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    [Plugin] Free Rotate 4.4

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    • jeff hammondJ Offline
      jeff hammond
      last edited by

      nada.. same thing

      dotdotdot

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      • TIGT Offline
        TIG Moderator
        last edited by

        @unknownuser said:

        nada.. same thing

        Thanks any way - I'm doing some digging to find how to trap the TAB key on the MAC it's #9 on the PC...
        I think it's 0x30...
        Could you perhaps try '24' and '48' ? πŸ˜„

        TIG

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        • thomthomT Offline
          thomthom
          last edited by

          Does tab work in Solid Inspector, Jeff? http://forums.sketchucation.com/viewtopic.php?f=323&t=30504

          Thomas Thomassen β€” SketchUp Monkey & Coding addict
          List of my plugins and link to the CookieWare fund

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          • jeff hammondJ Offline
            jeff hammond
            last edited by

            @thomthom said:

            Does tab work in Solid Inspector, Jeff? http://forums.sketchucation.com/viewtopic.php?f=323&t=30504

            yeah, it works with solid inspector
            [edit - tab works and zooms/cycles through errors but shift+tab does nothing]

            this is the result of pressing tab with a key code finder.. i tried those numbers and none worked
            [edit- no go with 24 either]

            screen 1.jpg

            dotdotdot

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            • EarthMoverE Offline
              EarthMover
              last edited by

              TIG,

              Also appears axial rotate along the red axis is not working. Just brings up a construction line, but no rotate gizmo.

              3D Artist at Clearstory 3D Imaging
              Guide Tool at Winning With Sketchup
              Content Creator at Skapeup

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              • kenK Offline
                ken
                last edited by

                TIG

                The TAB key does not work, PC with Window Vista, if I chose 'constrained' Axial-Rotate and try to select the red axis. The 'Gizmo' appears if you choice is the green axis, or the blue axis. However, if the choice is the red axis, the 'Gizmo' does not appear. It will appear if the choice is more than a 1/4 degree off the red Axis, but will not appear if the choice is exactly the red axis.

                Hope this helps

                Ken

                Darn, guess I should have waited.

                Fight like your the third monkey on Noah's Ark gangway.

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                • thomthomT Offline
                  thomthom
                  last edited by

                  @unknownuser said:

                  @thomthom said:

                  Does tab work in Solid Inspector, Jeff? http://forums.sketchucation.com/viewtopic.php?f=323&t=30504

                  yeah, it works with solid inspector

                  I uses ASCII code 9 for TAB - which is what I thought OSX also used...

                  Thomas Thomassen β€” SketchUp Monkey & Coding addict
                  List of my plugins and link to the CookieWare fund

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                  • thomthomT Offline
                    thomthom
                    last edited by

                    @unknownuser said:

                    [edit - tab works and zooms/cycles through errors but shift+tab does nothing]

                    hm... ok I made it use the combo of Tab and the constraint modifier key - so it'd be the one you use to lock inference...

                    Thomas Thomassen β€” SketchUp Monkey & Coding addict
                    List of my plugins and link to the CookieWare fund

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                    • EarthMoverE Offline
                      EarthMover
                      last edited by

                      Ken, I think you mean the TAB key is working for you? Just not the red axis? TAB works for me on PC - Vista.

                      3D Artist at Clearstory 3D Imaging
                      Guide Tool at Winning With Sketchup
                      Content Creator at Skapeup

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                      • jeff hammondJ Offline
                        jeff hammond
                        last edited by

                        i somewhat found the thread about the problem with tab on mac..

                        i'm pretty sure fredo had a mac specific thread asking about this but i can't find it.

                        http://forums.sketchucation.com/viewtopic.php?p=128952#p128952

                        he was confused because he used 9 as he did with JPP, which works.. but it wasn't working with freescale.
                        maybe he'll see this thread.

