Vray 3.4 Indirect Ilumination - Saturation
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 Hi everybody! Just wondering where the Post-Processing menu under Indirect Ilumination went on thus new version. The Saturation option is missing. Does anyone have a clue? 
 Thanks for the help in advance.
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 Hi You can tweak saturation in V-Ray Frame Buffer 
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 Actually I was more concerned about the color bleeding. The Saturation option under Indirect ilumination was able to reduce the color bleed without affecting materials saturation. I did some tests renders and noticed that the color bleeding issue is not so intense on this new version. 
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 I think that it was probably improved because the bleed was inaccurate. 
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 I was looking for it too... accurate or not, I want control over it. I'm getting a ton of bleed from the skydome and some grass outside all reflecting into the interior. 
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 me the same. still searching for saturation option in vray 3. color bleed is everywhere when i dont have the option. ps: i dont want to edit the option in material option. its to much. 
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