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    Urban mixed use project

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    • P Offline
      pbozarth
      last edited by

      Yeah, I'm going to keep developing it with entourage and refining my technique and what-not, I will post them as I get them done

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      • boofredlayB Offline
        boofredlay
        last edited by

        Great first post, welcome.
        You have a good handle on this style.

        http://www.coroflot.com/boofredlay

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        • Mike LuceyM Offline
          Mike Lucey
          last edited by

          Hi pbozarth and welcome. You have the DT mastered quite well.
          I like the treatment your have adopted here. My only suggestion
          is that you might consider using a solid margin on the left
          also (but fade the sky) and have that rectangle shoot beyond
          the margin as you have done on the right margin.

          Mike

          Support us so we can support you! Upgrade to Premium Membership!

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          • P Offline
            pbozarth
            last edited by

            Here is one of the main interior spaces:
            I feel like it looks better at a higher res, where the individual lines are more visible and the colors are less dominant


            interior perspective round 2.jpg

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            • R Offline
              remus
              last edited by

              Thats really good, i reckon youve hit the nail on the head with that.

              http://remusrendering.wordpress.com/

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              • P Offline
                pbozarth
                last edited by

                A revised version of my original exterior perspective


                ext persp 2 w lines.jpg

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                • P Offline
                  pbozarth
                  last edited by

                  This version has some of the lines turned off, which gives it an interesting sort of watercolor effect


                  ext persp 2 no lines.jpg

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                  • B Offline
                    bytor
                    last edited by

                    pbozarth,

                    I like the version with lines more. The people in the foreground help - but loose the guy with the dog dootie bag and his companion - bad perspective 😲 makes them distracting to the image.

                    Bytor

                    Find the Cost of Freedom.....

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                    • FrederikF Offline
                      Frederik
                      last edited by

                      These are really NICE, pbozarth..!! πŸ‘
                      Can't decide which one I like best - they all look great...! πŸ˜‰

                      Cheers
                      Kim Frederik

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                      • P Offline
                        PKast
                        last edited by

                        These are really fine. You have really got a grasp of the "Dennis Technique". Ditto about losing the dog ass in the foreground.

                        Best,

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                        • P Offline
                          pbozarth
                          last edited by

                          My first try at a night shot...

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                          • P Offline
                            pbozarth
                            last edited by

                            slightly different, I toned down the interior people and the signs in the foreground.


                            signs and people faded.jpg

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                            • P Offline
                              pbozarth
                              last edited by

                              I took an interior perspective from this project, and layered some sketchup views over the same view quickly rendered in kerkythea to impart some quality of the true lighting in the room. It is certainly not a photoreal effect, but its definitely a different look than the other dennis technique stuff I have been doing...


                              kerk render 1.jpg

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                              • P Offline
                                pbozarth
                                last edited by

                                ps what do you think of the floor, I applied a gray fill layer to the floor and film grained it in photoshop. I was going for a carpeted look. What do you think of the texture, and the level of shadow that is visible?

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                                • plot-parisP Offline
                                  plot-paris
                                  last edited by

                                  I definitely like the combination of render and SketchUp - gives a handdrawn style (except for some pixeled lines at the right wall) while providing realistic lighting. πŸ‘

                                  the uneven floor texture is convincingly like a carpet. to me it seems a bit glossy though.

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                                  • J Offline
                                    jcaintn
                                    last edited by

                                    Loved them all up to the last one with the fireworks...

                                    Keep up the good work.

                                    john abernathy, aia, leed ap

                                    http://www.daad-group.com

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