Great model Walt, love the subtle colours
Posts
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RE: Final Documentation for BakeHouse Distillery
Hello Richard, nothing I can say that has not already been said above. Clients often fail to realise the amount of work goes into these type of presentations. Beautiful
John
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RE: Construction of a bus
Brilliant, almost impossible to distinguish from a photograph.
John
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RE: Florian, A new Train Station
Great modelling of a lovely little building. They were built with a little passion then
John
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RE: A house somewhere in Eastern Europe
Very nice IMHO the camper van distracts from the building a little.
john
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RE: NPR Retail Concept
Lovely clean presentations
although I'd need a good run up to use the rampJohn
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RE: Young Banksy
Thanks Simon & David, yes they are from the warehouse but I would only use them at ''distance''. Some cracking car models in the warehouse by the likes of Mandun etc if you look through.
John
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RE: Young Banksy
Hello Rich, it's v-ray.
Hello Frenchy, step ladders are a no-no with health and safety -
Young Banksy
Just for fun
Every village has one
Admin please delete if inappropriate
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RE: Old concept, new SketchUp
Nice Bryan, everything will be voice activated in the future? maybe integrate touchscreen/voice activation.
John
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RE: Hand rendering
Hello Walt,
the best I can come up with would be for me to post a model and let anyone who wants to texture and render it. The community could then offer help and advice, not sure if anyone else would participate though.
John
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RE: Hand rendering
Thank you all.
Daniel my friend, how could i forget you here's a render for you lolJohn
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RE: From roughed out design to real (more added)
Beautiful design, very crisp and clean.
John
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RE: Displacment corner problem
Make sure your geometry is grouped and check box is ticked.
John
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RE: Hand rendering
Hello TIG, I clearly remember but could find very little material at the time, sure it was only the picture you posted that was available. Let me have another look and hopefully enough info will be available.
Thanks Peter, I'll finish off the others and post.
Hello Steve, I have masses of textures and cutouts but use very few, my biggest mistake is keeping the lesser quality images. The way I work is to make a folder for each new render/model and keep everything in each dedicated folder, then I mostly copy textures from one project to the next as needed. A lot of repeat texture but everything is then available if I have to move or renew to a new computer.
John
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RE: Hand rendering
Thank you for all the kind comments.
@rv1974 said:
Your frames are questionable. May be it'd be a good idea to scan some realpencil frame and overlay it in Post?
Know what I don't give 2 ff's. Show us some of yours!
Here's a few renders revisited from an old project I completed several years ago by the Architect Charles Voysey. There's quite a collection to come if anyone is interested.
John