How to make a recessed window on a curved surface
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"upload attachment" (left page bottom corner) of your Text page edit message
so file or image can be ulpoaded or viewed on the screen of the forum -
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select house / intersect with the model
move the "cube"
Explode the component
Select all
Intersect selected
paint transparent result rounded glasss
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Hmm, not following you. That seems to get me to where I was before. I still can't figure out how you did the trim around the window.
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Dedmin - the question was "how to"?
Pilou - I would have sweared you'd come back with TOS - which would be perfect for this job of course. Your description is a bit brief however. I guess it's the same as my (no-plugin) solution, too.
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Tools on surface
Offcet
Offcet
Arc
and JPP -
Joint PP and Offset on Surface helps with that problem I believe
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Certainly - the "plugin way".
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What??? Is that bad? Did I violate the No Plugin Code thingy?
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Ah, I see. Make the trim before I intersect with the building.
Awesome, thanks for all the responses.
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@unknownuser said:
What??? Is that bad? Did I violate the No Plugin Code thingy?
No, not at all, David.
Just when we are in the Newbie forum, I like to show people all the ways that native SU can solve. In this case, the plugin way will of course, produce much more regular and nicer geometry however.Glad if there was any helpful hints here - in either way. With such curvy geometry, you could indeed check out those plugins David mentioned.
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I knew that. .. just teasin' ya. It's all in good fun. You know me. .. i like to be the class clown!
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