It sounded like an update was in the works very soon.
Posts
-
RE: Questions regarding the new V-Ray
-
RE: How to set this in Vray 3.4 SketchUp (image attached)?
I'm pretty sure that the color mapping settings are gone to simplify things in SU.
-
RE: Questions regarding the new V-Ray
1- Swarm is the new name for distributed rendering - same deal - you need node$$$
2- Its a BIG missing feature that I am sure they are working on bringing back asap
3- yep - that's the beauty of no more dongle -
-
RE: Proxy issue with Vray 3.4
I had a similar issue was able to resolve by placing the MultID material directly to the proxy faces of the component.
-
RE: V-Ray 3 for SketchUp released
Take note that this is still using the 3.4 engine and we do not have the full interactive production engine that is currently in 3.5 for Max. Meaning - that there are some missing features in GPU as of right now that we need to wait for 3.5 for.
Here's the release notes for 3.5 Max just as an idea of what is to come potenitally.
https://docs.chaosgroup.com/display/VRAY3MAX/3.50.01 -
RE: V-Ray 3.0
If you have 2.0 you should have a dongle. That was their only licensing system. How were you running 2.0 without one?
-
RE: Vray 3.4 Indirect Ilumination - Saturation
I think that it was probably improved because the bleed was inaccurate.
-
RE: V-Ray 3 for SketchUp released
I don't think it will use both. The website says, "V-Ray includes two powerful rendering engines. With CPU or GPU acceleration, you can use the best engine for your project and hardware."
Interactive render does run pretty quick on my TitanX card and I hope to upgrade to the 1080Ti in the coming weeks.
Also, once they get the 3.5 update implemented in SketchUp, you will see big speed improvements I think.
Fur and sections are very nice additions and so is aerial perspective. This ain't your grandaddy's 2.0 version, that's for sure and if you are using 1.4 you will probably fall over at your desk. The Chaos team has been working on this for a long time and a lot of those old pesky bugs have been completely eradicated since they built the entire thing from the ground up.
-
RE: V-Ray 3 for SketchUp released
Congrats to the Chaos team on this long awaited release!
-
RE: The odd "closed by not proper working face" problem
Yep, we've all been there and it is painful. Usually this happens with imports from AutoCAD. I usually run ThomThom's Flatten script in his Architect Tools set, just to make sure everything is on Z=0. Then I use S4U's Make Face script. Most of the time this works, but you might need to find little unconnected gaps, in this case, try ThomThom's Edge Tools.
-
RE: Can you substitute profile faces in existing follow me objec
Invest in Profile Builder. It's one of the best plugins I have come across. I cant live with out it!
-
RE: Open street map and sketchup?
Beware, I have used this data in the latest version of Lumion and it's not really that great. Seems to have no 3D topo information and the buildings heights are limited or non existent for most areas.
-
RE: VRay 3: Understanding the sun
My understanding is that VRay 3 is in private beta. If you are a beta tester, questions should be posted on the Chaos forums. If you are not a tester, then you should not have a copy of VR3.
-
RE: Time of day wrong in render
Are you using a dome light?
Provided that you are using the VRaySky, the sun should match SU exactly.
-
RE: Recreating Pen and Ink style drawings using SketchUp, Skalp,
I would export my linework and bring into Photoshop and add the various hatching styles there, especially the shadowing hatching. Not sure how you do that inside of SketchUp.
-
RE: Vray proxy issue - Urgent help needed
And share those proxies when you're done. wink wink
-
RE: New to vray. Brick Rendering Problem
My suggestion is to not use displacement on brick. You really want to reserve displacement for things that are
- close to camera
- have a lot of 3D relief and detail (stonework, etc.)
Bricks can be rendered much faster with a bump or normal map. Try plugging your diffuse map into this website and create a normal map, put that in your bump slot.
NormalMap-Online
Online NormalMap Generator FREE! Create a Normalmap directly inside your browser! No Uploads required, completely client-based
(cpetry.github.io)
-
RE: SketchUp login
+1 All kinds of issues signing in. Sometimes it works, sometimes no...
I get the message, "Authentication Error ! Something went wrong during the authentication process. Please try signing in again."
Even after deleting the file as Pixero suggested.Solution - open IE (I use Chrome by default) and log into Extension Warehouse there, then open SU, go to Extension Warehouse, then I can log in again and it worked.
-
RE: Sketchup Pro SLOW on large files...but Make isn't.
What are the OpenGL settings on the Pro version? Having Use Max Texture Size ticked on kills SU performance on large models.