WOW, WOW ... and tripple WOW!
Thank you sooooo much Kwok!!!
It works a TREAT!!!
What took me ages before I can now just clickety-click 1 degree at a time to reposition the parts anywhere. It just struck me that this might be perfect for anyone wanting to perhaps play "Gondwanaland" by "jigsaw-ing" all the continents on an Earth globe. maybe operating multi-part hemispherical "Airlock" doors on a starship... The mind boggles.
I'm still wading through trying your mods to see what you changed to do the magic. Do the pieces rotate on the origin now or the component centers?
The only thing now is the way using the home/end keys appear to rotate the parts in the z true axis. If you'll notice they "dig in" to the surface as you rotate them.
I wonder, is there a way to get that function still rotating about the component's volume, but centered toward the same axis as the others? Or would that be an extremely complicated thing to do? Somehow, it seems like that might make this modification to your plug-in truly universal for spherical surface work.
At any rate, thanks so much for your help.
Woz
%(#BFFFFF)[I made a few changes to the "key rotate" plugin and I think it now does what you want. I didn't change much, if you look at the code. I commented out the few lines I changed, so you can see what I changed.
You need to remove the current "key rotate" plugin or they will conflict. Changing the file extention to .txt will do, if you don't want to delete it.
[attachment=0:1xpkh394]<!-- ia0 -->ky_Key Rotate_modified for sun animation.rb<!-- ia0 -->[/attachment:1xpkh394]
-Kwok[/quote]]