sketchucation logo sketchucation
    • Login
    Oops, your profile's looking a bit empty! To help us tailor your experience, please fill in key details like your SketchUp version, skill level, operating system, and more. Update and save your info on your profile page today!
    ⚠️ Update | Sketchucation Tools 5.0.8 released with licensing improvements and bugfixes Download

    Problem with follow me

    Scheduled Pinned Locked Moved Newbie Forum
    sketchup
    8 Posts 4 Posters 580 Views 4 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • deaneauD
      deaneau
      last edited by

      Hi at all,
      ill try to use the follow me tool with an elypsoid and a spline.

      the orientation of the elypsoid at the start is ok, however at the end this will be rotated πŸ˜•
      what can i do to solve this problem?


      stair.skp

      MADE, BORN AND LIVING IN BERLIN
      Big Thank You to all Programmers
      Some German words are so long that they have a perspective. M.Twain

      1 Reply Last reply
      Reply Quote 0
      • numbthumbN
        numbthumb
        last edited by

        Maybe this? http://forums.sketchucation.com/viewtopic.php?t=16465

        Comfortably numb...

        1 Reply Last reply
        Reply Quote 0
        • jeff hammondJ
          jeff hammond
          last edited by

          this isn't the typical twisting problem inherent with SU follow-me..
          i'd say this is more about unpractical design.. if it were a circle you were trying to extrude, it would work out ok. the ellipse shape though needs to be more thought out as to what happens at the joints..

          if this were actually being built, it might be best to do something like this (which can be done with normal follow-me)

          stairs__.skp

          screen 3.jpg

          dotdotdot

          1 Reply Last reply
          Reply Quote 0
          • deaneauD
            deaneau
            last edited by

            hi jeff, i have now solved this in my model with your help. what the minimum for the bend "extension"?

            thank you for your help.

            dean

            @unknownuser said:

            this isn't the typical twisting problem inherent with SU follow-me..
            i'd say this is more about unpractical design.. if it were a circle you were trying to extrude, it would work out ok. the ellipse shape though needs to be more thought out as to what happens at the joints..

            if this were actually being built, it might be best to do something like this (which can be done with normal follow-me)

            [attachment=1:vz3dri1n]<!-- ia1 -->stairs__.skp<!-- ia1 -->[/attachment:vz3dri1n]

            [attachment=0:vz3dri1n]<!-- ia0 -->screen 3.jpg<!-- ia0 -->[/attachment:vz3dri1n]

            MADE, BORN AND LIVING IN BERLIN
            Big Thank You to all Programmers
            Some German words are so long that they have a perspective. M.Twain

            1 Reply Last reply
            Reply Quote 0
            • jeff hammondJ
              jeff hammond
              last edited by

              @deaneau said:

              hi jeff, i have now solved this in my model with your help. what the minimum for the bend "extension"?

              thank you for your help.

              dean

              if i understand your question correctly (as in what's the min. length for this to extrude properly... and not - what's the min length as required by some building code)

              ...then the min.length would need to be 1/2 the width of the ellipse.
              but be aware, in the drawing you posted, the ellipse was a little wacky and not symmetrical (the segment defining the right side is not vertical).. either copy/paste the ellipse in my drawing, redo yours, or just make sure you're measuring to total actual width)

              dotdotdot

              1 Reply Last reply
              Reply Quote 0
              • deaneauD
                deaneau
                last edited by

                good morning.
                wow, you have good eyes.
                yes you understand right. i have not find the right words.

                dean

                @unknownuser said:

                @deaneau said:

                hi jeff, i have now solved this in my model with your help. what the minimum for the bend "extension"?

                thank you for your help.

                dean

                if i understand your question correctly (as in what's the min. length for this to extrude properly... and not - what's the min length as required by some building code)

                ...then the min.length would need to be 1/2 the width of the ellipse.
                but be aware, in the drawing you posted, the ellipse was a little wacky and not symmetrical (the segment defining the right side is not vertical).. either copy/paste the ellipse in my drawing, redo yours, or just make sure you're measuring to total actual width)

                MADE, BORN AND LIVING IN BERLIN
                Big Thank You to all Programmers
                Some German words are so long that they have a perspective. M.Twain

                1 Reply Last reply
                Reply Quote 0
                • TIGT
                  TIG Moderator
                  last edited by

                  Also remember that Sketchup/OpenGL doesn't like to make tiny faces <0.1mm or so, so FollowMe and similar tools can fail at these sizes. If you Scale up by 10 do the 'small faces' and Scale down by 0.1 it should make and remain OK afterwards - it's the 'making' not the 'existing' that's the bottom size limit.

                  TIG

                  1 Reply Last reply
                  Reply Quote 0
                  • deaneauD
                    deaneau
                    last edited by

                    thank you TIG for your info.
                    dean

                    @tig said:

                    Also remember that Sketchup/OpenGL doesn't like to make tiny faces <0.1mm or so, so FollowMe and similar tools can fail at these sizes. If you Scale up by 10 do the 'small faces' and Scale down by 0.1 it should make and remain OK afterwards - it's the 'making' not the 'existing' that's the bottom size limit.

                    MADE, BORN AND LIVING IN BERLIN
                    Big Thank You to all Programmers
                    Some German words are so long that they have a perspective. M.Twain

                    1 Reply Last reply
                    Reply Quote 0

                    Hello! It looks like you're interested in this conversation, but you don't have an account yet.

                    Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.

                    With your input, this post could be even better πŸ’—

                    Register Login
                    • 1 / 1
                    • First post
                      Last post
                    Buy SketchPlus
                    Buy SUbD
                    Buy WrapR
                    Buy eBook
                    Buy Modelur
                    Buy Vertex Tools
                    Buy SketchCuisine
                    Buy FormFonts

                    Advertisement