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    A little Problem...

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    • pilouP Offline
      pilou
      last edited by

      About the first problem with this and 12 same aspect objects (one is different weight)

      http://www.goacom.com/images/scales.jpg

      You must say what is the different object and if it's less or more weight than the current!
      In how many minimum weigh-in can you made that? ๐Ÿ˜‰

      Whithout see result on the Net of course! ๐Ÿ’š

      Frenchy Pilou
      Is beautiful that please without concept!
      My Little site :)

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      • jeff hammondJ Offline
        jeff hammond
        last edited by

        pilou

        that would take 3 weighings

        6 vs 6 then
        3 vs 3 then
        1 vs 1

        [or 5vs5, 2 vs 2, 1 vs 1 leaving the possibility that you might find it in 2 tries if the 5 vs 5 results are the same]

        could also do:
        4vs4
        2vs2
        1vs1
        which still needs 3 weighings

        dotdotdot

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        • jeff hammondJ Offline
          jeff hammond
          last edited by

          @xrok1 said:

          7.5/1.5=5

          while that is true, it's not the proper answer to the rabbit question.

          a different way to think about that one is to first ignore the total amount of rabbits and figure out the cost first:

          a rabbit and a half costs a dollar and a half therefore one rabbit costs one dollar.. so 7.5 rabbits costs $7.5

          dotdotdot

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          • daleD Offline
            dale
            last edited by

            OK now if you model and render the eight balls and seven rabbits, the price of the rabbits will go up,(because thats going to take a while, and time is money) and the weight of the balls will vary based on the visual weight they are allotted, now things are different! (oh render engine of your choice by the way ๐Ÿ˜„ )

            Just monkeying around....like Monsanto

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            • pilouP Offline
              pilou
              last edited by

              @ Jeff
              Number's 3 answer is good but explanation seems lack of precision and sybilline for external visitor ๐Ÿ˜„
              What about object number 1,2,3,4,5,6,7,8,9,10,11,12? ๐Ÿ˜ฎ
              Does is it less or more heavy or current? ๐Ÿ˜‰

              Frenchy Pilou
              Is beautiful that please without concept!
              My Little site :)

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              • jeff hammondJ Offline
                jeff hammond
                last edited by

                @unknownuser said:

                @ Jeff
                Number's 3 answer is good but explanation seems lack of precision and sybilline for external visitor ๐Ÿ˜„
                What about object number 1,2,3,4,5,6,7,8,9,10,11,12? ๐Ÿ˜ฎ
                Does is it less or more heavy or current? ๐Ÿ˜‰

                haha..
                i'm definitely not the best at explaining myself.. if i tried to explain using object numbers, it would get a lot more confusing i think ๐Ÿ˜„

                but here goes an example.. let's say the heavier object is #9

                place objects 1-6 on one side then objects 7-12 on the other.. 7-12 will weigh more so that eliminates objects 1-6

                place 7,8, & 9 on one side then 10, 11, & 12 on the other.. 7-9 will weigh more so that eliminates 10-12..

                place 7 on one side and 8 on the other... they weigh the same so that means 9 is the oddball.

                [EDIT] and then as Anssi said, in real life, you know you're going to test #9 against some of the other objects so the real world answer is at least 4 if not more ๐Ÿ˜„

                dotdotdot

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                • jeff hammondJ Offline
                  jeff hammond
                  last edited by

                  @unknownuser said:

                  You can't say first 9 is heavy!

                  ha
                  well i did that for sake of explanation..

                  regardless, i can figure out the answer in about 5 seconds but i could sit here all day long trying to explain how ๐Ÿ˜„
                  it's a fault of mine..

                  dotdotdot

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                  • pilouP Offline
                    pilou
                    last edited by

                    @ Jeff : yes but...no ๐Ÿ’š

                    You can't say first 9 is heavy!

                    You must make first all combinaisons and then say for this combinaison 9 is heavy !
                    So draw first all the tree !

                    Here your proposition ๐Ÿ˜„


                    Jeff.jpg

                    Frenchy Pilou
                    Is beautiful that please without concept!
                    My Little site :)

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                    • pilouP Offline
                      pilou
                      last edited by

                      ๐Ÿ˜„
                      If i take you 11 oranges and one false your explanation don't work ๐Ÿ˜†
                      Only with a 1/24 hasard ๐Ÿ˜†

                      Frenchy Pilou
                      Is beautiful that please without concept!
                      My Little site :)

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                      • jeff hammondJ Offline
                        jeff hammond
                        last edited by

                        really? the way i see it, you can always find the the heavy one in 3 tries.. you mind showing the 1 out of 24 when it wouldn't work?

                        further, using a different starting technique using 12 objects (5vs5), it's possible to find the oddball in 2 tries.. sometimes (17% chance of doing it 2)

                        let's say the heavier object is #11..

