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[Plugin] Shape Bender Beta

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  • S Offline
    SahmElshamal
    last edited by 24 Oct 2010, 15:35

    No such file to load -- clf_shape_bender/clf_shape_bender.rbError Loading File clf_shape_bender_loader.rb
    No such file to load -- clf_shape_bender/clf_shape_bender.rb

    that message came after i downloaded the Progressbar.rb[
    i have already downloaded the plugin and the Progressbar.rb , i work with SU 6

    plz tell me the steps of installing a plugin
    i cant find set up icon
    so i copy - past it to the plugins of SU
    is it right ???

    thanx

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    • S Offline
      SahmElshamal
      last edited by 24 Oct 2010, 15:40

      it finally worked
      !!!!!!
      thank u ,moderator
      thank u chris
      great plugin
      😄

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      • C Offline
        charly2008
        last edited by 28 Oct 2010, 15:47

        Hi,

        what I still don't understand is how do I control the length of the curved object?

        Charly


        Unbenannt.JPG

        He who makes no mistakes, makes nothing

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        • D Offline
          Dave R
          last edited by 28 Oct 2010, 16:07

          You have to make the arc the desired length. In your example, the arc needs to be 2.80 metres long. You can get the length from the Entity Info box after you've drawn it but that doesn't make it easy. How you arrive at that arc length will be the challenge. I wonder if someone could write a plugin that would take a given radius and arc length and draw the arc.

          Generally I draw the arc first, measure its length and draw the straight line and the straight shape to match.

          Etaoin Shrdlu

          %

          (THERE'S NO PLACE LIKE)

          G28 X0.0 Y0.0 Z0.0

          M30

          %

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          • C Offline
            charly2008
            last edited by 28 Oct 2010, 16:26

            Hi Dave,

            thanks for your reply. I've done it with your method, but can still get a different length in the curved object.

            Charly


            Unbenannt.JPG

            He who makes no mistakes, makes nothing

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            • D Offline
              Dave R
              last edited by 28 Oct 2010, 16:31

              Ah. Yes. Put the original shape directly above the straight line. The plugin draws the bent shape with the same offset from the arc as you have between the original shape and the straight line.


              Bend.png

              Etaoin Shrdlu

              %

              (THERE'S NO PLACE LIKE)

              G28 X0.0 Y0.0 Z0.0

              M30

              %

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              • C Offline
                charly2008
                last edited by 28 Oct 2010, 17:18

                thanks Dave,

                If you place the line exactly at the origin z-axis below the shape you will not have an offset.

                Charly


                Unbenannt.JPG

                He who makes no mistakes, makes nothing

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                • C Offline
                  Chris Fullmer
                  last edited by 28 Oct 2010, 17:38

                  Its a game of percentages. Think of the arc as being 100%. Then your straight line, however long or short it is is also 100%. And it comes down to how the component matches up to the straight line. If the straight line is drawn precisely from end to end along the component (on the red axis of course), then you could say the component sits along 100% of the straight line. Therefore when it bends, it will become 100% the lengt of the arc.

                  arc = 1m
                  line = 1m
                  component sits on 100% of line (therefore is 1m long)
                  final shape will remain 1m

                  arc = 1m
                  line = 200m
                  component sits on 100% of line (200m long)
                  final bent shape will squish down to 1m

                  arc = 1m
                  line = .5m (50% of arc length)
                  component sits on 100% of line (0.5m long)
                  final bent shape will be 1m long

                  Lately you've been tan, suspicious for the winter.
                  All my Plugins I've written

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                  • D Offline
                    Dave R
                    last edited by 28 Oct 2010, 18:19

                    @charly2008 said:

                    thanks Dave,

                    If you place the line exactly at the origin z-axis below the shape you will not have an offset.

                    Charly

                    Exactly.

