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    Complex curves (3D)

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    sketchup
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    • massimoM Offline
      massimo Moderator
      last edited by

      Thake a look at this.
      http://forums.sketchucation.com/viewtopic.php?f=180&t=13563&st=0&sk=t&sd=a&hilit=bezier+fredo

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      • S Offline
        SFX Group
        last edited by

        @massimo said:

        Thake a look at this.
        http://forums.sketchucation.com/viewtopic.php?f=180&t=13563&st=0&sk=t&sd=a&hilit=bezier+fredo

        You da man 😍

        Many Thanks
        Ashley

        Β© Copyright 2014 - http://www.ashleygriffin.co.uk

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        • S Offline
          SFX Group
          last edited by

          Next part of the problem, how to extrude that (now very nice curve) to something 3D..

          New SKP file enclosed.

          Many Thanks


          SU file

          Many Thanks
          Ashley

          Β© Copyright 2014 - http://www.ashleygriffin.co.uk

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          • massimoM Offline
            massimo Moderator
            last edited by

            I don't have SU7 so i cannot open your file. But you can look at this.
            http://forums.sketchucation.com/viewtopic.php?f=153&t=1512
            There is a tool called "extrude lines tool" in the pack.

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            • Jean LemireJ Offline
              Jean Lemire
              last edited by

              Hi Ashley, hi folks.

              See this SU file for ideas.


              Dashboard.skp

              Jean (Johnny) Lemire from Repentigny, Quebec, Canada.

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              • S Offline
                SFX Group
                last edited by

                WOw, that was fast.....

                Interesting you say the orginal line isnt flat, i used the Bezier tool on one plane.... How did you project the line on to the rectangle, i like this idea, would solve alot of problems when they come up?

                Also how did you "offset" the edge to make it thick, i have just tried in that file and it complains about it not being a face or other errors.....???

                Never thought of intersecting another angle rectangle and deleting stuff, good idea, i can do this with a slighty rounded surface as well (as the orginal dash is).

                Many Thanks

                @jean lemire said:

                Hi Ashley, hi folks.

                See this SU file for ideas.

                Many Thanks
                Ashley

                Β© Copyright 2014 - http://www.ashleygriffin.co.uk

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                • S Offline
                  SFX Group
                  last edited by

                  Hi

                  I cant get scene 8 to turn in to scene 9 with the offset tool, it wont let me do it....

                  I cant get anything to turn in to scene 8, how do you "smooth" that out?

                  I assume your not using the basic tools in SU?

                  Many Thanks
                  Ashley

                  Many Thanks
                  Ashley

                  Β© Copyright 2014 - http://www.ashleygriffin.co.uk

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                  • pilouP Offline
                    pilou
                    last edited by

                    I believe that Jean can use the Joint Push Pull by Fredo6 πŸ˜‰
                    You have the result in one click β˜€


                    push.jpg

                    Frenchy Pilou
                    Is beautiful that please without concept!
                    My Little site :)

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                    • S Offline
                      SFX Group
                      last edited by

                      @unknownuser said:

                      I believe that Jean can use the Joint Push Pull by Fredo6 πŸ˜‰
                      You have the result in one click β˜€

                      Thanks, found it, that tool is just voodoo (after i worked out to NOT delete faces once its pulled it) 😍

                      Many Thanks
                      Ashley

                      Β© Copyright 2014 - http://www.ashleygriffin.co.uk

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                      • Jean LemireJ Offline
                        Jean Lemire
                        last edited by

                        Hi folks.

                        A - PROJECTION

                        To project the curve to the horizontal plane, I used an old trick I learned in the old @last forum (I was probably using SU 3 at this time). To do that, you follow this procedure:

                        1 - Choose the Line Tool.

                        2 - Hover the cursor over the plane on which you want to project untill you get a pop-up stating "On Face".

                        3 - Press and hold the SHIFT key to lock this inference.

                        4 - Place the cursor on the first endpoint on the curve untill you get a pop-up message stating "Endpoint".

                        5 - Begin the line and draw it using the next endpoint as a inference to end it. Do not let go of the SHIFT key during all these operations.

                        6 - Continue from endpoint to endpoint to draw as many line as you need.

                        7 - When you have drawn the last line, let go of the SHIFT key.

                        B - OFFSET

                        I did not use any plugins.

                        See this SU file for ideas.

                        However, some pluggins can save a lot of steps.


                        Dashboard 2.skp

                        Jean (Johnny) Lemire from Repentigny, Quebec, Canada.

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                        • pilouP Offline
                          pilou
                          last edited by

                          yes possible too πŸ˜‰

                          Frenchy Pilou
                          Is beautiful that please without concept!
                          My Little site :)

                          1 Reply Last reply Reply Quote 0
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