Seamless pattern repeats wrongly on curved surface :(
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You should check out the [Plugin] UVTools v0.1...

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Thx a lot Frederik! I tested it out and it works. It renders it a little bit different, but it's seamless now.
Thanks again
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to be able to export it to render engies correctly (at least with indigo) you need to triangulate all faces. if you have the subdivide & smooth plugin, simply subdivide it and every face will be triangulated...
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Doesn't skindigo automatically triangulates the faces/facets?
SU2KT does (and preserves UV maps). -
I don't think so, because when the UV Tool plugin came out, triangulating faces was the only way to make it work in indigo.
but I have to admit, that I have now idea
Whaat? can you help us? 
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Well, and I have no idea about indigo (yet)

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Another way to sort the textures out natively is to turn on hidden geometry (view->hidden geometry) then sample the texture on the main face and paint it on to every other face. Probably a lot easier to use the UV plugin for anything with lots of faces though, as painting every face can get a bit boring.
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With your input, this post could be even better π
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