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[LIP] Sculptris_SimonLeBon

Scheduled Pinned Locked Moved Organic Modelling
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  • M Offline
    michaliszissiou
    last edited by 21 Jan 2011, 22:39

    Nice sculpting tries here πŸ‘
    About blender, Pete was so precise... I mean it, I wrote something similar in blenderartists forum. When complaining and the answer was "OK, it didn't cost you much"

    @unknownuser said:

    "nothing in life is free" - my dad.
    Even though Blender costs nothing, the time needed to learn it fluently is very expensive.

    Your dad is right pete.
    The good news are that you can start from here.
    http://gryllus.net/Blender/3D.html

    Blender has nothing to do with sculptris, ... yet... πŸ˜‰

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    • N Offline
      numbthumb
      last edited by 21 Jan 2011, 22:47

      Thanks for that link, bookmarked.

      Comfortably numb...

      1 Reply Last reply Reply Quote 0
      • S Offline
        simon le bon
        last edited by 22 Jan 2011, 00:23

        @numbthumb
        +1 Yes I think we can go confortably with that last one.

        @michaliszissiou

        @michaliszissiou said:

        Nice sculpting tries here πŸ‘

        Hoops! Coming from you, I'm honored 😳

        sculpture_updated by michaliszissiou

        http://forums.sketchucation.com/download/file.php?id=50376&t=1


        Seventh day: 2011-01-22

        I have tried to make just an eye! πŸ˜•


        http://i274.photobucket.com/albums/jj245/Spendauballet/Sculptris/th2011-01-22_004224.jpg


        http://i274.photobucket.com/albums/jj245/Spendauballet/Sculptris/th2011-01-22_004334.jpg


        http://i274.photobucket.com/albums/jj245/Spendauballet/Sculptris/th2011-01-22_005541.jpg

        😎 simon

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        • P Offline
          pilou
          last edited by 22 Jan 2011, 00:42

          Where you will see that Sculptris is yet also inside blender πŸ˜‰

          Frenchy Pilou
          Is beautiful that please without concept!
          My Little site :)

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          • P Offline
            pilou
            last edited by 22 Jan 2011, 15:49

            AND NOW IN 3DCOAT πŸ˜‰
            (Farsthary is with Dr Petter, creator of "Dynamic tesselation" πŸ‘
            Dr Petter is now at Pixologic (ZBrush) πŸ˜‰

            @unknownuser said:

            Big news!!
            Posted: January 21, 2011 by farsthary in General
            Hi all!

            I have an exiting announcement to make: I’m joining Pilgway/3DCoat team!!!!! my Unlimited Clay efforts are higy appreciated by them and I will be collaborating to integrate dynamic subdivision sculpting in 3DCoat.

            3DCoat (http://www.3d-coat.com/ ) is a leading sculpting application in the bleeding edge of volumetric sculpting and retopology and I’m becoming part of the core team!!!!!!!!

            I thanks everyone at the Blender community because one way or another you have taken myself to this point and who knows what could bring the future?

            For my loyal Blender followers that can be fear of myself leaving Blender developemnt I must say: Don’t be afraid! At first I was a concerned by the possibility of a restrictive NDA, but nothing more far from reality! Pilgway/3DC team is like the Blender team very cool, open and collaborative guys ! ofcourse I can continue blender development and your beloved Unlimited Clay now and in the future

            I’m pretty exited because many new things will await us all in the future and also with everyone and God’s help I will carry you all in my heart to my new 3D family, the 3DC team respects a lot the Blender community and with blender becoming mainstream there’s no better time to meet the marriage: I will be a Blender embassador in 3DCoat and a 3DCoat embassador in Blender so this blog wellcomes 3DCoat users as well as Blender ones!

            Exiting times await! And as I always said: I have the will and the interest and I will do my best to fullfill the responsability and expectations everyone are investing in me

            All the best
            Farsthary

            Bombastic News!!!!!

            unlimited clay

            Tom

            Frenchy Pilou
            Is beautiful that please without concept!
            My Little site :)

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            • S Offline
              simon le bon
              last edited by 22 Jan 2011, 17:28

              Dr Petter is engaged by Zbrush:

              @unknownuser said:

              Sculptris is the brainchild of the bright programmer Tomas Pettersson. Sculptris has captured the hearts of artists with its fun, intuitive and user-friendly interface - indeed a perfectly sweet companion to our big monster ZBrush! Tomas will be moving to California, from Sweden, to join our team. It is our pleasure to welcome Tomas and we look forward to a fruitful collaboration on future Pixologic projects.

              http://www.zbrushcentral.com/showthread.php?t=090617

              Farsthary is now engaged by 3DCoat:

              @unknownuser said:

              Posted: January 21, 2011 by farsthary in General
              Hi all!

