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    [LIP] Sculptris_SimonLeBon

    Scheduled Pinned Locked Moved Organic Modelling
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    • simon le bonS Offline
      simon le bon
      last edited by

      @numbthumb
      +1 Yes I think we can go confortably with that last one.

      @michaliszissiou

      @michaliszissiou said:

      Nice sculpting tries here 👍

      Hoops! Coming from you, I'm honored 😳

      sculpture_updated by michaliszissiou

      http://forums.sketchucation.com/download/file.php?id=50376&t=1


      Seventh day: 2011-01-22

      I have tried to make just an eye! 😕


      http://i274.photobucket.com/albums/jj245/Spendauballet/Sculptris/th2011-01-22_004224.jpg


      http://i274.photobucket.com/albums/jj245/Spendauballet/Sculptris/th2011-01-22_004334.jpg


      http://i274.photobucket.com/albums/jj245/Spendauballet/Sculptris/th2011-01-22_005541.jpg

      😎 simon

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      • pilouP Offline
        pilou
        last edited by

        Where you will see that Sculptris is yet also inside blender 😉

        Frenchy Pilou
        Is beautiful that please without concept!
        My Little site :)

        1 Reply Last reply Reply Quote 0
        • pilouP Offline
          pilou
          last edited by

          AND NOW IN 3DCOAT 😉
          (Farsthary is with Dr Petter, creator of "Dynamic tesselation" 👍
          Dr Petter is now at Pixologic (ZBrush) 😉

          @unknownuser said:

          Big news!!
          Posted: January 21, 2011 by farsthary in General
          Hi all!

          I have an exiting announcement to make: I’m joining Pilgway/3DCoat team!!!!! my Unlimited Clay efforts are higy appreciated by them and I will be collaborating to integrate dynamic subdivision sculpting in 3DCoat.

          3DCoat (http://www.3d-coat.com/) is a leading sculpting application in the bleeding edge of volumetric sculpting and retopology and I’m becoming part of the core team!!!!!!!!

          I thanks everyone at the Blender community because one way or another you have taken myself to this point and who knows what could bring the future?

          For my loyal Blender followers that can be fear of myself leaving Blender developemnt I must say: Don’t be afraid! At first I was a concerned by the possibility of a restrictive NDA, but nothing more far from reality! Pilgway/3DC team is like the Blender team very cool, open and collaborative guys ! ofcourse I can continue blender development and your beloved Unlimited Clay now and in the future

          I’m pretty exited because many new things will await us all in the future and also with everyone and God’s help I will carry you all in my heart to my new 3D family, the 3DC team respects a lot the Blender community and with blender becoming mainstream there’s no better time to meet the marriage: I will be a Blender embassador in 3DCoat and a 3DCoat embassador in Blender so this blog wellcomes 3DCoat users as well as Blender ones!

          Exiting times await! And as I always said: I have the will and the interest and I will do my best to fullfill the responsability and expectations everyone are investing in me

          All the best
          Farsthary

          Bombastic News!!!!!

          unlimited clay

          Tom

          Frenchy Pilou
          Is beautiful that please without concept!
          My Little site :)

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          • simon le bonS Offline
            simon le bon
            last edited by

            Dr Petter is engaged by Zbrush:

            @unknownuser said:

            Sculptris is the brainchild of the bright programmer Tomas Pettersson. Sculptris has captured the hearts of artists with its fun, intuitive and user-friendly interface - indeed a perfectly sweet companion to our big monster ZBrush! Tomas will be moving to California, from Sweden, to join our team. It is our pleasure to welcome Tomas and we look forward to a fruitful collaboration on future Pixologic projects.

            http://www.zbrushcentral.com/showthread.php?t=090617

            Farsthary is now engaged by 3DCoat:

            @unknownuser said:

            Posted: January 21, 2011 by farsthary in General
            Hi all!

            I have an exiting announcement to make: I’m joining Pilgway/3DCoat team!!!!! my Unlimited Clay efforts are higy appreciated by them and I will be collaborating to integrate dynamic subdivision sculpting in 3DCoat.

            Link Preview Image
            Tinker Code

            R&D

            favicon

            Tinker Code (farsthary.wordpress.com)

            The free world lose a lot 😞 (probably Sculptris and Unlimited Clay are now dead projects.. 😕 )
            Each one: Farsthary and Dr Petter are happy: so we haven't to juge. : 😒
            Zbrush and the younger 3DCOAT are engaged in a war..

