Let everyone know exactly what is frustrating you . Folks with experience running big models can better offer suggestions then.
Posts made by tuna1957
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RE: Model size limits
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RE: Best wireless multi-button configurable mouse
what Dave R said. logic m325 on a mac works great. multi button mouse not worth hoot for a lefty....
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RE: WIP - Vray - Residential Dwelling
I'll let the architects give critiques on your model itself, but I do agree with their comments about ramping up the landscape. My tips for you are concerning setting up your scenes. From my own struggles with learning to render I've found it very important to spend extra time with the set up. Experiment with your field of view. Going wider allows you to get closer but not lose the sides of your model offscreen. Play with eye height also. Average is about 5'6" but going a little lower can make the render more dramatic. Really play with your shadow settings. The shadows can really enhance or detract from the look of the render and it just takes time fooling with the settings until you get what you feel is right. Move your camera position around,sometimes a little left or a little right can make a big difference. Having a tree or two positioned behind the camera really will add to your render. It creates natural shadows and reflections on your model that just raises the realism bar higher. Lastly set up multiple scenes with minor variations in camera position, shadow settings etc. and do quick test renders to decide if you need to adjust anything and which scenes are best for a long cook. Your doing good work just keep plugging at the renders and you'll get were you want to be.
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RE: Not an everyday project
nice job! Curious , were's it located ? Not sure I'd want to spend time on something like that....
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RE: Spider robot
Just saw it, pretty cool. Need to give it some textures and animate it !
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RE: Caribou Mount
Daniel, Agree with your comments about the textures. Still struggling with the u.v. mapping stuff. Thankfully all presentations are n.p.r. and I don't have to hit 100% accuracy in the textures. The assets are mainly about working out relationships in space. Also timelines can be tight. As for organics out of you league, I've seen enough of your posted models, you do excellent work. If you needed to do the organic stuff I'm sure you would figure it out.
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RE: Npr home exterior
Paul, Just love seeing your home npr's. Your work is excellent. Even if the home style is not quite my cup of tea ( hard core Eichler fan ) your work is always amazing !
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RE: Caribou Mount
Thought I'd post a hidden geometry shot if anyone was interested in seeing the mesh. Not going to respond to political comments about the model except to say they are being done for a client as part of a larger job. Thought they are good examples of organic models that can be done in SU. Guess if some find it offensive , don't look......
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Caribou Mount
Still building the critters. Caribou shoulder mount finished today.
SU2015 Pro, Artisan, Vertex Tools, Cuviloft, Shape Bender, Tools on Surface, Fredoscale and several other plug ins I'm probably forgetting. The antlers were a little tough on this one......
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RE: Size of select point on Mac OSX 10.10
Have seen posts in the past that this is an issue with mac's retina screen. Not sure if it relates to yosemite os. Have the same problem with new macbook pro w/ yosemite and retina screen. Kind of non issue for me as I run a bigger moniter when I'm working in SU.
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RE: Small sports car
Mike, Fantastic job so far ! Looking forward to the finished model. One question, are you planning to put a good looking blonde behind the wheel ?
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RE: Elk Antlers & More
Thanks hellnbak. Your right it is rewarding when you finally figure it out but there was some nights I was ready to bash the keyboard over my head !
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RE: Elk Antlers & More
Kris, Mike , thanks for the positive comments. Mike I don't know about the brilliant part, if you only could have seen the late night struggles to figure out how to do this stuff .......
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RE: Elk Antlers & More
Did someone say wireframe ? Sure thing Kris.... These critters can get a little heavy, around 14,000 faces !
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RE: Elk Antlers & More
In responce to hellnbaks request for the rest of the elk, here is an elk shoulder mount. Guess I'll build it a piece at a time.
Hellnbak thanks for the thumbs up.
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RE: Another Shape Bender issue
What Box said! Arrow keys are your friend. I bend some crazy stuff with Shape Bender, the only thing you need to keep in mind if your model is complex , scale it WAY BIG or you'll blow the mesh full of little holes....
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Elk Antlers & More
Another organic model ( need some counterpoint to all the architecture ), SU,Artisan,Vertex Tools,Curviloft and
Shape Bender. Quick render in Twilight.
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RE: Bricks!
pretty slick work.... I'm with pbacot about their "sticky" mortar , wonder what the ratios of the mix is. You'd think there would have been some slippage of bricks but didn't seem to be a problem. know a few structural engineers that might start twitching a little if they watched this...