                        dotdotdot

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                        • TIGT Offline
                          TIG Moderator
                          last edited by

                          After a flurry ... a recap...
                          TAB works with key code 9, 15?, 30??, 48??? - on PC and Mac ??

                          On the separate issue - I thought I'd trapped for all of the 'exactly axial' axis glitches - obviously NOT πŸ˜’
                          That is fixable...
                          EDIT: simple typo that broke it - fixed... now waiting for Tab issue to resolve...

                          TIG

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                          • jeff hammondJ Offline
                            jeff hammond
                            last edited by

                            @tig said:

                            After a flurry ... a recap...
                            TAB works with key code 9, 15?, 30??, 48??? - on PC and Mac ??

                            On the separate issue - I thought I'd trapped for all of the 'exactly axial' axis glitches - obviously NOT πŸ˜’
                            That is fixable...

                            no, tab doesn't work with any of those numbers (on mac)

                            out of curiosity, i used 121 (for 'y'.. as i don't have anything assigned to that key in SU)
                            and it did work.. i was able to get into axial_rotate.

                            dotdotdot

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                            • TIGT Offline
                              TIG Moderator
                              last edited by

                              From some research...
                              TAB is keycode 9 on PC and MAC [or 0x09 hex] - i.e. ASCII.
                              With some locale keyboards TAB is keycode 15 [Thai?]
                              TAB is also 0x30 hex which is 48 in some locale keyboards [FR?] - as in [k]VK_Tab...

                              I'll trap for 9, 15 and 48 for now and reissue v4.1 will the axis glitch fixed... πŸ˜’

                              TIG

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                              • TIGT Offline
                                TIG Moderator
                                last edited by

                                Here's v4.1 http://forums.sketchucation.com/viewtopic.php?p=266561#p266561
                                A typo has been fixed with the Axis on the X_AXIS which glitched unexpectedly. πŸ˜’
                                The 'Tab' press for MAC key code adjusted to 9, 15 and 48 to try and trap all platforms/locales. πŸ˜•
                                Menu 'Windows > Instructor' help added...
                                [Note: this is [i]not working (yet) - so for now open ../FreeRotate/index.html in your web-browser untill this is fixed...][/i] πŸ€“

                                TIG

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                                • jeff hammondJ Offline
                                  jeff hammond
                                  last edited by

                                  sorry TIG.. tab key still not working in v4.1 on mac.
                                  😞

                                  dotdotdot

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                                  • TIGT Offline
                                    TIG Moderator
                                    last edited by

                                    @unknownuser said:

                                    sorry TIG.. tab key still not working in v4.1 on mac.
                                    😞

                                    BUM! 😑
                                    ANY Mac user's getting it to work ??
                                    I can't see why not... as it now accepts keycode 9, 15 or 48 as a TAB key press...
                                    Any ideas, 'team' ? πŸ˜’

                                    TIG

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                                    • jeff hammondJ Offline
                                      jeff hammond
                                      last edited by

                                      @tig said:

                                      @unknownuser said:

                                      sorry TIG.. tab key still not working in v4.1 on mac.
                                      😞

                                      BUM! 😑
                                      I can't see why not as it now accepts keycode 9, 15 or 48 as the TAB key press...
                                      Any ideas, 'team' ? πŸ˜’

                                      fwiw, i tried 2D tools tab key (which i haven't needed before) and i think it's broken also.

                                      but yeah, i'm thinking it's something other than which # to use.. i've checked a few different scripts which have tab key functionality in them, which work, and they use 9

                                      dotdotdot

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                                      • TIGT Offline
                                        TIG Moderator
                                        last edited by

                                        Jeff
                                        I know 2D Tools uses the same code - I'll have to fix that when I know for sure what the problem is... πŸ˜’

                                        I've attached a short 'keycode' script.keycode.rb Can you put it into your Plugins folder and open a SKP.
                                        In the Ruby Console type keycode and activate the main window and follow the simple instructions.
                                        Press the 'Tab' key and report what keycode it says [on a PC it says '9'].
                                        You can try pressing other non-shortcut 'modifier' keys to get there keycodes too.
                                        As soon as you press a shortcut key it exits...