              I have an exiting announcement to make: I’m joining Pilgway/3DCoat team!!!!! my Unlimited Clay efforts are higy appreciated by them and I will be collaborating to integrate dynamic subdivision sculpting in 3DCoat.

              Link Preview Image
              Tinker Code

              R&D

              favicon

              Tinker Code (farsthary.wordpress.com)

              The free world lose a lot 😞 (probably Sculptris and Unlimited Clay are now dead projects.. πŸ˜• )
              Each one: Farsthary and Dr Petter are happy: so we haven't to juge. : πŸ˜’
              Zbrush and the younger 3DCOAT are engaged in a war..

              ...by the way Sculptris is already a mature program.
              simon.

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              • M Offline
                michaliszissiou
                last edited by 22 Jan 2011, 17:55

                A subject for discussion!
                I already own zbrsh and 3dcoat, I'm also a blender user, I still don't quite understand what's happening here. The 3dcoat case looks more promising IMO.
                The main reason that Farsthary moved to 3dcoat is the multi resolution dynamic topology. If they have a success on this, we'll start talking about the new leader app in 3d sculpture. In any case unlimited clay or voxels, or even zbrush and mudbox, a retopology tool set is needed. And 3dcoat is the real leader here. Its the app that can convert SU meshes to a different topology with a few clicks.

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                • S Offline
                  simon le bon
                  last edited by 23 Jan 2011, 13:09

                  Dear michaliszissiou You are certainly (with Pilou too) in a good position to hear, smell, and understand what's happening below the waterline of the world of 3d sculpture iceberg.

                  What I see which probably will give the advantage to Zbrush for a while is that professional people are all connected with Zbrush, and also we can find plenty plenty good tutorials and how-to about Zbrush, and also a very powerful userfriendly community..

                  I am actually not for buy one of them (expensive as professional softs) with my only recreative activity 😞
                  so I wait and see...

                  eighth day: 2011-01-22

                  (I have some very demanding other activities πŸ˜’ ) Today is to watch some videos about real clay sculpting and also Sculptris sculpting, comfortably installed onto a sofa near the fireplace πŸ˜‰

                  What we can't do (as far) with Sculptris is to remove/cut material as we do with real clay to model a hand cutting and removing clay to make the fingers..

                  Here are some the best videos I have found:

                  http://www.youtube.com/watch?v=GH5Eri5pGW0&NR=1
                  [flash=740,450:ckmm16lc]http://www.youtube.com/v/GH5Eri5pGW0&NR=1[/flash:ckmm16lc]

                  http://www.youtube.com/watch?v=rzBs3PM2W_4
                  [flash=740,450:ckmm16lc]http://www.youtube.com/v/rzBs3PM2W_4[/flash:ckmm16lc]

                  http://www.youtube.com/watch?v=MgHfDsIcqR0
                  [flash=740,450:ckmm16lc]http://www.youtube.com/v/MgHfDsIcqR0[/flash:ckmm16lc]

                  and latter in the night, some quick and dirty work::::

                  [url=http://i274.photobucket.com/albums/jj245/Spendauballet/Sculptris/2011-01-23_011148.jpg:ckmm16lc]
                  http://i274.photobucket.com/albums/jj245/Spendauballet/Sculptris/th2011-01-23_011148.jpg
                  [/url:ckmm16lc]

                  for painting tries:
                  [url=http://i274.photobucket.com/albums/jj245/Spendauballet/Sculptris/2011-01-23_015803.jpg:ckmm16lc]
                  http://i274.photobucket.com/albums/jj245/Spendauballet/Sculptris/th2011-01-23_015803.jpg
                  [/url:ckmm16lc]
                  πŸ˜•

                  πŸ˜„
                  [url=http://i274.photobucket.com/albums/jj245/Spendauballet/Sculptris/2011-01-23_021311.jpg:ckmm16lc]
                  http://i274.photobucket.com/albums/jj245/Spendauballet/Sculptris/th2011-01-23_021311.jpg
                  [/url:ckmm16lc]