            ...by the way Sculptris is already a mature program.
            simon.

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            • michaliszissiouM Offline
              michaliszissiou
              last edited by

              A subject for discussion!
              I already own zbrsh and 3dcoat, I'm also a blender user, I still don't quite understand what's happening here. The 3dcoat case looks more promising IMO.
              The main reason that Farsthary moved to 3dcoat is the multi resolution dynamic topology. If they have a success on this, we'll start talking about the new leader app in 3d sculpture. In any case unlimited clay or voxels, or even zbrush and mudbox, a retopology tool set is needed. And 3dcoat is the real leader here. Its the app that can convert SU meshes to a different topology with a few clicks.

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              • simon le bonS Offline
                simon le bon
                last edited by

                Dear michaliszissiou You are certainly (with Pilou too) in a good position to hear, smell, and understand what's happening below the waterline of the world of 3d sculpture iceberg.

                What I see which probably will give the advantage to Zbrush for a while is that professional people are all connected with Zbrush, and also we can find plenty plenty good tutorials and how-to about Zbrush, and also a very powerful userfriendly community..

                I am actually not for buy one of them (expensive as professional softs) with my only recreative activity 😞
                so I wait and see...

                eighth day: 2011-01-22

                (I have some very demanding other activities 😒 ) Today is to watch some videos about real clay sculpting and also Sculptris sculpting, comfortably installed onto a sofa near the fireplace 😉

                What we can't do (as far) with Sculptris is to remove/cut material as we do with real clay to model a hand cutting and removing clay to make the fingers..

                Here are some the best videos I have found:

                http://www.youtube.com/watch?v=GH5Eri5pGW0&NR=1
                [flash=740,450:ckmm16lc]http://www.youtube.com/v/GH5Eri5pGW0&NR=1[/flash:ckmm16lc]

                http://www.youtube.com/watch?v=rzBs3PM2W_4
                [flash=740,450:ckmm16lc]http://www.youtube.com/v/rzBs3PM2W_4[/flash:ckmm16lc]

                http://www.youtube.com/watch?v=MgHfDsIcqR0
                [flash=740,450:ckmm16lc]http://www.youtube.com/v/MgHfDsIcqR0[/flash:ckmm16lc]

                and latter in the night, some quick and dirty work::::

                [url=http://i274.photobucket.com/albums/jj245/Spendauballet/Sculptris/2011-01-23_011148.jpg:ckmm16lc]
                http://i274.photobucket.com/albums/jj245/Spendauballet/Sculptris/th2011-01-23_011148.jpg
                [/url:ckmm16lc]

                for painting tries:
                [url=http://i274.photobucket.com/albums/jj245/Spendauballet/Sculptris/2011-01-23_015803.jpg:ckmm16lc]
                http://i274.photobucket.com/albums/jj245/Spendauballet/Sculptris/th2011-01-23_015803.jpg
                [/url:ckmm16lc]
                😕

                😄
                [url=http://i274.photobucket.com/albums/jj245/Spendauballet/Sculptris/2011-01-23_021311.jpg:ckmm16lc]
                http://i274.photobucket.com/albums/jj245/Spendauballet/Sculptris/th2011-01-23_021311.jpg
                [/url:ckmm16lc]

                [url=http://i274.photobucket.com/albums/jj245/Spendauballet/Sculptris/2011-01-23_021335.jpg:ckmm16lc]
                http://i274.photobucket.com/albums/jj245/Spendauballet/Sculptris/th2011-01-23_021335.jpg
                [/url:ckmm16lc]

                modified mostly with Grab Tool:
                [url=http://i274.photobucket.com/albums/jj245/Spendauballet/Sculptris/2011-01-23_022014.jpg:ckmm16lc]
                http://i274.photobucket.com/albums/jj245/Spendauballet/Sculptris/th2011-01-23_022014.jpg
                [/url:ckmm16lc]

                [url=http://i274.photobucket.com/albums/jj245/Spendauballet/Sculptris/2011-01-23_022042.jpg:ckmm16lc]
                http://i274.photobucket.com/albums/jj245/Spendauballet/Sculptris/th2011-01-23_022042.jpg
                [/url:ckmm16lc]

                I whish you a good night 😆

                simon.

