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    [Plugin] Extrude Edges by Rails

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    • R Offline
      red_shift
      last edited by

      Any idea why on a MAC (os 10.6.2) and SU 7.1.58 the EEbyR plugin runs successfully then causes SU to go into a stall and then crash?

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      • D Offline
        driven
        last edited by

        @red_shift said:

        Any idea why on a MAC (os 10.6.2) and SU 7.1.58 the EEbyR plugin runs successfully then causes SU to go into a stall and then crash?

        no, but I could test your 4 profiles on 10.5.8 and see if it's a 10.6 issue, if you want.

        at first I had problems which I now think were caused by using one of Kirrel's or one of Chris's tool earlier in the session, since then I've been restarting once I've done the curve construction and haven't had any problems.

        john

        learn from the mistakes of others, you may not live long enough to make them all yourself...

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        • R Offline
          red_shift
          last edited by

          Same thing happens with Loft tool...it runs..then SU goes into a full CPU use and eventually crashes...

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          • TIGT Offline
            TIG Moderator
            last edited by

            @red_shift said:

            Same thing happens with Loft tool...it runs..then SU goes into a full CPU use and eventually crashes...

            How many profiles/rails/faces are reported in the VCB area ?
            Over ~2000 faces will take a while to format...

            TIG

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            • R Offline
              red_shift
              last edited by

              It's something about the model as a whole...when I copy the rails and profile into a new SU file it works fine..so for now I'll do that and import the result back in...

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              • TIGT Offline
                TIG Moderator
                last edited by

                @red_shift said:

                It's something about the model as a whole...when I copy the rails and profile into a new SU file it works fine..so for now I'll do that and import the result back in...

                Geometry sometimes gets muddled in the database.
                Have you trued Model Info > Statistics > Fix Problems ?
                Have you tried grouping a rail and immediately exploding it ?
                Or Edit>Cut'ting a rail and Edit>Paste-in-Place in the same Model?
                Or Edit>Copy a rail and the Erase it and immediately Edit>Paste-in-Place in the same Model?
                Or rail Select and right-click Explode Curve and immediately Welding it again ?
                These sometimes fix the

                TIG

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                • H Offline
                  hsjzyangbin
                  last edited by

                  @tig said:

                  EEbyRails won't replace Lathe as the method and results are quite different...

                  I chose the semi-circle as a profiles,I finally get the same effects of lathe
                  here is test:


                  2010-01-01_1131.png

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                  • H Offline
                    hsjzyangbin
                    last edited by

                    If 2face +2 path can do it, it would be a pioneering


                    2010-01-01_1216.png

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                    • H Offline
                      hsjzyangbin
                      last edited by

                      Further to say, I chose as a semi-circular and semi-rectangular as their path, get the desired effect of lathe will not be able to do


                      12.png


                      2010-01-01_1849.png

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                      • D Offline
                        driven
                        last edited by

                        the curtain draws open on a New Year, have a good one

                        learn from the mistakes of others, you may not live long enough to make them all yourself...

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                        • pilouP Offline
                          pilou
                          last edited by

                          Extrude edges by rail v2 is better than Soap Skin Bubble! 😉
                          Drawing Mesh is more regular!
                          That will be better for the UV!


                          eer_v2.png

                          Frenchy Pilou
                          Is beautiful that please without concept!
                          My Little site :)

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                          • pilouP Offline
                            pilou
                            last edited by

                            Works like a charm 👍
                            The funny thing is that curves are not obliged to touch themselve! 💚


                            charm1.png

                            Frenchy Pilou
                            Is beautiful that please without concept!
                            My Little site :)

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                            • TIGT Offline
                              TIG Moderator
                              last edited by

                              In fact, if the rails / profiles are looped [i.e. they are without an end] then it is better if they don't touch. The profiles are 'moved' to the ends of the rails before making the mesh in any case...
                              Thanks for the demos - if you would like to make a detailed tutorial I won't stop you ! 😉

