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    Displacement + vray

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    • StinkieS Offline
      Stinkie
      last edited by

      There's a wealth of info over at Vray 4 SU HQ. Do a search, and you'll find what you're looking for.

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      • N Offline
        nomeradona
        last edited by

        displacement in vray will occurs only on grouped area. No Group no displacement.
        if you want to displace a face be sure you have to group it first. (dont know why the manual did not explain this.
        Settings? forget about those settings. just play with your texture size and texture multiplier.

        visit my blog: http://www.nomeradona.blogspot.com

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        • P Offline
          princedragoncok
          last edited by

          Hmm, I didn't really mean to run away from this thread. I've just moved house recently and so didn't have time. Let me just go over a few points quickly.

          1. As nomeradona said all elements to be displaced should be grouped (it doesn't say this in the manual I think)

          2. Find the texture you want to displace and apply it to the object you want to texture.

          3. Open photoshop and create a 'greyscale' version of the original coloured texture you applied in sketchup.

          4. Create a v-ray linked material based on the coloured texture you want to displace.

          5. Under maps in your material editor check the displacement box and then click on the small 'm' beside displacement.

          6. Once in the displacement screen look under 'common' then 'type' and select 'bitmap'

          7. To your right hand side a bitmap editor will appear - click on the small 'm' button under 'file'.

          8. This is where you link the greyscale image you created earlier.

          9. Under the preview screen in displacement you can change the intensity of displacement by playing with the 'multiplier'.

          10. Remember vray reads white as height and black as depth.

          11. Render

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          • MarianM Offline
            Marian
            last edited by

            Thank you Prince dragon cok(? πŸ˜• ) for enlightening us....no wonder i couldn't get it right.
            But i do have a question ...when aplying the material/texture you must apply it by selecting the group or just editing the group and adding the material on the faces directly?

            http://marian87.deviantart.com/

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            • P Offline
              princedragoncok
              last edited by

              @marian said:

              Thank you Prince dragon cok(? πŸ˜• ) for enlightening us....no wonder i couldn't get it right.
              But i do have a question ...when aplying the material/texture you must apply it by selecting the group or just editing the group and adding the material on the faces directly?

              Your welcome Marian. I'm pretty sure you edit the group, then apply your texture - create a linked material, and then close the group. If it works please post some examples here πŸ˜‰

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              • MarianM Offline
                Marian
                last edited by

                It worked like you said.... πŸ˜„


                displace1.jpg

                http://marian87.deviantart.com/

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                • R Offline
                  rufy
                  last edited by

                  thankss πŸ˜„ ,but i can't do that in grass material, i can't make more sharpen, i don't know why? πŸŽ‰
                  but works in wood or stone material, i will try it again in grass material

                  please can you give your setting, and your pic of material? πŸŽ‰
                  thanks

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                  • C Offline
                    cyan.archnet
                    last edited by

                    very NICE indeed! πŸ‘

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                    • M Offline
                      Mr S
                      last edited by

                      @unknownuser said:

                      There's a wealth of info over at Vray 4 SU HQ. Do a search, and you'll find what you're looking for.

                      Hi,

                      Can you provide a link to Vray 4 SU HQ?
                      Tried to google this and couldn't find it.

                      Thanks

                      Regards
                      Mr S

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                      • StinkieS Offline
                        Stinkie
                        last edited by

                        Errr ... sorry for the confusion. πŸ˜‰ http://www.asgvis.com

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                        • M Offline
                          Mr S
                          last edited by

                          Hi Stinkie,

                          Sorry about that, I made the assumption that Vray 4 SU HQ was some third party site providing tutorials etc.
                          I didn't realise you were refering to the ASGVIS website. Doh!

                          Regards
                          Mr S

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                          • K Offline
                            kevsterman
                            last edited by

                            Does Podium support displacement?

                            "Avoid keeping more than 3 items on your desk that you can't fit into your mouth."

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                            • R Offline
                              remus
                              last edited by

                              No, podium doesnt support displacement but it does support bump maps and clip maps.

                              http://remusrendering.wordpress.com/

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                              • pugz1983P Offline
                                pugz1983
                                last edited by

                                I've tryed this displacement in Indigo. Works good with stone and wood. Grass is more difficult. But I think it depends on the quality of the texture or greyscale. I think the darker parts are the lowest and the lighter parts higher ( stick out ). So I think it could be a matter of resolution of the texture. I'll post some pics of my attempts soon.

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                                • J Offline
                                  Julius
                                  last edited by

                                  @frederik said:

                                  I can only repeat what others already have said... Very nice indeed, but what about the render time..??

                                  @pav_3j said:

                                  so what render engines support this displacement mapping then? i want to tinker!

                                  KT2008 doesn't...
                                  But we're working on it...
                                  [attachment=1:e0bstany]<!-- ia1 -->displacedmesh_128.jpg<!-- ia1 -->[/attachment:e0bstany]
                                  [attachment=0:e0bstany]<!-- ia0 -->KT-cube_displaced.jpg<!-- ia0 -->[/attachment:e0bstany]

                                  @maverick83 said:

                                  What is displacement?

                                  Check this out...

                                  😍 😍 😍 i want displacement in KT so much!!! i could also pay for it!
                                  kim, you don't want me to use indigo instead of KT, don't you? πŸ˜• πŸ˜‰
                                  what are you waiting for?

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                                  • J Offline
                                    juanjo06
                                    last edited by

                                    here is a link... maybe usefull

                                    πŸ‘ πŸ‘ πŸ‘

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                                    • D Offline
                                      dacad
                                      last edited by

                                      Frederik

                                      Why do you tease me...πŸ˜›
                                      I want that!!when will it be released?

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