                    Etaoin Shrdlu

                    %

                    (THERE'S NO PLACE LIKE)

                    G28 X0.0 Y0.0 Z0.0

                    M30

                    %

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                    • L Offline
                      LeoZ
                      last edited by 28 Oct 2010, 20:35

                      Hai Chris
                      First I must say I am impressed with your work on Sketchup. I was very enthusiastic about your Shapebender. But I stumbled on some problems with it. I tried to make a “real” metric bold; a M10. That’s a 10mm bold with a thread of 1.5 mm /turn. I wanted to use the method of “fret2424” (http://www.youtube.com/watch?v=MKrWDNDd62c )
                      So I started with half a circle with a radius of 5 mm and I lifted one end 0.75 mm. That is not exactly right, but it was just to try.
                      I got some very strange results you might like to investigate.
                      Perhaps I am doing something wrong, but then I would like to know what.
                      Thanks


                      The result looks like this

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                      • C Offline
                        Chris Fullmer
                        last edited by 29 Oct 2010, 04:27

                        My guess is that the faces are too small. You might try scaling everything up by 10 or 100, then scale it down afterwards. Can you upload the model here?

                        Lately you've been tan, suspicious for the winter.
                        All my Plugins I've written

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                        • C Offline
                          charly2008
                          last edited by 29 Oct 2010, 12:47

                          Hi,

                          this is a wonderful tool. Here is a test with a wood carving model.

                          Charly


                          Unbenannt2.JPG

                          He who makes no mistakes, makes nothing

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                          • C Offline
                            Chris Fullmer
                            last edited by 29 Oct 2010, 15:41

                            That is precisely the kind of stuff I wrote this for - intricate models that need to be bent to match an actual surface. Bending detailed woodwork to match a curved piece of wood, adding signange/letters to a curving wall, etc. It is definitely a quirky plugin, but once you really get it down solid in your head the process it goes through and how to get what you want, it works pretty well. Thanks for lookig at it,

                            Chris

                            Lately you've been tan, suspicious for the winter.
                            All my Plugins I've written

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                            • C Offline
                              charly2008
                              last edited by 29 Oct 2010, 16:35

                              It can also be misused for other things


                              Unbenannt.JPG

                              He who makes no mistakes, makes nothing

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                              • L Offline
                                LeoZ
                                last edited by 29 Oct 2010, 17:14

                                @chris fullmer said:

                                My guess is that the faces are too small. You might try scaling everything up by 10 or 100, then scale it down afterwards. Can you upload the model here?

                                You are so right!! I drew a bolt of 10 meters 😎 and it worked fine.
                                The only hitch was sketchup itself. It crashed while scaling it down.
                                But it has a nice autosave, so ...
                                This was my result.
                                It's cool!!! 😍


                                From a 10m bolt to a 10mm


                                This is too small to start

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                                • C Offline
                                  Chris Fullmer
                                  last edited by 29 Oct 2010, 19:24

                                  You seriously made that with shape bender? Cool!

                                  Lately you've been tan, suspicious for the winter.
                                  All my Plugins I've written

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                                  • C Offline
                                    charly2008
                                    last edited by 30 Oct 2010, 18:49

                                    Hi Glenn,

                                    it doesn't work for me!.

                                    Charly


                                    Bild1.jpg

                                    He who makes no mistakes, makes nothing

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                                    • C Offline
                                      Chris Fullmer
                                      last edited by 30 Oct 2010, 19:00

                                      What scale are you worjing at there Charlie? Is that life size - so a few mm? If so, it needs to be sacled up because SketchUp does not handle small faces well.

                                      Chris

                                      Lately you've been tan, suspicious for the winter.
                                      All my Plugins I've written

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                                      • C Offline
                                        charly2008
                                        last edited by 30 Oct 2010, 19:44

                                        Hi Chris,

                                        it was in mm's. I scaled it up, than it worked.

                                        Charly

                                        He who makes no mistakes, makes nothing

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                                        • gullfoG Offline
                                          gullfo
                                          last edited by 31 Oct 2010, 01:51

                                          @chris fullmer said:

                                          You seriously made that with shape bender? Cool!

                                          you see the madness you have unleashed upon us?

                                          added my version: just create the helix and extend a triangle equal to one segment and use shape bender. follow-me doesn't give as nearly a reliable result... then scale down.
                                          bolt using shape bender.jpg

                                          Glenn

                                          http://www.runnel.com

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