                  [url=http://i274.photobucket.com/albums/jj245/Spendauballet/Sculptris/2011-01-23_021335.jpg:ckmm16lc]
                  http://i274.photobucket.com/albums/jj245/Spendauballet/Sculptris/th2011-01-23_021335.jpg
                  [/url:ckmm16lc]

                  modified mostly with Grab Tool:
                  [url=http://i274.photobucket.com/albums/jj245/Spendauballet/Sculptris/2011-01-23_022014.jpg:ckmm16lc]
                  http://i274.photobucket.com/albums/jj245/Spendauballet/Sculptris/th2011-01-23_022014.jpg
                  [/url:ckmm16lc]

                  [url=http://i274.photobucket.com/albums/jj245/Spendauballet/Sculptris/2011-01-23_022042.jpg:ckmm16lc]
                  http://i274.photobucket.com/albums/jj245/Spendauballet/Sculptris/th2011-01-23_022042.jpg
                  [/url:ckmm16lc]

                  I whish you a good night πŸ˜†

                  simon.

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                  • D Offline
                    dale
                    last edited by 23 Jan 2011, 15:42

                    Simon
                    I think you have a promising future in the architectural gargoyle industry. πŸ˜„ Keep on!


                    Screen shot 2011-01-23 at 7.40.09 AM.png

                    Just monkeying around....like Monsanto

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                    • S Offline
                      simon le bon
                      last edited by 23 Jan 2011, 16:46

                      πŸ˜† 🀣 πŸ˜›
                      http://i274.photobucket.com/albums/jj245/Spendauballet/iSimon/bean.gif
                      I was arrived to the same conclusion πŸ˜‰ πŸ˜‰

                      http://i274.photobucket.com/albums/jj245/Spendauballet/iSimon/tophat2.gif

                      http://i274.photobucket.com/albums/jj245/Spendauballet/iSimon/skeleton-4.gif

                      http://i274.photobucket.com/albums/jj245/Spendauballet/iSimon/dragonbiteBLK.gif

                      http://i274.photobucket.com/albums/jj245/Spendauballet/iSimon/b10.gif

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                      • P Offline
                        pilou
                        last edited by 23 Jan 2011, 17:39

                        @unknownuser said:

                        I am actually not for buy one of them (expensive as professional softs) with my only recreative activity 😞
                        so I wait and see...

                        So Sculptris + Rendrering in Blender is a very good sufficient choice! β˜€
                        For 0€ you have a winner solution! πŸ˜‰
                        Use only the rendering side of Blender is not a so difficult thing! πŸ˜’

                        Frenchy Pilou
                        Is beautiful that please without concept!
                        My Little site :)

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                        • C Offline
                          charly2008
                          last edited by 23 Jan 2011, 18:20

                          Hi,

                          After I had watched the video, I was tempted to play with Sculptris. I think that you get, with some practice, great results. It's like all programs, you must first master the basic techniques. Here is my attempt to model a human skull.

                          Charly


                          2011-01-23_191456.jpg

                          He who makes no mistakes, makes nothing

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                          • S Offline
                            simon le bon
                            last edited by 23 Jan 2011, 19:35

                            @Pilou
                            Ok Pilou, you won I am going to "explore" Blender πŸ˜„ Just Let me time (may be a month)
                            and I'm also going to install: Wing3d Moi and Meshlab by your friendly injunctions on my computer (I wanted to do that today but time was used elsewhere πŸ˜• )
                            For now, in rendering I'm using KerkyThea and I'm the happy owner of a Thea Render license.. 😍

                            @Charly,
                            Hey Charly! Welcome on board! Happy to convince you with my posts and tries. Please keep it on.

                            @unknownuser said:

                            Here is my attempt to model a human skull.

                            Good job πŸ‘ we can't miss it πŸ˜†

                            +++Simon

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                            • M Offline
                              michaliszissiou
                              last edited by 23 Jan 2011, 20:33

                              @unknownuser said:

                              What we can't do (as far) with Sculptris is to remove/cut material as we do with real clay to model a hand cutting and removing clay to make the fingers..

                              You have to try 3dcoat. Voxels aren't unlimited clay, this is superior, I bought it exactly because I can cut clay as in real world.

                              This , cutting clay and some booleans, a five min fun. 3DC isn't sculptris and still, doesn't cost much. The combination of 3dc and zbrush is the most powerful ever. In digital sculpting I mean. This is one mesh, not parts, one mesh that is waiting for auto-topology and export. Or even a direct decimated triangulated mesh, ready for SU. LOL


                              tt1.jpg

                              1 Reply Last reply Reply Quote 0
                              • S Offline
                                shura
                                last edited by 23 Jan 2011, 20:46

                                sculpting master strikes again... 5 minutes for a cyborg? impressive!

