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    Urban mixed use project

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    • P Offline
      pbozarth
      last edited by

      Here is one of the main interior spaces:
      I feel like it looks better at a higher res, where the individual lines are more visible and the colors are less dominant


      interior perspective round 2.jpg

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      • R Offline
        remus
        last edited by

        Thats really good, i reckon youve hit the nail on the head with that.

        http://remusrendering.wordpress.com/

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        • P Offline
          pbozarth
          last edited by

          A revised version of my original exterior perspective


          ext persp 2 w lines.jpg

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          • P Offline
            pbozarth
            last edited by

            This version has some of the lines turned off, which gives it an interesting sort of watercolor effect


            ext persp 2 no lines.jpg

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            • B Offline
              bytor
              last edited by

              pbozarth,

              I like the version with lines more. The people in the foreground help - but loose the guy with the dog dootie bag and his companion - bad perspective 😲 makes them distracting to the image.

              Bytor

              Find the Cost of Freedom.....

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              • FrederikF Offline
                Frederik
                last edited by

                These are really NICE, pbozarth..!! πŸ‘
                Can't decide which one I like best - they all look great...! πŸ˜‰

                Cheers
                Kim Frederik

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                • P Offline
                  PKast
                  last edited by

                  These are really fine. You have really got a grasp of the "Dennis Technique". Ditto about losing the dog ass in the foreground.

                  Best,

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                  • P Offline
                    pbozarth
                    last edited by

                    My first try at a night shot...

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                    • P Offline
                      pbozarth
                      last edited by

                      slightly different, I toned down the interior people and the signs in the foreground.


                      signs and people faded.jpg

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                      • P Offline
                        pbozarth
                        last edited by

                        I took an interior perspective from this project, and layered some sketchup views over the same view quickly rendered in kerkythea to impart some quality of the true lighting in the room. It is certainly not a photoreal effect, but its definitely a different look than the other dennis technique stuff I have been doing...


                        kerk render 1.jpg

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                        • P Offline
                          pbozarth
                          last edited by

                          ps what do you think of the floor, I applied a gray fill layer to the floor and film grained it in photoshop. I was going for a carpeted look. What do you think of the texture, and the level of shadow that is visible?

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                          • plot-parisP Offline
                            plot-paris
                            last edited by

                            I definitely like the combination of render and SketchUp - gives a handdrawn style (except for some pixeled lines at the right wall) while providing realistic lighting. πŸ‘

                            the uneven floor texture is convincingly like a carpet. to me it seems a bit glossy though.

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                            • J Offline
                              jcaintn
                              last edited by

                              Loved them all up to the last one with the fireworks...

                              Keep up the good work.

                              john abernathy, aia, leed ap

                              http://www.daad-group.com

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