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    Snow?

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    • C Offline
      CADken
      last edited by

      Is there any type of Snow ruby? I'm trying to add about 12" of snow on a building and landscape (farmhouse and barn)...

      Is there anyway to do this?

      "it seems like everything I do is a work in progress..."

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      • I Offline
        idraft
        last edited by

        Unsure on ruby making myself but you could use photomatch. Here is a nice pic of some snow in New Zealand that I had, mabe you can use this. I do have more pics if its helpful?
        Cheers Jeff


        Snow in NZ

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        • Dave RD Offline
          Dave R
          last edited by

          Send it here to Minnesota and wait. The snow will be here soon enough.

          Sorry, I know that's not what you're looking for but I couldn't help it. πŸ˜‰

          Maybe you could do it with SubSmooth?

          Etaoin Shrdlu

          %

          (THERE'S NO PLACE LIKE)

          G28 X0.0 Y0.0 Z0.0

          M30

          %

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          • C Offline
            CADken
            last edited by

            Thanks guys!

            πŸ˜† to bringing it out to MN

            I think I'm just going to wing it...

            Perhaps if I get a chance I'll share my progress.

            "it seems like everything I do is a work in progress..."

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            • Dave RD Offline
              Dave R
              last edited by

              I'll be interested to see what you come up with.

              If you don't want to bring it here for the snow, I'd be happy to ship the snow to you. πŸ˜‰

              Etaoin Shrdlu

              %

              (THERE'S NO PLACE LIKE)

              G28 X0.0 Y0.0 Z0.0

              M30

              %

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              • scottliningerS Offline
                scottlininger
                last edited by

                You might want to ask over in the Ruby forum. This is very doable with ruby... but I'm not aware of anyone who has. Maybe you'll inspire someone.

                • Scott Lininger
                  SketchUp Software Engineer
                  Have you visited the Ruby API Docs?
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                • soloS Offline
                  solo
                  last edited by

                  I am not sure a ruby would work right, unless ut's coupled with some sort of randomizing algorithm as snow does not accumulate evenly, and on steeper surfaces it won't gather.

                  I had a quick go at using sub-smooth on a few horizontal surfaces of a stock wooden fence to give an illusion of snow, I think it works fine.

                  http://img339.imageshack.us/img339/663/snowfenceiw8.jpg

                  then rendered it with vue.

                  http://img407.imageshack.us/img407/1057/snowscene7zo4.jpg

                  http://www.solos-art.com

                  If you see a toilet in your dreams do not use it.

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                  • boofredlayB Offline
                    boofredlay
                    last edited by

                    Pete, awesome but I am shocked you failed to place the disappearing rabbit in the snow πŸ˜†

                    http://www.squidzone.ca/photos/uncategorized/185785.jpg

                    Owl - 1
                    Rabbit - 0

                    http://www.coroflot.com/boofredlay

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                    • R Offline
                      remus
                      last edited by

                      No yellow snow either πŸ˜†

                      http://remusrendering.wordpress.com/

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                      • Jean LemireJ Offline
                        Jean Lemire
                        last edited by

                        Hi Cadken, hi folks.

                        Maybe you can paint a surface with a photography of snow and then intersect it with a building.

                        To get the surface for the snow you could use some random numbers generated in Excel or any other spreadsheet you may use. Generate random Z coordinates for a grid of X and Y coordinates. Imports these as a cloud of points and triangulate the surface.

                        For the Z coordinate I would try something like 18 inches + a random number from 0 to 6. This will result in Z coordinates going from 18 to 24. Increase this range for a more hilly look. Decrease for a smoother one. Play with the initial number to adjust for the total snowfall.

                        Paint the resultant surface with a white color, maybe adding a touch a blue.

                        Just ideas.

                        Jean (Johnny) Lemire from Repentigny, Quebec, Canada.

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                        • C Offline
                          CADken
                          last edited by

                          @solo said:

                          I am not sure a ruby would work right, unless ut's coupled with some sort of randomizing algorithm as snow does not accumulate evenly, and on steeper surfaces it won't gather.

                          I had a quick go at using sub-smooth on a few horizontal surfaces of a stock wooden fence to give an illusion of snow, I think it works fine.

                          then rendered it with vue.

                          WOW! very nice, I'm new to the sub-smooth thingy so I may have to mess around with that... so far that is very impressive...

                          "it seems like everything I do is a work in progress..."

