[Plugin] 1001bit Tools - Architectural tools for SketchUp
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What would be really great was if you had a webdialog which allowed you to add and remove the various buttons. You might wan to look into Organizer. Quite a few plugins support customizing via that.
btw, the slope edge tool; great! And just in time. I just had a rush project today where I had a curved ramp and this tool was a lifesaver.
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@thomthom said:
One request related tot he toolbars, could you put them into a submenu in the View->Toolbars menu?
You beat me to it Thomas, I was going to suggest just that!!!
I think it would be be as simple as grouping the icons into separate toolbars so we can view which ever we really need.
say:
Architecture [Walls / partitions / stairs / windows / doors / roofs..]
Draw [draw / setting out / arrays....]
Edit [as listed in the drop down menus....]Not sure how to do this but with some BIM programs I have used 'stack' their functions under an icon and identify this by a small triangle in the bottom corner of the icon. Click on the icon and a vertical drop down of the toolset appears.....
Hope this helps.
Cheers, -
Thanks guys, for the ideas. i'll definitely look into this. Need to explore different options.
Thought of using the webdialog with a series of checkboxes to show and hide different group of icons, however, i'm having a hard time arranging different group of toolbar nicely in SU. They just keep pushing each other around.
Not sure is this a SU problem or simply i haven't master this part yet.
I'll experiment with both approach and see where they lead to. -
Hi Gohch!
I bought the users license for 1001bit... I received the email whit the activation key... but when I activate the license and I close and restart SU the license still appears as trial.
In the 1001bit folder is been created the file: 1001bit.keyWhat do I have to do to activate the licens?
Thank's a lot!
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@tiriki said:
Hi Gohch!
I bought the users license for 1001bit... I received the email whit the activation key... but when I activate the license and I close and restart SU the license still appears as trial.
In the 1001bit folder is been created the file: 1001bit.keyWhat do I have to do to activate the licens?
Thank's a lot!
Hi Tiriki,
Sorry, didn't check on this forum past few days. Saw your email today and emailed the 1001bit.key file to you. That should solve the issue. Feel free to drop me a note if there's any issue. Thanks -
hi guys,
I've just worked out a solution to the icons/toolbar issue:
(included in version 1.1.4)-- ready for download.i.e. a Toolbar manager that allows user to pick on what to show and hide.
User can also choose between putting the icons in single toolbar or separate toolbars.
You'll need to restart SU (once) for new setting to take effect. After that it'll remain persistent.
In addition to that, I've also added a hip roof creator.
Some complex profiles(particularly those that ends with curves) cannot be fully, automatically solved.
in this case, the tool will do 'as much as it can'.Please try them out, cheers!
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Downloaded the trial version this morning, v1.3 and it looks like a cracking set of tools. Cheers!
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oh NiCE!
the new toolbar system is working well on macs.. thank you
(i'm replying here instead of the other thread to keep things on topic)
one problem is that what i wanted to do originally is what takesh was suggesting in this post:
http://www.sketchucation.com/forums/scf/viewtopic.php?p=147577#p147577if i turn off an icon via the toolbar manager, i know longer have the icon available for my custom toolbar at the top of the SU window (i'm pretty sure the customized toolbar up top is a mac only thing)
the way you've set it up though doesn't really matter now because i can just make a custom 1001bit toolbar using any of the icons.
it's fine like this.thank you!
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That hip roof creator will be well handy to use.
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Just tried the Hip Roof creator; and I get some errors:
Error - Vertex with more than 2 edges found on face.
followed by:
Face #Sketchup::Face:0x7285f00 invalid. Cannot create hip roof from this face.I had pushpulled a box and selected the top face.
If I grouped it first, then it worked fine.Why can't it create a roof from a face connected to other geometry? And could you make it so it automatically creates a copy of the face in a group from which it creates the roof? That'd be a smoother workflow.
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Cheers TIG!
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My Roof.rb (v3 http://www.crai.archi.fr/RubyLibraryDepot/Ruby/em_arc_page.htm ) does all of this and more. The tools will do a hipped roof made from a selected horizontal face - it can be connected to others as only its edges are needed - it's ignored afterwards: one face only - not with inner holes! Note that some shapes - like a crooked star - cannot have a single-pitch hipped roof - needs impossible 3D geometry...
