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    [Plugin] Stick groups to mesh ver. 1.2.

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    • EarthMoverE Offline
      EarthMover
      last edited by

      😮 😮 😮 The possibilities!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! Thanks for the amazing scripts you are writing.

      I would like to see the possibility of "timing out" your scripts with the escape button like Fredo has in the Round corner plugin. Especially with the scripts that take a long time to process. It would be a big help.

      It's amazing how you manage to allow the script to run while the user is still able to rotate and move around the scene. I think that's unique to your last two scripts.

      3D Artist at Clearstory 3D Imaging
      Guide Tool at Winning With Sketchup
      Content Creator at Skapeup

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      • D Offline
        d12dozr
        last edited by

        I can foresee super-easy snow additions...Thanks, Kirill!

        3D Printing with SketchUp Book
        http://goo.gl/f7ooYh

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        • K Offline
          Khai
          last edited by

          oh gods...
          wiring, cables, armour plating..... 👿

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          • urgenU Offline
            urgen
            last edited by

            ....красивая работа Kирилл! 👍 ...nice work! thanks! 😄

            --pupil forever...------

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            • R Offline
              remus
              last edited by

              Its like super-drape 😄

              http://remusrendering.wordpress.com/

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              • K Offline
                kirill2008
                last edited by

                @earthmover said:

                I would like to see the possibility of "timing out" your scripts with the escape button like Fredo has in the Round corner plugin. Especially with the scripts that take a long time to process.

                Yes I agree it is necessary to add 👍 . I think it's number 1 feature in my list of updates for all 'long-lasting' scripts.

                @earthmover said:

                It's amazing how you manage to allow the script to run while the user is still able to rotate and move around the scene.

                Actually it is not my achievment. It is already implemented ability of sketchup API (so called 'timer' works such a way). You know, as for me, I'm amazed at the sketchup itself
                http://kolobok.us/smiles/standart/declare.gif
                (as well as it's nicely documented API).

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                • MALAISEM Offline
                  MALAISE
                  last edited by

                  Hi Kirill,

                  You've done a new incredible tool. Now making Dali's like watches will be very easy 😄 .
                  montres-molles-dali.jpg

                  Best Wishes for 2010

                  MALAISE

                  La Connaissance n'a de valeur que partagée

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                  • Rich O BrienR Offline
                    Rich O Brien Moderator
                    last edited by

                    This is a most welcome addition to your already impressive collection of plugins.

                    Thank you and merry Xmas and a happy new year to you

                    Download the free D'oh Book for SketchUp 📖

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                    • K Offline
                      kirill2008
                      last edited by

                      @malaise said:

                      Now making Dali's like watches will be very easy 😄 .

                      Well, actually the initial idea of the script was to stick some master plan elements (paving, roads, grass etc) to the terrain surface (
                      http://kolobok.us/smiles/standart/boredom.gif
                      boring, isn't it?), but why not stick watches too?
                      http://kolobok.us/smiles/standart/good2.gif

                      I think it is necessary to make some enhancements to the script (materials support, optional sticking direction etc) to make it more flexible than just master plan elements 'sticker'.

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                      • mitcorbM Offline
                        mitcorb
                        last edited by

                        Kirill:
                        Your openness to suggestions is a wonderful trait, which seems to be shared by all of the Ruby masters in this forum.

                        May you and all here have a joyous season!
                        mitcorb

                        I take the slow, deliberate approach in my aimless wandering.

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                        • EscapeArtistE Offline
                          EscapeArtist
                          last edited by

                          To sum up:

                          Dude, you rock! What a great plugin.

                          EDIT: I seem to find a way to break your plugins! Same as my comments about the "add control points" plugin, I applied the plugin, undid the action, and then tried to reapply it. Now I have the rapidly scrolling error messages in the Ruby window the don't stop, and a pop-up error dialog that says "It is necessary to select some groups of faces before calling the command".

                          Only fix is to restart SU.

                          
                          Error; #<TypeError; reference to deleted Group>
                          L;/Modeling/Sketchup Google/Plugins/ctrlpnts.rb;214;in `entities'
                          L;/Modeling/Sketchup Google/Plugins/ctrlpnts.rb;214;in `deform_group'
                          L;/Modeling/Sketchup Google/Plugins/ctrlpnts.rb;213;in `call'
                          (eval);892
                          Error; #<TypeError; reference to deleted Group>
                          L;/Modeling/Sketchup Google/Plugins/ctrlpnts.rb;214;in `entities'
                          L;/Modeling/Sketchup Google/Plugins/ctrlpnts.rb;214;in `deform_group'
                          L;/Modeling/Sketchup Google/Plugins/ctrlpnts.rb;213;in `call'
                          (eval);892
                          Error; #<TypeError; reference to deleted Group>
                          L;/Modeling/Sketchup Google/Plugins/ctrlpnts.rb;214;in `entities'
                          L;/Modeling/Sketchup Google/Plugins/ctrlpnts.rb;214;in `deform_group'
                          L;/Modeling/Sketchup Google/Plugins/ctrlpnts.rb;213;in `call'
                          (eval);892
                          Error; #<TypeError; reference to deleted Group>
                          L;/Modeling/Sketchup Google/Plugins/ctrlpnts.rb;214;in `entities'
                          L;/Modeling/Sketchup Google/Plugins/ctrlpnts.rb;214;in `deform_group'
                          L;/Modeling/Sketchup Google/Plugins/ctrlpnts.rb;213;in `call'
                          (eval);892
                          Error; #<TypeError; reference to deleted Group>
                          L;/Modeling/Sketchup Google/Plugins/ctrlpnts.rb;214;in `entities'
                          L;/Modeling/Sketchup Google/Plugins/ctrlpnts.rb;214;in `deform_group'
                          L;/Modeling/Sketchup Google/Plugins/ctrlpnts.rb;213;in `call'
                          (eval);892
                          Error; #<TypeError; reference to deleted Group>
                          L;/Modeling/Sketchup Google/Plugins/ctrlpnts.rb;214;in `entities'
                          L;/Modeling/Sketchup Google/Plugins/ctrlpnts.rb;214;in `deform_group'
                          L;/Modeling/Sketchup Google/Plugins/ctrlpnts.rb;213;in `call'
                          (eval);892
                          