                              En fait, si les rails / profils sont bouclées [c'est à dire qu'ils sont sans fin], alors il vaut mieux qu'ils ne se touchent pas. Les profils sont «déplacés» à l'extrémité des rails avant de rendre le maillage, en tout cas ... Merci pour les démos - si vous souhaitez faire un tutoriel détaillé je ne vais pas vous arrêter! 😉

                              TIG

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                              • juan974J Offline
                                juan974
                                last edited by

                                THANK YOU SO MUCH
                                It helps me a lot to finish this drawing22338_238938657257_605187257_3142467_6757725_n.jpg, i've give up some months ago ...
                                i bet it will be the most used plugin for me (whit weld.rb) ...
                                yaris pour mimi.pdf

                                juan974 (Réunion island)
                                website : http://sketchucation.com/click.php?url=http://www.tarn.us

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                                • pilouP Offline
                                  pilou
                                  last edited by

                                  Seems there is a little bug! (in Round corner or EEbR) 😮
                                  (after making a round corner with the Fredo6 plug)
                                  (erased faces, welding sides)


                                  bug.png


                                  bug.skp

                                  Frenchy Pilou
                                  Is beautiful that please without concept!
                                  My Little site :)

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                                  • D Offline
                                    driven
                                    last edited by

                                    @unknownuser said:

                                    Seems there is a little bug!

                                    might be related to this
                                    I only seem to have problems when I select in this order sequence

                                    in all the test I've done on ramps, curtains, TIG's rails and more, I seem to only have a problem with one direction of selection, (other then complete cock-ups)
                                    I don't know if it's a clockwise V counterclockwise issue or what, but one way round seems to generate hidden grouped and ungrouped geometry DURING the operation that seem to account for the result, the only rail never effected in the above test is still in red,
                                    when the hidden geometry was behind any of the other three i had one of the odd results, and it wasn't there at the start of each run. often there were 3 or 4 sets of hidden bits. A ran this particular drawing in six different drawings 20 or 30 time, the problems were always on the same selection.

                                    Only got the points cloud the once?

                                    TIG, one thing I would appreciate is an escape key, if you accidently choose 2nd rail twice (instead of the profile) it can generate vast numbers of edges

                                    john

                                    learn from the mistakes of others, you may not live long enough to make them all yourself...

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                                    • Bob JamesB Offline
                                      Bob James
                                      last edited by

                                      I have been trying to use this ruby since version 1 to make an aircraft body.

                                      I just can't seem to get it to work even with version 2.

                                      Profile 2 is just a scaled up version of profile 1.

                                      All lines are welded after setting to the matching number of segments.

                                      This is just the latest in many tries.

                                      Help 😕


                                      Edges by Rails 2.jpg

                                      i7-4930K 3.4Ghz, 2x GTX780 6GB, 32GB DDR3-1600 ECC, OCZ Vertex 4 500GB, WD Black 3TB, 32TB NAS, 4x 27" Monitors, SpaceMouse Pro, X-keys XK-60

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                                      • JClementsJ Offline
                                        JClements
                                        last edited by

                                        Bob, did you try manually exploding each of the rails and profiles first and then re-weld each?

                                        John | Illustrator | Beaverton, Oregon

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                                        • TIGT Offline
                                          TIG Moderator
                                          last edited by

                                          @bob james said:

                                          I have been trying to use this ruby since version 1 to make an aircraft body.
                                          I just can't seem to get it to work even with version 2.
                                          Profile 2 is just a scaled up version of profile 1.
                                          All lines are welded after setting to the matching number of segments.
                                          This is just the latest in many tries.
                                          Help 😕

                                          You can try exploding the Curves and immediately re-Welding them back together - sometimes Curves get muddled in the data-base...
                                          OR try splitting the shape into say three pieces with extra intermediate 'profiles' and make say three meshes and join them at the end ?
                                          Like this...EEbyRailsV2_3Bits.png

                                          TIG

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                                          • charly2008C Offline
                                            charly2008
                                            last edited by

                                            This is a truly phenomenal tool. Some tries.


                                            Test1.jpg


                                            Test2.jpg


                                            Test3.jpg

                                            He who makes no mistakes, makes nothing

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