                                1 Reply Last reply Reply Quote 0
                                • S Offline
                                  simon le bon
                                  last edited by 23 Jan 2011, 21:32

                                  Hey Michalis! a Damned five min sculpture! πŸ‘ πŸ‘ 😳

                                  @unknownuser said:

                                  You have to try 3dcoat. Voxels aren't unlimited clay, this is superior, I bought it exactly because I can cut clay as in real world.

                                  Now the concept of "unlimited clay" is very clear to me.

                                  @unknownuser said:

                                  This is one mesh, not parts, one mesh that is waiting for auto-topology and export.

                                  while this "auto-retopology" seem's to be another way to simplify the mesh !? but it is yet not completely clear.

                                  ➑ http://lesterbanks.com/2010/09/3d-coats-new-auto-topology-feature/


                                  ninth day: today 2011-01-23

                                  I have made this last one to sculpt my first hear!..

                                  [url=http://i274.photobucket.com/albums/jj245/Spendauballet/Sculptris/2011-01-23_210214.jpg:3hwv31jm]
                                  http://i274.photobucket.com/albums/jj245/Spendauballet/Sculptris/th2011-01-23_210214.jpg
                                  [/url:3hwv31jm]

                                  [url=http://i274.photobucket.com/albums/jj245/Spendauballet/Sculptris/2011-01-23_210344.jpg:3hwv31jm]
                                  http://i274.photobucket.com/albums/jj245/Spendauballet/Sculptris/th2011-01-23_210344.jpg
                                  [/url:3hwv31jm]

                                  [url=http://i274.photobucket.com/albums/jj245/Spendauballet/Sculptris/2011-01-23_210401.jpg:3hwv31jm]
                                  http://i274.photobucket.com/albums/jj245/Spendauballet/Sculptris/th2011-01-23_210401.jpg
                                  [/url:3hwv31jm]

                                  [url=http://i274.photobucket.com/albums/jj245/Spendauballet/Sculptris/2011-01-23_210433.jpg:3hwv31jm]
                                  http://i274.photobucket.com/albums/jj245/Spendauballet/Sculptris/th2011-01-23_210433.jpg
                                  [/url:3hwv31jm]
                                  which is far to be perfect πŸ˜„

                                  I am going to be too busy for sculpting these next days...
                                  *simon

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                                  • M Offline
                                    michaliszissiou
                                    last edited by 23 Jan 2011, 21:41

                                    Your a talented man, you know this? πŸ‘

                                    Now, can you import them to SU? Can you construct UV mapping?
                                    retopology isn't simplification. Its a long story. If you need some help ask me. Always a pleasure. πŸ˜‰

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                                    • P Offline
                                      pilou
                                      last edited by 23 Jan 2011, 22:19

                                      For make diversion πŸ˜‰
                                      By Kargall (1 h) with 3D COAT (voxels)

                                      http://www.3dsaloon.fr/phpbb3/download/file.php?id=352&mode=view/rokbox.jpg

                                      Frenchy Pilou
                                      Is beautiful that please without concept!
                                      My Little site :)

                                      1 Reply Last reply Reply Quote 0
                                      • N Offline
                                        numbthumb
                                        last edited by 23 Jan 2011, 22:51

                                        OMG will you guys (especially you, Michalis) just stop it, please? πŸ˜„
                                        Seriously,this is some beautiful work. πŸ‘ Something to get inspired by.
                                        Or in MichalisΒ΄ case, to "read Β΄em and weep". πŸ˜„

                                        Comfortably numb...

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                                        • R Offline
                                          rattusNOR
                                          last edited by 23 Jan 2011, 23:33

                                          hi again... cool that this thread is growing.
                                          i have explored sculptris even more... wow, so intuitiv and fun!

                                          i have 1 question to ask and a sculpture to share πŸ˜„

                                          question: i wanted to make some basic shapes in sketchup to work on in sculptris,
                                          export as obj(thanks for the plugin TIG) this works fine.
                                          problem starts when i try import anything more complicated than a box into sculptris.
                                          i get: "can't import - has faces with more than 4 corners"

                                          anyone know about a work around on that?

                                          and a litle sculpt:

                                          http://farm6.static.flickr.com/5164/5381004144_e110fabb98_z.jpg

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