now, and some other 3D apps to.
I am just curious, why other people choose Sketchup, and I'm trying to provoke a discussion. Check, is it just force of habit, or is it a features, that Sketchup has.What I wan't or what I need, has nothing to do with this discussion. And I also do not have problem with price, since I use other commercial and expensive apps, like Phtoshop, InDesgin or Illustrator.
I have already recive some interesting feedback. For now it seems, that the most mentioned reasons to use Sketchup is ease of use, but also support form big company, and big community of users. This is the answer I wanted, to get.
Also nobody replied "oh! so there is another app, in which i can get for free, this what im paying for in Sketchup". So the reason of choosing Sketchup is not lack of the information about other software.Your debate on free software and contribution is a bit off topic. I'm pretty sure you don't know nothing about my contribution to free software, or Sketchup itself, and I do not understand you decided to take up this new thread.
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I first started to use the free version (5). Obviously (at that time particularly) I would/could not purchase SU Pro if that had been the only option - and to tell the truth, the 8 hours trial would not have been enough for me.
Then of course I was enhanced with its ease of use, intuitiveness and all - and later also purchased the Pro version. I only knew later about Blender (and some other apps) and even though I tried them, I have never felt that comfort I do with SU so I got "stuck" actually.
I also use a lot of plugins - both free and commercial - and I have no issue with remunerating some or the efforts these plugins need. Certainly I also like freebies and whenever there is an alternative, I choose them (also as I cannot afford everything I would like to). I would not like to move to another 3D modelling program but I do not exclude anything from my repertoire of tools just on the basis that I am a SU user.
As for organic tools - for my "job" (that is also more like arhitects' modelling), I do not really need them either although I have purchased SDS1 some time last spring. I am interested in this field but I do not do it professionally (and am not even as talented as some others).
I also do not agree that "everything" should be integrated into SU. Many things are specific for certain user bases and most of these can be done via plugins. And most of these plugins are not too expensive for even the "hobbyists" although admittedly there are some rather pricey ones, too (but they may indeed be specialized towards professional use...)
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For me it quite simply put the fun back into my work.
I found SketchUp while researching to find an application that would let my boss express his ideas better than what he was doing using Acad.
I adopted it immediately. Probably there are still a few out there that did some of the @Last online seminars, the one where the sound came by dialing up on your telephone, and watching the computer screen for the visuals.
We were doing 3d work then using Vectorworks, and Architectural desktop, but what a struggle!
Then along came this simple program, where I could almost instantly express and idea, alter it, see it react to light and shade in all seasons, and have clients appreciate and understand our concepts without long winded explanation.
And it just gets better.
I am reasonably adept at a lot of software, and still have Vue, and Blender in my sights.
But I don't think in the long run there is currently anything that is as intuitive, and just plain fun to use as SketchUp. -
Why I use Sketchup:
I'm a football supporter, I'm interested in architecture, I'm particularly interested in stadium architecture.
Because of these interests the idea of creating my own stadium designs has always appealed to me. I'd looked around for design programs and never found anything that suited. I think I bought a football game that included a stadium design feature, but I think the feature was so limited I never used the program more than a couple of times. Most of the 3D programs are massively expensive, not to mention so complex that it would take years learning the program before I could even begin to do what I wanted.
So the progam wasn't there for me.
Until I found Sketchup.
Sketchup has pretty much everything I need to make models of stadiums. I use it because it works far better than the vast majority of other programs and it's free.
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