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                • daleD Offline
                  dale
                  last edited by

                  Simon
                  I think you have a promising future in the architectural gargoyle industry. 😄 Keep on!


                  Screen shot 2011-01-23 at 7.40.09 AM.png

                  Just monkeying around....like Monsanto

                  1 Reply Last reply Reply Quote 0
                  • simon le bonS Offline
                    simon le bon
                    last edited by

                    😆 🤣 😛
                    http://i274.photobucket.com/albums/jj245/Spendauballet/iSimon/bean.gif
                    I was arrived to the same conclusion 😉 😉

                    http://i274.photobucket.com/albums/jj245/Spendauballet/iSimon/tophat2.gif

                    http://i274.photobucket.com/albums/jj245/Spendauballet/iSimon/skeleton-4.gif

                    http://i274.photobucket.com/albums/jj245/Spendauballet/iSimon/dragonbiteBLK.gif

                    http://i274.photobucket.com/albums/jj245/Spendauballet/iSimon/b10.gif

                    1 Reply Last reply Reply Quote 0
                    • pilouP Offline
                      pilou
                      last edited by

                      @unknownuser said:

                      I am actually not for buy one of them (expensive as professional softs) with my only recreative activity 😞
                      so I wait and see...

                      So Sculptris + Rendrering in Blender is a very good sufficient choice! ☀
                      For 0€ you have a winner solution! 😉
                      Use only the rendering side of Blender is not a so difficult thing! 😒

                      Frenchy Pilou
                      Is beautiful that please without concept!
                      My Little site :)

                      1 Reply Last reply Reply Quote 0
                      • charly2008C Offline
                        charly2008
                        last edited by

                        Hi,

                        After I had watched the video, I was tempted to play with Sculptris. I think that you get, with some practice, great results. It's like all programs, you must first master the basic techniques. Here is my attempt to model a human skull.

                        Charly


                        2011-01-23_191456.jpg

                        He who makes no mistakes, makes nothing

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                        • simon le bonS Offline
                          simon le bon
                          last edited by

                          @Pilou
                          Ok Pilou, you won I am going to "explore" Blender 😄 Just Let me time (may be a month)
                          and I'm also going to install: Wing3d Moi and Meshlab by your friendly injunctions on my computer (I wanted to do that today but time was used elsewhere 😕 )
                          For now, in rendering I'm using KerkyThea and I'm the happy owner of a Thea Render license.. 😍

                          @Charly,
                          Hey Charly! Welcome on board! Happy to convince you with my posts and tries. Please keep it on.

                          @unknownuser said:

                          Here is my attempt to model a human skull.

                          Good job 👍 we can't miss it 😆

                          +++Simon

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                          • michaliszissiouM Offline
                            michaliszissiou
                            last edited by

                            @unknownuser said:

                            What we can't do (as far) with Sculptris is to remove/cut material as we do with real clay to model a hand cutting and removing clay to make the fingers..

                            You have to try 3dcoat. Voxels aren't unlimited clay, this is superior, I bought it exactly because I can cut clay as in real world.

                            This , cutting clay and some booleans, a five min fun. 3DC isn't sculptris and still, doesn't cost much. The combination of 3dc and zbrush is the most powerful ever. In digital sculpting I mean. This is one mesh, not parts, one mesh that is waiting for auto-topology and export. Or even a direct decimated triangulated mesh, ready for SU. LOL


                            tt1.jpg

                            1 Reply Last reply Reply Quote 0
                            • shuraS Offline
                              shura
                              last edited by

                              sculpting master strikes again... 5 minutes for a cyborg? impressive!

                              1 Reply Last reply Reply Quote 0
                              • simon le bonS Offline
                                simon le bon
                                last edited by

                                Hey Michalis! a Damned five min sculpture! 👍 👍 😳

                                @unknownuser said:

                                You have to try 3dcoat. Voxels aren't unlimited clay, this is superior, I bought it exactly because I can cut clay as in real world.

                                Now the concept of "unlimited clay" is very clear to me.

                                @unknownuser said:

                                This is one mesh, not parts, one mesh that is waiting for auto-topology and export.

