sketchucation logo sketchucation
    • Login
    ℹ️ Licensed Extensions | FredoBatch, ElevationProfile, FredoSketch, LayOps, MatSim and Pic2Shape will require license from Sept 1st More Info

    2D fillets and CNC

    Scheduled Pinned Locked Moved Developers' Forum
    46 Posts 7 Posters 15.4k Views 7 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • O Offline
      outland86
      last edited by

      Hello again and thanks for all the input
      to better illustrate what the needs are for this plugin i have drawn a picture of the typical use of these fillets in a bit of sheet material say 3/8 inch MDF
      while T bones would be good they are not critical .
      however the dogbone type fillets are as you can see. t bones are just another way to get the same result.
      when i drew this i noticed that the weld and trim comands were different for the inside square and the outside trims just thought i would note that..as the mathe must be different for both?
      the options shown in the picture would be typical of the actual uses. i have uses a larger arc for this drawing but in real life the arc would be usually say 1/4 inch if cutting 3/8 thickness sheet material say plywood or MDF. i hope this better shows what i am trying to achieve..some of the projetcs i have in mind have hundreds of parts so doing it all by hand with circles etc would be a nightmare hence the need for a plugin to help automate this process. if you imagine when drawing if a guy or gal enter a radius then could point to the coner intersection of a square or inside corner then click and it would be selected then click again and presto a fillet appears one would be in CNC heaven 😄

      http://www.makecnc.com/bones2.jpg

      1 Reply Last reply Reply Quote 0
      • thomthomT Offline
        thomthom
        last edited by

        That works for edges on any plane in 3D space?

        Thomas Thomassen — SketchUp Monkey & Coding addict
        List of my plugins and link to the CookieWare fund

        1 Reply Last reply Reply Quote 0
        • thomthomT Offline
          thomthom
          last edited by

          outland86: do you need control over each corner? or would it be ok to just click a face and have the script process all the corners?

          Thomas Thomassen — SketchUp Monkey & Coding addict
          List of my plugins and link to the CookieWare fund

          1 Reply Last reply Reply Quote 0
          • TIGT Offline
            TIG Moderator
            last edited by

            @thomthom said:

            That works for edges on any plane in 3D space?

            I used face.normal since these edges will have faces, BUT you could also use a plane defined by the picked vertex.position and the two edges' other_vertex.positions [plane=Geom.fit_plane_to_points(p1,p2,p3)] and then get the plane's normal=[plane[0],plane[1],plane[2]] ???
            Unfortunately this is all from memory... 😒

            TIG

            1 Reply Last reply Reply Quote 0
            • thomthomT Offline
              thomthom
              last edited by

              think I got it working... hmm.... but I don't have much more time today to test this.

              Thomas Thomassen — SketchUp Monkey & Coding addict
              List of my plugins and link to the CookieWare fund

              1 Reply Last reply Reply Quote 0
              • O Offline
                outland86
                last edited by

                Hi all

                to answer your question you do not need control over the parameters other than setting the tool radius before you start

                so it would be the same every time

                1 Reply Last reply Reply Quote 0
                • O Offline
                  outland86
                  last edited by

                  hey it would be perfect to have both options to process all and also indervidual corners
                  can this be done?

                  1 Reply Last reply Reply Quote 0
                  • fredo6F Offline
                    fredo6
                    last edited by

                    @outland86 said:

                    hey it would be perfect to have both options to process all and also indervidual corners
                    can this be done?

                    I included a DogBone extension in BezierSpline.
                    This allows to create directly dogbone when drawing a polyline, or to convert an existing contour. You can further change the radius.

                    So it is not a point and click, and more oriented to handle contours.

                    It is advised to install first the new upgrade BezierSpline 1.3, because it now converts a sequence of edges without having to weld them as a curve beforehands.

                    Here is a short video
                    [flash=425,344:2aed5ook]http://www.youtube.com/v/GN6xmiYRi7E&hl=fr_FR&fs=1[/flash:2aed5ook]

                    For BezierSpline 1.3, see http://forums.sketchucation.com/viewtopic.php?f=323&t=13563&p=100509#p100509

                    Fredo

                    1 Reply Last reply Reply Quote 0
                    • O Offline
                      outland86
                      last edited by

                      thanks for your help so much
                      i did notice that when you apply the dog bone or t bone to a set of poly lines it made them
                      at every single intersection of polylines which is not what is needed only on the inside corners is it needed as that is where the cutting tool raduis is a problem for getting fits
                      the cutting tool can make sharp outside corners no problem .
                      if you take a look at the picture i uploaded you can see which places need dog or t bones in them and which do not
                      is there way to make the script only apply the t or dog bones to inside corners of a drawing as shown in my picture
                      i hope this makes sense?

                      and thanks again for all your help

                      1 Reply Last reply Reply Quote 0
                      • fredo6F Offline
                        fredo6
                        last edited by

                        @outland86 said:

                        is there way to make the script only apply the t or dog bones to inside corners of a drawing as shown in my picture?

                        Sorry, this is not really possible with the current design of BezierSpline.
                        You can still select the two edges bordering a vertex and apply the script however.

                        Fredo

                        1 Reply Last reply Reply Quote 0
                        • O Offline
                          outland86
                          last edited by

                          that will work fine. thanks for all your work on this

                          and to you tig thank you for your work and input as well did you end up finishing anything?

                          and to everyone els who took and interest thanks much

                          merry xmas

                          1 Reply Last reply Reply Quote 0
                          • thomthomT Offline
                            thomthom
                            last edited by

                            I've also been looking at this over the last week. Haven't had much time to work on it. (Nor can I do much work atm as my right eye isn't too good.)
                            But it touches upon something I've been having problems with before, determining the orientation of edges in relationship to each other. So with a milling tool in mind, I started writing a tool that let you click in a face to create the fillets in appropriate corners.

                            milling_tools_01.png

                            milling_tools_02.png

                            This is still just WIP. Haven't written the code that actually makes the cut.

                            Thomas Thomassen — SketchUp Monkey & Coding addict
                            List of my plugins and link to the CookieWare fund

                            1 Reply Last reply Reply Quote 0
                            • thomthomT Offline
                              thomthom
                              last edited by

                              WIP alpha version available here: http://forums.sketchucation.com/viewtopic.php?f=323&t=24826

                              Thomas Thomassen — SketchUp Monkey & Coding addict
                              List of my plugins and link to the CookieWare fund

                              1 Reply Last reply Reply Quote 0
                              • pilouP Offline
                                pilou
                                last edited by

                                http://www.makecnc.com/bones.jpg

                                Lighting image for me about the dogs'bones & Tbones ☀

                                Frenchy Pilou
                                Is beautiful that please without concept!
                                My Little site :)

                                1 Reply Last reply Reply Quote 0
                                • thomthomT Offline
                                  thomthom
                                  last edited by

                                  Moved this topic to the Developer section of the forum.

                                  Thomas Thomassen — SketchUp Monkey & Coding addict
                                  List of my plugins and link to the CookieWare fund

                                  1 Reply Last reply Reply Quote 0
                                  • B Offline
                                    Bertier
                                    last edited by

                                    exactly what I need !

                                    1 Reply Last reply Reply Quote 0
                                    • 1
                                    • 2
                                    • 3
                                    • 2 / 3
                                    • First post
                                      Last post
                                    Buy SketchPlus
                                    Buy SUbD
                                    Buy WrapR
                                    Buy eBook
                                    Buy Modelur
                                    Buy Vertex Tools
                                    Buy SketchCuisine
                                    Buy FormFonts

                                    Advertisement