                        place 1,2,3,4,5 on one side and 6,7,8,9,10 on the other.. they weigh the same so that eliminates 1-10

                        place #11 on one side and #12 on the other..

                        11 weighs more so you've found it in 2 weighings.

                        dotdotdot

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                        • R Offline
                          remus
                          last edited by

                          Annsi, sorry, typo. 2 is the right answer to the original question ๐Ÿ‘

                          Ive got another one for you.

                          http://upload.wikimedia.org/wikipedia/commons/0/07/Tower_of_Hanoi.jpeg

                          (This problem is an extended case of the above problem.)

                          The aim is to transfer all the discs from one pole to another without placing a larger disc on a smaller disc at any point.

                          The rules for moving the discs:
                          -you can only move 1 at a time,
                          -a move consists of moving one disc from one pole to another without changing the position of any other discs;
                          -a disc must always be placed on a larger disc or directly on the base.

                          If i can move the discs at a rate of 10 a minute, how long would it take me to complete a puzzle with 64 discs?

                          For additional cool points, can you prove your answer? and how does adding a 4th pillar effect the solution?

                          http://remusrendering.wordpress.com/

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                          • jeff hammondJ Offline
                            jeff hammond
                            last edited by

                            @remus said:

                            If i can move the discs at a rate of 10 a minute, how long would it take me to complete a puzzle with 64 discs?

                            wait, you didn't mention what the finished puzzle should be.. do you mean start with the picture and move the stack to a different pole following your guidelines?

                            [edit1]oh wait.. 3 poles, all 64 discs are off the poles, then build one stack on one pole?

                            [edit2] ok, i think i got it now ๐Ÿ˜ณ.. start with a stack of 64 discs on one pole then transfer them to another pole ?

                            dotdotdot

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                            • pilouP Offline
                              pilou
                              last edited by

                              @Jeff
                              Of course yes, it's just the methodology ๐Ÿ˜‰
                              In the real world you will be obliged to make all combinaisons first till find a solution and say this is the false object! ๐Ÿ˜‰
                              Try it in the real world and you will see that i am right โ˜€

                              Frenchy Pilou
                              Is beautiful that please without concept!
                              My Little site :)

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                              • R Offline
                                remus
                                last edited by

                                @unknownuser said:

                                wait, you didn't mention what the finished puzzle should be.. do you mean start with the picture and move the stack to a different pole following your guidelines?

                                Thats it, the aim is to move all the discs to another pole following the rules, so for 2 discs the solution would look like this:
                                hanoi1.jpg
                                hanoi2.jpg
                                hanoi3.jpg
                                hanoi4.jpg

                                http://remusrendering.wordpress.com/

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                                • E Offline
                                  Ecuadorian
                                  last edited by

                                  @remus said:

                                  -a disc must always be placed on a larger disc.

                                  ...or directly on the base.

                                  -Miguel Lescano
                                  Subscribe to my house plans YouTube channel! (30K+ subs)

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                                  • R Offline
                                    remus
                                    last edited by

                                    Updated ๐Ÿ˜„

                                    http://remusrendering.wordpress.com/

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                                    • pilouP Offline
                                      pilou
                                      last edited by

                                      That is more interresting ๐Ÿ’š
                                      You can win 2 millions $ for make a "little" puzzle ๐Ÿ˜„
                                      But now make speedy answer : 31 12 2009 end first step of the game! โ—

                                      http://idolina.free.fr/images/ludique/logo Eternity.jpg

                                      Frenchy Pilou
                                      Is beautiful that please without concept!
                                      My Little site :)

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                                      • jeff hammondJ Offline
                                        jeff hammond
                                        last edited by

                                        can i just answer 'it's going to take forever' ?
                                        that is a huge huge number that i don't really know how to write ๐Ÿ˜„

                                        i did find a method to obtain the answer though

                                        basically,
                                        2disc = 3 moves
                                        3disc = 7
                                        4disc = 15
                                        5disc = 31
                                        6disc = 63
                                        etc..

                                        following that sequence, 7discs = 127 then 8 = 255
                                        i'll try to get it better than that though.

                                        dotdotdot

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                                        • R Offline
                                          remus
                                          last edited by

                                          Good start jeff ๐Ÿ‘ Youve got what we in the business call a recursive solution i.e. you can find n+1 if you know n.

                                          The general solution should be fairly easy to find from there.

                                          http://remusrendering.wordpress.com/

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                                          • R Offline
                                            remus
                                            last edited by

                                            Your a factor of 100 out, you can make 10 moves a minute whereas i guess you took a move takes 10 minutes. Otherwise correct though ๐Ÿ‘

                                            http://remusrendering.wordpress.com/

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