                                while this "auto-retopology" seem's to be another way to simplify the mesh !? but it is yet not completely clear.

                                ➡ http://lesterbanks.com/2010/09/3d-coats-new-auto-topology-feature/


                                ninth day: today 2011-01-23

                                I have made this last one to sculpt my first hear!..

                                [url=http://i274.photobucket.com/albums/jj245/Spendauballet/Sculptris/2011-01-23_210214.jpg:3hwv31jm]
                                http://i274.photobucket.com/albums/jj245/Spendauballet/Sculptris/th2011-01-23_210214.jpg
                                [/url:3hwv31jm]

                                [url=http://i274.photobucket.com/albums/jj245/Spendauballet/Sculptris/2011-01-23_210344.jpg:3hwv31jm]
                                http://i274.photobucket.com/albums/jj245/Spendauballet/Sculptris/th2011-01-23_210344.jpg
                                [/url:3hwv31jm]

                                [url=http://i274.photobucket.com/albums/jj245/Spendauballet/Sculptris/2011-01-23_210401.jpg:3hwv31jm]
                                http://i274.photobucket.com/albums/jj245/Spendauballet/Sculptris/th2011-01-23_210401.jpg
                                [/url:3hwv31jm]

                                [url=http://i274.photobucket.com/albums/jj245/Spendauballet/Sculptris/2011-01-23_210433.jpg:3hwv31jm]
                                http://i274.photobucket.com/albums/jj245/Spendauballet/Sculptris/th2011-01-23_210433.jpg
                                [/url:3hwv31jm]
                                which is far to be perfect 😄

                                I am going to be too busy for sculpting these next days...
                                *simon

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                                • michaliszissiouM Offline
                                  michaliszissiou
                                  last edited by

                                  Your a talented man, you know this? 👍

                                  Now, can you import them to SU? Can you construct UV mapping?
                                  retopology isn't simplification. Its a long story. If you need some help ask me. Always a pleasure. 😉

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                                  • pilouP Offline
                                    pilou
                                    last edited by

                                    For make diversion 😉
                                    By Kargall (1 h) with 3D COAT (voxels)

                                    http://www.3dsaloon.fr/phpbb3/download/file.php?id=352&mode=view/rokbox.jpg

                                    Frenchy Pilou
                                    Is beautiful that please without concept!
                                    My Little site :)

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                                    • numbthumbN Offline
                                      numbthumb
                                      last edited by

                                      OMG will you guys (especially you, Michalis) just stop it, please? 😄
                                      Seriously,this is some beautiful work. 👍 Something to get inspired by.
                                      Or in Michalis´ case, to "read ´em and weep". 😄

                                      Comfortably numb...

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                                      • R Offline
                                        rattusNOR
                                        last edited by

                                        hi again... cool that this thread is growing.
                                        i have explored sculptris even more... wow, so intuitiv and fun!

                                        i have 1 question to ask and a sculpture to share 😄

                                        question: i wanted to make some basic shapes in sketchup to work on in sculptris,
                                        export as obj(thanks for the plugin TIG) this works fine.
                                        problem starts when i try import anything more complicated than a box into sculptris.
                                        i get: "can't import - has faces with more than 4 corners"

                                        anyone know about a work around on that?

                                        and a litle sculpt:

                                        http://farm6.static.flickr.com/5164/5381004144_e110fabb98_z.jpg

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                                        • soloS Offline
                                          solo
                                          last edited by

                                          Very enjoyable thread guys.

                                          Michalis, you are frigging awesome at this stuff, thanks for weighing in.

                                          Simon, keep at it and you will be a sculptor very soon.

                                          I have also tried this app and had a blast, never saved anything worth showing but regardless it is fun. I also noticed the import restriction as I wanted to create a SU/Sculptris work-flow but I guess this is a limitation for a free app, one will need to buy Z-brush for that functionality.

                                          http://www.solos-art.com

                                          If you see a toilet in your dreams do not use it.

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                                          • shuraS Offline
                                            shura
                                            last edited by

                                            Looks like skulls are getting popular...

                                            With 128.129 lines the Obj did crash SU when importing with importer ruby.

                                            btw, get yourself some more shaders for Sculptris, they are really fun to play with. I have quite a few, but unfortunately forgot to bookmark the site. If anyone knows, please post here. 😄


                                            sku.png

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