Crazy problem with Right Click
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I have gotten rid of the toolbars (undocked them) long ago. This has no fix as of yet. What I guess they won't even fix it in this release although you never know what these SU Folks come up with any time.
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Couldn't agree more...
The last response from Google was that they 'were looking into it' ... 'but the next version is taking most of their resources, as it's more important'... but, as I said, 'It'd be a good idea to fix some of these basics first' - to avoid the risk of alienating a lot of users immediately who might not then look at v8 after their v7 woes... -
64 Bit support is well over due!
I'm getting really frustrated with SU. Don't get me wrong, it's useful but there comes a point...
Makes one appreciate the qualtity of work that goes into AutoCad. Used it on a W98 doing a large complex, can't remember it crashing. Not that Autodesk has any better attitude.
I really appreciate the talent of you guys that have mastered it and the renderings. I send your work to many people. -
As a side note: My wife does large legal docs in Word and says she has a problem when she uses right click often, needs to save and reload doc.
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At work I've been forced to diable most of my plugins - as that improve the situation. But the folder fill up as I need to re-add plugins as I need them.
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This and the nomadic toolbar is amateur and should be fixed immediately
While im on my horse there needs to be better transition form cad circles to sketchup!
What are these guy's at google doing all this time, playing ping pong! -
@unknownuser said:
What are these guy's at google doing all this time, playing ping pong!
Planning base camp 2011 Hawaii maybe?
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The problem is Ruby scripts are calling-
UI::Command.new
and not attaching the new command to a menu item.If you want to verify this run-
for i in 0..1000 do
cmd = UI::Command.new("Tester") { UI.messagebox("Hello World") }
endI can see Ruby scripts creating new commands on each right mouse click.
Every new command creates a unique command ID in SU and there are only 1000
command IDs available. Normally a command is attached to a menu and when
the menu goes away the IDs are recycled, but since these commands are not
attached to a menu, they don't get recycled.
I'm going to try and figure out how to dump the list of commands (they have
menu item text) so that people can see who's causing the problem. -
Ah! This is great news!
The Mighty Bug Hunt of 2010 is now officially open!
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@jhauswirth said:
I'm going to try and figure out how to dump the list of commands (they have
menu item text) so that people can see who's causing the problem.ObjectSpace.each_object(UI::Command) {|x| p x }
Gives you access to eachUI::Command
object. But the class has only setter methods defined. Andinstance_variables
on an instance ofUI::Command
returns empty. -
@jhauswirth said:
Normally a command is attached to a menu and when
the menu goes away the IDs are recycled, but since these commands are not
attached to a menu, they don't get recycled.What is the command is used in both menus and toolbars? or just toolbars?
I often create an instance of a Command when both a menu and a toolbar is executing the same command. -
[quote="thomthom":287u3y55]
@jhauswirth said:I'm going to try and figure out how to dump the list of commands (they have
menu item text) so that people can see who's causing the problem.ObjectSpace.each_object(UI::Command) {|x| p x }
Gives you access to eachUI::Command
object. But the class has only setter methods defined. Andinstance_variables
on an instance ofUI::Command
Yeh! What ThomThom said.
Really! You guys scare me sometimes. -
interesting turn of events..
i've read a lot of these right-click posts and thought they were something to do with windows because i've never experienced the problem or heard of another mac user with the problem.
sounds like it should affect mac users as well then.. maybe none of the mac users here have the trouble ruby installed?
must be one of those windows specific exporters or something?[edit] hmm.. well, except for the fact that it's been reproducible without using plugins at all
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@unknownuser said:
[edit] hmm.. well, except for the fact that it's been reproducible without using plugins at all
By right clicking repeatedly on geometry without cancelling the menu. But the menus then usually returns ones you cancel it.
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@thomthom said:
@unknownuser said:
[edit] hmm.. well, except for the fact that it's been reproducible without using plugins at all
By right clicking repeatedly on geometry without cancelling the menu. But the menus then usually returns ones you cancel it.
i shit you not, i just tried rightclicking on a square at least 800 times .. no glitches
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@unknownuser said:
i shit you not, i just tried rightclicking on a square at least 800 times .. no glitches
Did you right click
and then while the menu was still open right click again?
(on the same entity) -
Here's a little hack I made. It intercepts all the setter methods and prints the arguments to the console. Named "_0.rb" to make it load first. (or does underscore make it load last...?)
For some reason it is not overriding the
initialize
method.But I do intercept the setter methods. On my home machine I get some output every time I right click:
tooltip: Scaling with orientation of scaling box tooltip: Tapering with orientation of scaling box tooltip: Planar Shearing with orientation of scaling box tooltip: Planar Shearing by selection of plane and angle tooltip: Stretching with orientation of scaling box tooltip: Twisting with orientation of scaling box tooltip: Rotation with orientation of scaling box tooltip: Rotation by selection of plane and angle tooltip: Radial Bending by selection of plane and angle tooltip: Make Groups and Components Unique
And when I do this line for every right click:
c=[]; ObjectSpace.each_object(UI::Command) {|x| c << x }
the count goes up by 10 - one for each tooptip.So in my case, even though I'm not catching the new method, it does appear that I've accounted for every leak. There might be other plugins that does not set any other methods when it creates a new Command object, so I'm not sure how to catch that since I can't hook into
initialize
.As for the tooltips, they are from FredoScale, right?
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yes..
drew a rectangle then started right-clicking repeatedly on its face.. (didn't do anything else other than those two steps.. no left-clicking,selecting, or moving the mouse pointer etc.)
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@unknownuser said:
yes..
drew a rectangle then started right-clicking repeatedly on its face.. (didn't do anything else other than those two steps.. no left-clicking,selecting, or moving the mouse pointer)
You must be charmed.
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@thomthom said:
You must be charmed.
ha..
but like i said earlier, i've never seen a mac user state this problem.. maybe this is one area where windows and osx are different with SU?
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