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    @SFX Group

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    Latest posts made by SFX Group

    • RE: Cutting holes in odd shape solids

      @remus said:

      Is your model quite small? If so this si the cause of the disappearing faces. Scale the whole thing up x100, fill in the faces then scale down x0.01.

      It was the scalling that was the problem (see above message), ive uploaded a "complete" version as it is now (complete).


      test object now working and complete

      posted in Newbie Forum
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      SFX Group
    • RE: Cutting holes in odd shape solids

      You da man 😍

      It was the size issue (again), did the cut and paste (to put it inside the same group), then scalled it by 10 upwards, pulled the faces of the circles through to the center to 20mm, then interacted with model, then deleted all non needed parts on the inside and it worked perfect.

      @gaieus said:

      Hi Ashley,

      I guess you are trying some intersection after you PushPull those circles into tubes through the "something" in your model. The faces vanish because they are very small (with edges smaller than a millimetre). You can fix this issue by scaling up your model say by 10; do the PP and intersection like that and at the end scale it back (by 0.1)

      Also remember that in order to properly cut through those walls, the tubes you create from the circles need to be in the same editing context you are intersecting them with (i.e. inside the group of those sink like thingies). You can easily move theminside;

      • select all circles
      • cut them (Ctrl X)
      • open the group (double click)
      • go to the Edit menu and "Pate in place"
      posted in Newbie Forum
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      SFX Group
    • RE: Cutting holes in odd shape solids

      @unknownuser said:

      If you know zen nurbs you will have perfect holes around the circles at any sizes 😉

      This doesnt look like a plugin for SU though?

      posted in Newbie Forum
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      SFX Group
    • Cutting holes in odd shape solids

      Hi

      Ive not really had an issue when i need a "hole" put through a solid rectangle, however i now have an issue with one side being flat and the other being a nice rounded edge, i need a hole "bored" through it (its actually going to be drilled), here is the file, the 3.1mm round objects on the outside need to be drilled through that one surface to the inside, ive tried everything and all ended in alot of sides vanishing and a circle with a number of flat edges (where parts where deleted on the inside).

      ideas???


      box with holes needed

      posted in Newbie Forum sketchup
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      SFX Group
    • RE: Wiring schematics plug-in

      @watkins said:

      This might be of interest:

      http://scc.jezmckean.com/home

      Regards,
      Bob

      Hi, thanks for this, no good for the wiring, however is handy for a number of other projects i have on the go (the harddrives, just drawn a number very basic shapes, these are way better).
      👍

      posted in Newbie Forum
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      SFX Group
    • RE: Wiring schematics plug-in

      ok... glad this got some interest... here are the facts.

      Its a "look and feel" thing, so creating to connectors is "easy" this would get the basic ends.

      What i need to achieve is something I can look at in 6 months and know "6pin male end to 6pin female end", then "5 wires all black expect 1 with tubing then heat shrink". This is definitely not being used for PCB board creation (we have software for that already).

      So the idea is very basic, it would be tubes in groups with colours, I tend to be quiet accurate so I know that certain wires are 1.1mm in diameter which would be a pipe this wide then sleeving 4mm wide to contain that wire etc....

      The idea was we used to (well started) doing it in Corel Draw, however that really isn’t good when doing this stuff as you really need it 3D so you can move around it, esp when you have arms coming off, its quiet hard to "see" 20mm is heat shrink on Corel Draw, however you could explode this in SU (with a plug-in) and see there’s 20mm of heat shrink and it can be labelled as well.

      So this is no more than a documented wiring construction method drawing, however it doesn’t need to be actual "schematics" we use other software for that type of thing, however the end connectors would be labelled such as "6pin male A, A.1 > B.2 etc..." this shows which pin is connected to which other connector (as another would be labelled "6pin female B etc..."

      However sounds like there isn’t a plug-in of such, I have seen the "pipes" plug in, think i would prefer to do me own pipes, would be easier i think (all cables would be 90 degree bends for ease of construction.

      Of course, unless anyone else knows of a real electric diagram / connector / construction software I would be interested, however not come across one yet (that didn’t cost more than about 5k anyway).

      I might knock something up so you can see it, however that means I’ve done the job then 🎉

      posted in Newbie Forum
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      SFX Group
    • Wiring schematics plug-in

      Hi

      Been using SU7 basic a while, i need to design some wiring layouts (thats the physical stuff), as SU can do measurements it would be very nice to do it in there.

      However dont fancy manually designing the sleeving, heatshink and stuff, is there a tool that can do it for me including wiring sizes, colors etc...?

      Many Thanks

      posted in Newbie Forum sketchup
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      SFX Group
    • RE: Complex curves (3D)

      @unknownuser said:

      I believe that Jean can use the Joint Push Pull by Fredo6 😉
      You have the result in one click ☀

      Thanks, found it, that tool is just voodoo (after i worked out to NOT delete faces once its pulled it) 😍

      posted in Newbie Forum
      S
      SFX Group
    • RE: Complex curves (3D)

      Hi

      I cant get scene 8 to turn in to scene 9 with the offset tool, it wont let me do it....

      I cant get anything to turn in to scene 8, how do you "smooth" that out?

      I assume your not using the basic tools in SU?

      Many Thanks
      Ashley

      posted in Newbie Forum
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      SFX Group
    • RE: Complex curves (3D)

      WOw, that was fast.....

      Interesting you say the orginal line isnt flat, i used the Bezier tool on one plane.... How did you project the line on to the rectangle, i like this idea, would solve alot of problems when they come up?

      Also how did you "offset" the edge to make it thick, i have just tried in that file and it complains about it not being a face or other errors.....???

      Never thought of intersecting another angle rectangle and deleting stuff, good idea, i can do this with a slighty rounded surface as well (as the orginal dash is).

      Many Thanks

      @jean lemire said:

      Hi Ashley, hi folks.

      See this SU file for ideas.

      posted in Newbie Forum
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      SFX Group