There are other tools in the set to make mansard/sprocketed roofs, gabled and pyramid roofs and also get roof face slopes.
The tools' dialogs allow you to specify angle or pitch or height/eaves/fascia/soffit/verge/type/materials/layer etc as appropriate. Also including sloping and orthogonal fascia/soffit and different gable types at each end, and differ materials for each part e.g. fascia/soffit/slope/gable etc. There is also a help file out there...
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hi Thomthom,
I was working on the idea of generating hiproof from just a single face. Come to think of it now, that's really quite limited. I'll improve it.
hi TIG, always good to know that there's more than 1 solution to a problem.
cheers! -
@unknownuser said:
hi Thomthom,
I was working on the idea of generating hiproof from just a single face. Come to think of it now, that's really quite limited. I'll improve it.
hi TIG, always good to know that there's more than 1 solution to a problem.
cheers!Well, I did have only one face selected. But when it is connected to other, the script refuse to use it.
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@thomthom said:
Well, I did have only one face selected. But when it is connected to other, the script refuse to use it.
Yep, Thomthom, that's the part that i didn't take into account and definitely should improve on.
cheers! -
@unknownuser said:
@tiriki said:
Hi Gohch!
I bought the users license for 1001bit... I received the email whit the activation key... but when I activate the license and I close and restart SU the license still appears as trial.
In the 1001bit folder is been created the file: 1001bit.keyWhat do I have to do to activate the licens?
Thank's a lot!
Hi Tiriki,
Sorry, didn't check on this forum past few days. Saw your email today and emailed the 1001bit.key file to you. That should solve the issue. Feel free to drop me a note if there's any issue. ThanksHi Gohch!
I received the email, thank's for the file
It works very well now, I find it very useful! -
Hi everyone,
1001bit tools is now possible for different languages!
A new language pack function is added into version 1.1.5, which allows for automatic translation of the dialog boxes, status bar, tooltips and error messages into your local languages.hip roof dialog in Chinese Simplified - courtesy of purplewind
hip roof dialog in Japanese - courtesy of Takeshi
Here's how it works
In version 1.1.5, there's an additional language folder inside the 1001bit folder.inside the language folder, there's a collection of text files (.txt) which contains the language translation.
translation courtesy of purplewind
The format of the translation is
id>>english>>translation
Just use a text editor to edit the .txt file and save it.
You may need to try saving the file in different format, for example, the Chinese version has to be saved in UTF-8 format for it to work properly on a Mac (English).The first full translation into Chinese Simplified language has been completed and tested by purplewind of club.sketchupbar.com
http://www.1001bit.com/discussions/viewforum.php?f=17
Special thanks to Purplewind for his hardwork!by the way, the 1001bit_tools.rbs file in the Plugins folder needs to be replaced with the latest. Otherwise you'll see a lot of errors!
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hi guys,
I have modified the 1001bit_tools.rb to automatically look for the files in SU's Plugins/1001bit folder regardless of Windows or Mac.
if it cannot find the files, it then search for c:\1001bit.comSo, the setting up can be simplified to
Step 1: put the 1001bit folder in SU's Plugins folder
Step 2: copy the 1001bit_tools.rb file into the Plugins folderAppreciate if you guys can test this for me:
Attached zip file contains 2 files,
1001bitmenu.rbs file
1001bit_tools.rb- Please overwrite the 1001bitmenu.rbs file (must be version 1.1.5)
- remove the 1001bit_tools.rbs file , and use the 1001bit_tools.rb in your Plugins folder instead.
- remove any file that indicates the path, like 1001bit_path_.....rb
In this case, the 1001bit folder must be in your Plugins folder.
Thanks and appreciate all feedbacks
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I advanced the French version!
Tell you when it's finished -
@unknownuser said:
I advanced the French version!
Tell you when it's finishedGreat Pilou,
really looking forward to see 1001bit in more different languages!
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