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    Iterations reference

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    • boofredlayB Offline
      boofredlay
      last edited by

      @pav_3j said:

      wow, now that is dense

      (the hidden geometry not you boo)

      ๐Ÿคฃ

      http://www.coroflot.com/boofredlay

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      • P Offline
        pav_3j
        last edited by

        that could have gone one of two ways.

        ha ha

        ๐Ÿ‘

        pav

        Just won the 'Who is Least Competitive Championships' where trying to win will make you lose. Trying to lose makes you win which makes you lose. Not trying at all makes you lose which makes you win which makes you lose.

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        • H Offline
          human
          last edited by

          10-15 mins? ๐Ÿ˜ฎ ๐Ÿ˜ฒ
          wow...1 guess 3 is the best for something hi-poly yet moderately speedy...
          By the way what rendering system did you use? it looks good. ๐Ÿ˜„

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          • R Offline
            remus
            last edited by

            I used indigo for the renders, combined with it's lovely exporter skindigo.

            http://remusrendering.wordpress.com/

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            • H Offline
              human
              last edited by

              I know what indigo is ๐Ÿ˜‰ i use it actually, and have found it to be really quite good.(but useless without Skindigo, i might add ๐Ÿ˜„ ) what was the material โ“ I mean, how did u make it? (just so u know, i'm not very good at the indigo material editor)

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              • R Offline
                remus
                last edited by

                It's just a red tinted glass material, i think i turned up the opacity to aobut 15% in SU to get it a deeper red, dont think i changed anything else, although it was a while ago so i cant really remeber.

                http://remusrendering.wordpress.com/

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                • H Offline
                  human
                  last edited by

                  Thanks, even tho u cant remember, you have renewed my faith in Indigo โ˜€
                  I still think that's a great mat

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                  • W Offline
                    Whaat
                    last edited by

                    This is OT, but take a look at what is coming soon to Indigo....

                    http://www.indigorenderer.com/joomla/forum/viewtopic.php?t=4134&postdays=0&postorder=asc&start=0.


                    terrain_416.jpg

                    SketchUp Plugins for Professionals

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                    • R Offline
                      remus
                      last edited by

                      mmmmm, displacement mapping, im certinly looking forward to that. Any idea how long its going to be?

                      http://remusrendering.wordpress.com/

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                      • H Offline
                        human
                        last edited by

                        Yes! this is awesome! ๐Ÿ˜ ๐Ÿ˜ ๐Ÿ˜ ๐Ÿ˜ ๐Ÿ˜ ๐Ÿ˜

                        BUT...you do realize that we started on subsmooth and now we're now talking about displacement maps in indigo... ๐Ÿ˜‰

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                        • I Offline
                          igor
                          last edited by

                          agreed. tread = jacked.

                          272

                          The genius switch has no "off" position
                          Intelegence is natrual, it takes real effort to be ignorant

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