                          
                          

                          PS: I love watching these scripts work, it's like watching Jeff Bridge's character get digitized in Tron.

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                          • charly2008C Offline
                            charly2008
                            last edited by

                            Hi Kirill,

                            What a great plugin. An incredible tool. But it doesn't work in Sketchup 7.

                            Karlheinz

                            He who makes no mistakes, makes nothing

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                            • Chris FullmerC Offline
                              Chris Fullmer
                              last edited by

                              Awesome Kirill, glad you wrote this. This script has been the "next script" on my list to do for a long time, and I have just never quite got around to figuring it out. Saved me a lot of headaches 😄

                              Seriously, very cool script!

                              Chris

                              Lately you've been tan, suspicious for the winter.
                              All my Plugins I've written

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                              • K Offline
                                kirill2008
                                last edited by

                                @chris fullmer said:

                                Saved me a lot of headaches 😄

                                I must say, that the most brain-damaging part was addition of edges projections of 'ruling' surface to the group
                                http://kolobok.us/smiles/madhouse/wacko.gif
                                . Finaly I recalled, that sketchup API has the very powerful built-in method (it actually has a plenty of) for entities collection 'entities.intersect_with'. The rest part was more or less obvious.
                                So actually almost all 'housekeeping' details SU handles itself 👍 .

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                                • P Offline
                                  pp1357pp24
                                  last edited by

                                  thank you,I need for my model

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                                  • K Offline
                                    kirill2008
                                    last edited by

                                    @escapeartist said:

                                    EDIT: I seem to find a way to break your plugins! Same as my comments about the "add control points" plugin, I applied the plugin, undid the action, and then tried to reapply it.

                                    Undo performance correct handling is my headache
                                    http://kolobok.us/smiles/madhouse/dash2.gif
                                    . I promiss to fix it.

                                    @escapeartist said:

                                    PS: I love watching these scripts work, it's like watching Jeff Bridge's character get digitized in Tron.

                                    A kind of retro-futurism
                                    http://kolobok.us/smiles/icq/biggrin.gif

                                    UPD: I mean real-time sticking would look much more impressive, of course. Just imagine: you see neither '>' sign moving left-to-right, nor Jeff Bridge's digitizing characters after picking a surface, just immediately sticked geometry group. It is possible for sure (and maybe already exist in some other modeling soft), but demands a bit low level coding, I guess.
                                    I believe, SU developing team will take in account an interest of SU community and will add similar tool in future versions of SU (at least in pro version).

                                    a bit off-topick: http://www.youtube.com/watch?v=jz8QWDBYn5w

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                                    • J Offline
                                      jerome
                                      last edited by

                                      @charly2008 said:

                                      Hi Kirill,

                                      What a great plugin. An incredible tool. But it doesn't work in Sketchup 7.

                                      Karlheinz

                                      Dear charly2008
                                      It's work fine in my sketchup 7.1.

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                                      • D Offline
                                        driven
                                        last edited by

                                        Merry Xmas, New Year, etc...

                                        Kirril, works on OSX10.5.8 + 7.1, however, 3D text needs to be exploded and regrouped, and it seems to prefer, grid patches made with sandbox, or I get issues.

                                        but that's fine because it is so neat (and I don't mean in the corny American way), it is tidy, precision engineering tidy, 3D stainless steel printing tidy, fantastic, I certainly hope Santa bought you something nice.

                                        Anyway heres my test, on a torrus, with a material I made using blend(dot)rb, I'll put a You tube Texture anim up tomorrow. I want to make fire in sketchup... for some reason.

                                        all the best

                                        john


                                        iGrasp.jpg

                                        learn from the mistakes of others, you may not live long enough to make them all yourself...

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                                        • N Offline
                                          notareal
                                          last edited by

                                          😮 Really cool plugin! Happy holidays!

                                          Welcome to try [Thea Render](http://www.thearender.com/), Thea support | [kerkythea.net](http://www.kerkythea.net/) -team member

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                                          • charly2008C Offline
                                            charly2008
                                            last edited by

                                            Hi Jerome,

                                            You're right, it works. It was my fault. But I noticed the changing of the selection frame.

                                            Karlheinz


                                            Selection.jpg

                                            He who makes no mistakes, makes nothing

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