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    • T

      Setting up camera/scene using Ruby

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      thomthomT
      SU's FOV is by default the vertical (height) axes. Which is something that always tripped me up. Use the camera.fov_is_heigh? to determin if fov is vertical or horizontal: http://ruby.sketchup.com/Sketchup/Camera.html#fov_is_height%3F-instance_method You might have to take into account the aspect ratio of the SU viewport and your target viewport.
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      Setting up camera properly

      Watching Ignoring Scheduled Pinned Locked Moved Newbie Forum sketchup
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      T
      @dave r said: You can place the camera with Position Camera from the Camera toolbar or menu And you can aim the camera with Orbit and Pan. From the Ruby documentation I now have a working script for exactly what I want to do: ` eye = [0,-10000,0] target = [0,0,0] up = [0,0,1] my_camera = Sketchup::Camera.new eye, target, up my_camera.focal_length = 100 view = Sketchup.active_model.active_view view.camera = my_camera` Is there really no plug-in with some tiny UI that lets me do this kind of stuff?
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      A side-table with legs strong enough for 2 big mamas

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      Dave RD
      @slbaumgartner said: As a picky point, how were you planning to install the lock pins in the tenons that join the legs to the end boards? The holes don't reach either face, so there is nowhere to drive them in! Also, there are some spurious blocks inside the joints that don't have notches in the corresponding top boards. Steve I don't think those are picky points but evidently not important to ttype. He said it'll be built using a CNC router which I gather he thinks will solve the problems. It'll be interesting to see his finished project. I hope photos will be forthcoming.
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      SU under Wine

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      T
      Just for the record: I reinstalled SU 2013 and directly after installing (before running SU at all) I ran "winetricks ie8" and now the overall GUI experience is better. Don't know whether that makes a difference or the fact that I had SU 8 installed between the installations, but, well, it is better now... Magic Winedows...
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      Need help using Shape Bender

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      Dave RD
      Whether or not that has an impact on the operation, you should install the most current version of Shape Bender. You should keep all plugins up to date.
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      How can I join the pieces here?

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      cottyC
      @ttype said: Yes, sometimes I do other things than "trolling the internet" (Dave R). At least I don't forget cooking and cycling... This should be your favourite link then... [image: N1me_yourposts.jpg]
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      Bottom view icon

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      KrisidiousK
      No, just on Windows...
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      Navigation using keyboard

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      J
      there is a plugin close to that , have a look : http://sketchucation.com/forums/viewtopic.php?t=39606
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      Problems using Follow Me

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      Dave RD
      While the faces round the rim and on the inside bottom are missing because they're too small for SU to create them, the face on the bottom isn't missing for that reason. It is missing because Follow Me is subtractive when there's already geometry at the location. You left the face of the circle for the path after drawing it. Since there's a face there already, it gets deleted during the FM action. Delete the circle first and then run Follow Me. You'll find that the bottom of your bowl is then made just fin. If you're going to scale up and scale back down, there's no need to make the thing a group first. I frequently draw small details that require scaling to get faces to complete. I make a component of the entire geometry, copy it and scale it up as needed. Don't open the component for editing before scaling. Then I work on the large version and when I've finished, I close the large copy and delete it. This leaves the original in its original location with all the tiny faces created. [image: Avg4_L_1.png] This is after scaling a copy of your profile up by a factor of 10 which was enough to get faces made. Leaving the original in place and working on a copy is especially useful when the original is already placed where you need it because you don't have to spend time putting it back. This idea is useful for more than just Follow Me operations and you don't always have to scale the copy up.
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      Joints

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      Dave RD
      Excellent!
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      Finding out if an object is solid

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      T
      Thank you.
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