                                        Thanks for your help.

                                        PS: Change the tool's suffix to .rb.txt after testing so it no longer loads... πŸ€“

                                        TIG

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                                        • jeff hammondJ Offline
                                          jeff hammond
                                          last edited by

                                          here's a little variety pack πŸ˜„

                                          shift-- You Pressed Keycode = 131072
                                          control-- 262144
                                          option/alt-- 524288
                                          command-- 1048576
                                          return(enter)-- 13
                                          Y -- 121
                                          (shift)Y -- 89
                                          I -- 105
                                          down arrow -- 63233
                                          left arrow -- 63234
                                          / -- 47

                                          tab -- does nothing
                                          ?

                                          dotdotdot

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                                          • jeff hammondJ Offline
                                            jeff hammond
                                            last edited by

                                            hey TIG

                                            i did a little investigating and think i found what's causing the problem..

                                            with keycode.rb, i changed line#9 to
                                            def onKeyUp(key, repeat, flags, view) ..(instead of onKeyDown)
                                            it's now returning 9 when i push the tab key

                                            i was digging through some fredoscale v1 files and found a version where tab was broken on mac then found what it looks like after he fixed it..

                                            broken:

                                            #Handle key down events
                                            def onKeyDown(key, rpt, flags, view)
                                            	key = Traductor.check_key key, flags, false
                                            	
                                            	case key			
                                            	when CONSTRAIN_MODIFIER_KEY		#Shift key Uniform vs. non-uniform
                                            		@shift_down = true
                                            		change_free_uniform()
                                            		return
                                            	when COPY_MODIFIER_KEY			#Ctrl key - Center vs. Opposite
                                            		@ctrl_down = true
                                            		change_from_center()
                                            		return
                                            	when 13
                                            		return
                                            	when 9							#TAB - Ask dimensions
                                            		ask_dimensions() unless @post_validate
                                            		return
                                            	end
                                            	@vcb_return = false
                                            
                                            	#Function Key options
                                            	return if check_function_key(key, rpt, flags, view)
                                            	
                                            	#trapping the arrow keys for imposed direction or plane
                                            	unless @dragging
                                            		vecdir = nil
                                            		normal = nil
                                            		[[VK_UP, Z_AXIS], [VK_RIGHT, X_AXIS], [VK_LEFT, Y_AXIS], [VK_DOWN, @NUL_AXIS]].each do |kv|
                                            			if key == kv[0]
                                            				vecdir = kv[1]
                                            				break
                                            			end
                                            		end
                                            		if vecdir && !already_in_box?(vecdir)
                                            			@pk_vecdir = vecdir
                                            			execute_by_mode view
                                            		end	
                                            	end	
                                            end
                                            

                                            fixed:

                                            #Handle key up events
                                            def onKeyUp(key, rpt, flags, view)
                                            	key = Traductor.check_key key, flags, true
                                            	
                                            	case key			
                                            	when CONSTRAIN_MODIFIER_KEY
                                            		@shift_down = false
                                            	when COPY_MODIFIER_KEY
                                            		@ctrl_down = false
                                            		onMouseMove 0, @x, @y, view if @x
                                            	when 13
                                            		execute_by_mode view unless @vcb_return
                                            		@vcb_return = false
                                            	when 9							#TAB - Ask dimensions
                                            		ask_dimensions() unless @post_validate
                                            	else
                                            		@from_center = ! @from_center if @ctrl_down
                                            	end	
                                            end
                                            

                                            (sorry, i don't know if i copy/pasted too much or too little of that script for it to be helpful 😳 πŸ˜„ ..but hopefully the answer is in there somewhere)

                                            dotdotdot

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