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                          • T Offline
                            thinkbuild
                            last edited by

                            Hello

                            I made some snow renderings using Maxwell recently for a project I am working on in Sweden. Attached are a few "process images". I made them because the project is very far north and will often be covered with lots of snow, so I wanted to explore how the forms of the building change with Snow on them. There's a post on a (Swedish) blog about the project if anyone is curious.... http://hem.neue.feber.se/art/56379/polar-circle-house/

                            [attachment=1:h7iop0t7]<!-- ia1 -->65784.jpg<!-- ia1 -->[/attachment:h7iop0t7]
                            [attachment=0:h7iop0t7]<!-- ia0 -->65782.jpg<!-- ia0 -->[/attachment:h7iop0t7]

                            The steps I used were more or less the following:

                            1. Make the thing you want to be covered with snow, then, set it in a smooth mesh landscape. Assign the landscape a "snowy" color and/or material for external rendering if you want to...

                            2. Use Fredo6's "Joint Push Pull" to create a surface - first, take the outside surface of the thing being "snowed in", copy it in place, make a new group (so it doesn't "stick"), and expand it by the amount you want the thing to be snowed in, say 12" or whatever;

                            3. As suggested above, use the subdive selection script from Whaat to deform & soften the snow;
                              (here, it is very useful to use "creased edges" to keep sharp corners where the snow is hitting objects..."

                            4. Render! (Note I forgot to put snow on the neighbor's house πŸ˜‰ but still you get the idea...

                            5. If you have time (I didn't for these) go over with P-shop and correct any "leaks" ...

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                            • T Offline
                              thinkbuild
                              last edited by

                              PS

                              here it is with no snow, just for reference....

                              nosnow.gif

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                              • S Offline
                                silver_shadow
                                last edited by

                                http://i185.photobucket.com/albums/x165/hondsekont/snow_1.jpg

                                i did this some time ago in podium using photosho to dirtmap and snow effects

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                                • tinanneT Offline
                                  tinanne
                                  last edited by

                                  Link Preview Image
                                  Animated Water Reflection Freeware: Adding Realistic Water and Weather Effects with Sqirlz Water Reflections

                                  Sqirlz Water Reflections is a versatile freeware program that enables users to add realistic water effects, such as rippling pools, raindrops, and snowfall, to both images and existing AVI video files.

                                  favicon

                                  Xiberpix (www.xiberpix.net)

                                  You can make animated snow with this program. It's pretty cool.

                                  Executive Director : American Society of Architectural Illustrators
                                  AIP 30 Competition opens soon. ASAI.org

                                  Architectural Rendering

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                                  • Alan FraserA Offline
                                    Alan Fraser
                                    last edited by

                                    You can't beat a bit of arial photography and some mapped textures. Here's a model from the old forum that I hope the author (Hermes?) doesn't mind me posting here.


                                    Alderw040_thumb.jpg


                                    Alder_w040.skp

                                    3D Figures
                                    Were you required to walk 500 miles? Were you advised to walk 500 more?
                                    You could be entitled to compensation. Call the Pro Claimers now!

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                                    • M Offline
                                      mateo soletic
                                      last edited by

                                      Alan beat me to it, I was just going to say that those are some of the best snow scenes I have seen.
                                      The thread with the link to Warehouse models is here:
                                      http://www.sketchucation.com/forums/scf/viewtopic.php?f=40&t=13889

                                      [Concept Illustrations](http://concept-illustrations.com/)

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                                      • T Offline
                                        tomislavm
                                        last edited by

                                        This is an interesting topic and if somebody make ruby it will be very nice!

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                                        • ToboboT Offline
                                          Tobobo
                                          last edited by

                                          If you wanted to mull some wine on you PC you could use the Component Spray tool to place white blobs over your model. but I suggest some fire suppressant precautions on stand by.

                                          🀣

                                          Joking aside it could work, will need some refining tho

                                          Toby

                                          Philippians 4:13

                                          I can do everything through him who gives me strength.

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                                          • soloS Offline
                                            solo
                                            last edited by

                                            I believe sub-divide and smooth and sandbox tools is good enough for a snow scene.

                                            http://img126.imageshack.us/img126/4033/snolohomelineld9.jpg

                                            http://img392.imageshack.us/img392/7562/snowhomeed7ev6.jpg

                                            Rendered with Vue 7inf

                                            http://www.solos-art.com

                                            If you see a toilet in your dreams do not use it.

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