@thomthom said:
Purge you model.
Window -> Model Info -> Statistics
Get rid of all unused stuff.Ensure that your textures aren't too big. In most large models I've encountered it's been the textures and scene background images that takes up the most of the file size.
SU doesn't display textures any larger than max 1024x1024 so there is no point for any textures larger than that. 512x512 is usually enough.Remove hidden stuff that you strictly don't need. Save it out to a component if you're unsure if you might need it later.
That should reduce the file size and reduce memory usage.
Thomthom,
regarding the texture size, it's true that it is huge, probably 70% of my file size (in my case). But if I were to use 512x512 or 1024x1024 textures, I think the quality of my renders with V-ray will greatly drop. Or are you saying that usually 1024x1024 are enough even for renders? I am using Arroway textures. They are huge but good. However every time I want to render, it takes forever to set up, before the white square thingy starts to render. Any ideas? Thank you!
Gerald.