sketchucation logo sketchucation
    • Login
    1. Home
    2. youthreewire
    3. Posts
    ℹ️ Licensed Extensions | FredoBatch, ElevationProfile, FredoSketch, LayOps, MatSim and Pic2Shape will require license from Sept 1st More Info
    Y
    Offline
    • Profile
    • Following 0
    • Followers 0
    • Topics 13
    • Posts 35
    • Groups 1

    Posts

    Recent Best Controversial
    • Fredo convexify error for some models

      Hello,

      I am trying to convexify a pretty a CAD file using Fredo tools but I get this error always. Please let me know what has to be done to overcome this. This happens with files exported from Fusion 360 or other CAD softwares to stl imported into sketchup or direct export from Fusion 360 to sketchup file. Please look at the attached image.


      convexify error

      posted in Extensions & Applications Discussions
      Y
      youthreewire
    • RE: What is the contact point model of sketchyphysics?

      I want to read the collision force from MSphysics when two bodies collide and send it to my C code. So two parts to my questions
      1)How do I read collision force in the MSphysics ruby code?
      2)How do I send these read values back to my C code.

      posted in SketchyPhysics
      Y
      youthreewire
    • RE: Reading collison force from two bodies and sending to C code

      Could some one tell me how to solve this problem?

      posted in SketchyPhysics
      Y
      youthreewire
    • RE: What is the contact point model of sketchyphysics?

      Could someone please help me by answering the question?

      posted in SketchyPhysics
      Y
      youthreewire
    • RE: Reading collison force from two bodies and sending to C code

      Could someone please guide me on how to achieve this?

      posted in SketchyPhysics
      Y
      youthreewire
    • What is the contact point model of sketchyphysics?

      I want to know what is the contact point model of sketchyphysics? As sketchyphysics is made on Newton dynamics engine I want to know about the contact point model of the same...

      posted in SketchyPhysics
      Y
      youthreewire
    • Reading collison force from two bodies and sending to C code

      Hello,

      Long time ago under the guidance of CPhillips I was able to command servo joint angles in sketchyphysics from C code. Now I want to read the collision force from sketchyphysics when two bodies collide and send it to my C code. So two parts to my questions
      1)How do I read collision force in the sketchyphysics ruby code?
      2)How do I send these read values back to my C code.

      Any help would be appreciated.

      Regards

      posted in SketchyPhysics
      Y
      youthreewire
    • C shaped object collision geometry how to?

      HEllo,

      I am trying to simulate the collision of a C shaped object (like in the attached picture). What shall I do to make sketchyphysics generate a collision geometry in the shape of a C.I am using sketchy physics 3.2 and google sketchup 7.
      c shape collision geometry.jpg

      posted in SketchyPhysics
      Y
      youthreewire
    • RE: Why does the servo not rotate more than +/-180 in sketchyphy

      Thanks I will give it a try and let you know about my progress.

      posted in SketchyPhysics
      Y
      youthreewire
    • RE: Why does the servo not rotate more than +/-180 in sketchyphy

      Earlier I wrote an API to control the servos from C code.That was working well with sketchup 7 with sketchyphysics 3.2. The example you gave uses the latest version of sketchup and runs in sketchup 8 for me but my C API does not work with sketchy physics 3.5.9. So can you give me the same example with google sketchup 7 running sketchyphysics 3.2 .Please.

      posted in SketchyPhysics
      Y
      youthreewire
    • RE: Why does the servo not rotate more than +/-180 in sketchyphy

      Hello,

      I have been trying to control the motor you scripted through a slider but I want to do an extend range control.The slider value varies only between 0.0 and 1.0 .I want to do a control like -5.0 to 5.0 with the slider.How shall I change the limits of the slider?

      posted in SketchyPhysics
      Y
      youthreewire
    • RE: Why does the servo not rotate more than +/-180 in sketchyphy

      Impressive...Thanks

      posted in SketchyPhysics
      Y
      youthreewire
    • RE: Why does the servo not rotate more than +/-180 in sketchyphy

      I think if we can read angle from a motor and put a proportional controller then we can integrate velocity or use the angle and impose control.

      posted in SketchyPhysics
      Y
      youthreewire
    • RE: Why does the servo not rotate more than +/-180 in sketchyphy

      @anton_s said:

      Yet, it is possible to tell the motor to adjust itself to a desired angle. I will upload an example tomorrow. That said, we can also create a custom servo joint in new SP release that bases of a motor joint trough some ruby scripting.

      This if possible would be great.I will wait for this from you.

      posted in SketchyPhysics
      Y
      youthreewire
    • RE: Why does the servo not rotate more than +/-180 in sketchyphy

      Also I dont see any proportional controller for the motor in the sketchy physics ruby files. I think Newton server takes care of this and I am guessing if we need the servo to move more than 180 we need to change this in the newton dynamics engine.

      posted in SketchyPhysics
      Y
      youthreewire
    • RE: Why does the servo not rotate more than +/-180 in sketchyphy

      Motor joint has velocity control but how to incorporate position control in a motor joint in sketchyphysics is not known. I think we need to modify it in the scripts some where or the newton physics dll to allow for more that 180 deg rotation. Anyone.. any more ideas?

      posted in SketchyPhysics
      Y
      youthreewire
    • Why does the servo not rotate more than +/-180 in sketchyphy

      Hello,

      I am trying to command a hinge to act as a servo for +360 and -360 degrees but there is a problom. Just as he servo crosses +180 or -180 it starts to continuously rotate at very high speeds. Can I set these limits software in the plugin (I know that we can set the servo max and min in the UI of sketchy physics but it does not work for more that +/-180 deg). Please tell me how shall I change these limits and where to change these limits or is it hard coded in the Newton dynamics (the physics engine that sketchy physics uses) dll or what ever.Please some one let me know.

      posted in SketchyPhysics
      Y
      youthreewire
    • What can an affordable super computer like parallela do ?

      Hi,

      I was looking at this Kickstarter project "Parallela" by Adapteva.
      It is about realizing a 99$ super computer. I was wondering since the capabilities of Sketchup will evolve over time bringing in new and complex graphic manipulation and rendering features it should be a good idea to get Sketchup running on a super computer one day. More triangle handling capability, scenes with multiple layers, complex and custom scene lighting, may be even a sketchup community based animation film, real life like rendering to sketchup models and scenes. I read that real life rendering and scene convertion takes hours even for a clip that is just a second long. So how about getting Sketchup to run on a 99$ super computer.

      This could be great of open source graphics community.

      Only 5 days left to fund 350,000$ or more. So people please support this project.
      http://www.kickstarter.com/projects/adapteva/parallella-a-supercomputer-for-everyone

      posted in Corner Bar
      Y
      youthreewire
    • How to read the measure tool values and what variable ?

      Hi,

      I have a query regarding the measure tool. The measure tool as you know is for measuring the distance between tow points. Now I want to know in which variable is it stored and if more than one what is the variable array for it? I want to read it through code in Ruby. Please let me know.

      posted in SketchUp Discussions sketchup
      Y
      youthreewire
    • RE: Drawing real time in sketchup

      Thanks Chris..

      posted in Developers' Forum
      Y
      youthreewire
    • 1
    • 2
    • 1 / 2