Hello everyone!
I have a little problem I want it resolved.
I downloaded the plugin UVTools 0.2 Pro and seems to be working fine as long as I follow the instructions
until I found some glitches on the mapping of the texture.
I am trying to map a texture on an organic model of a columnar rock and this is the result:
I noticed that a part of the model seems to "stretch" or distort the texture image. In other parts, it's just fine.
I also tried it on a cylinder model (see attachment below), it happens the same. When I used the UVTools plugin, I use spherical mapping but it also happens the same when using cylindrical mapping.
Please tell me what seems to be the problem why the texture map isn't smoothly mapped on the model?
Thanks for any input or help you can provide.
All the best,
Andy