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    [Plugin] RotaScale

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    • thomthomT Offline
      thomthom
      last edited by

      @rv1974 said:

      Hi Thom
      When I point the 3rd point with (let's say) cntrl key pressed the script should't change original scale. Could you add this feature? It would be nice imo.
      Thanks

      Yup. That can be done.

      Thomas Thomassen β€” SketchUp Monkey & Coding addict
      List of my plugins and link to the CookieWare fund

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      • pilouP Offline
        pilou
        last edited by

        You can yet make this after the rotate scale with the same tool πŸ˜‰
        3 click more and have a resize as you want πŸ˜‰
        here half size wanted πŸ’š
        bug splat don't come back in the v6...curious 😲


        cliks.jpg

        Frenchy Pilou
        Is beautiful that please without concept!
        My Little site :)

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        • thomthomT Offline
          thomthom
          last edited by

          @unknownuser said:

          bug splat don't come back in the v6...curious 😲

          Let me know if it comes back.

          Thomas Thomassen β€” SketchUp Monkey & Coding addict
          List of my plugins and link to the CookieWare fund

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          • thomthomT Offline
            thomthom
            last edited by

            @rv1974 said:

            Hi Thom
            When I point the 3rd point with (let's say) cntrl key pressed the script should't change original scale. Could you add this feature? It would be nice imo.
            Thanks

            It is done. πŸ˜‰

            Thomas Thomassen β€” SketchUp Monkey & Coding addict
            List of my plugins and link to the CookieWare fund

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            • K Offline
              kjc
              last edited by

              Hi, im sure this plugin will make things much easier, thanks!
              I think it would be even more if pressing "ctrl" button would cause "RotaScaleCopy", the way it works in typical rotation and move tools.

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              • TIGT Offline
                TIG Moderator
                last edited by

                Thanks for a great idea and an already very polished tool...
                A minor problem - there are error messages in my Ruby console relating to the

                float.round_to()
                

                method.
                This is not built in to Ruby - the nearest is

                float.round
                

                , I assume you have a round_to.rb auto-loading... perhaps you should include the method code inside your script, I'm sure others will be getting the error ? Here's the code I used to fix it on my PC...Float-round_toEtc.rb - it also includes some other methods like float.floor_to etc...

                TIG

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                • thomthomT Offline
                  thomthom
                  last edited by

                  I thought it was a ruby method. I googled ruby and rounding and I found some references to float_to which I just tried, and it worked. I guess it's a plugin I have installed which added that method.

                  Thanks for bringing that to my attention TIG.
                  Though, if I implement this method, might I not risk causing conflict with other script that also implements this method? I suppose if they act identical it might not be a problem..
                  ...this is why I don't like extending base classes...

                  Thomas Thomassen β€” SketchUp Monkey & Coding addict
                  List of my plugins and link to the CookieWare fund

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                  • TIGT Offline
                    TIG Moderator
                    last edited by

                    I expect it'd be an identical function anyway - I'd change the base class in this case, as it's a pretty safe bet.

                    You could always call your own version float.round_to_TT [or another weird name] that no one else will use AND then find+replace .round_up with .round_to_TT ? OR you can invent a safe and simple internal def something like:

                    def round_to(float,x)
                      return((float*10**x).round.to_f/10**x)
                    end
                    

                    typical usage would then be...

                    view.draw_text(screen_xy, "Angle; #{round_to(angle.radians,1)Β° - Scale; #{round_to(scale,3)}")
                    
                    

                    ...

                    TIG

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                    • thomthomT Offline
                      thomthom
                      last edited by

                      Updated the plugin in regard to TIG report. Thanks TIG.

                      Thomas Thomassen β€” SketchUp Monkey & Coding addict
                      List of my plugins and link to the CookieWare fund

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                      • pilouP Offline
                        pilou
                        last edited by

                        The no Scale on the Z axis will be released?

                        Frenchy Pilou
                        Is beautiful that please without concept!
                        My Little site :)

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                        • thomthomT Offline
                          thomthom
                          last edited by

                          Not sure. I don't fully understand the API on transformations. Need to figure out how first.
                          I'm currently working on a couple of other plugin projects, this was just a quick distraction. πŸ˜‰

                          Thomas Thomassen β€” SketchUp Monkey & Coding addict
                          List of my plugins and link to the CookieWare fund

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                          • Chris FullmerC Offline
                            Chris Fullmer
                            last edited by

                            t = Geom::Transformation.scaling point, xscale, yscale, zscale

                            just use 1.0 as the zscale value and it will be good to go!

                            Chris

                            Lately you've been tan, suspicious for the winter.
                            All my Plugins I've written

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                            • thomthomT Offline
                              thomthom
                              last edited by

                              @chris fullmer said:

                              t = Geom::Transformation.scaling point, xscale, yscale, zscale

                              just use 1.0 as the zscale value and it will be good to go!

                              Chris

                              If I do that, it works for points that are picked planar to the model X and Y. But if I pick a point in the model Z axis, things are still being scaled only in the X and Y. Maybe that's what people expect?
                              IMO that not what I'd expect from this plugin. I expect that if I pick two reference lines in the Z axis, things will get scaled in that direction.

                              ...I suppose that the scaling transformation would have to be transformed to be local to the reference lines?
                              That's what I'm not sure how to do. Getting the plane of the two reference lines (what happens when they are co-linear) and crossing it with the scaling transformation?

                              Thomas Thomassen β€” SketchUp Monkey & Coding addict
                              List of my plugins and link to the CookieWare fund

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                              • thomthomT Offline
                                thomthom
                                last edited by

                                Minor update to address a problem where V-Ray for Sketchup would not render RotaScaled groups/components correctly.

                                Thomas Thomassen β€” SketchUp Monkey & Coding addict
                                List of my plugins and link to the CookieWare fund

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                                • thomthomT Offline
                                  thomthom
                                  last edited by

                                  Spotted a potential bug. Corrected.

                                  Thomas Thomassen β€” SketchUp Monkey & Coding addict
                                  List of my plugins and link to the CookieWare fund

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                                  • free agentF Offline
                                    free agent
                                    last edited by

                                    hi 5

                                    http:i167.photobucket.comalbumsu143FreeAgent84bug.gif

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                                    • thomthomT Offline
                                      thomthom
                                      last edited by

                                      5!

                                      Thomas Thomassen β€” SketchUp Monkey & Coding addict
                                      List of my plugins and link to the CookieWare fund

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                                      • free agentF Offline
                                        free agent
                                        last edited by

                                        hey thom thom, looking at this script i see uve put standard rotate, as a extra when holding control u get standard rotate, any way we could get linear scaling when holding alt?

                                        http:i167.photobucket.comalbumsu143FreeAgent84bug.gif

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                                        • thomthomT Offline
                                          thomthom
                                          last edited by

                                          I'd think so. Just need to find a spare moment.

                                          Thomas Thomassen β€” SketchUp Monkey & Coding addict
                                          List of my plugins and link to the CookieWare fund

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                                          • R Offline
                                            rocorona
                                            last edited by

                                            Can I suggest an update to this plugin? Wouldn't be more useful to have the "Move" function too added to Scale and Rotate? This can be done with 4 clicks instead of 3. First two to pick the "source" vector, and two more to say where to put the "target".
                                            One can always reproduce the current behaviour, by clicking on the same point for the first and third click.
                                            And, as a final enhancement, it would make a Copy, if the Ctrl key is pressed.

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