sketchucation logo sketchucation
    • Login
    1. Home
    2. sswcharlie
    3. Topics
    ℹ️ Licensed Extensions | FredoBatch, ElevationProfile, FredoSketch, LayOps, MatSim and Pic2Shape will require license from Sept 1st More Info
    S
    Offline
    • Profile
    • Following 0
    • Followers 0
    • Topics 5
    • Posts 7
    • Groups 1

    Topics

    • S

      Transpose curved face into an object ?

      Watching Ignoring Scheduled Pinned Locked Moved Newbie Forum sketchup
      5
      0 Votes
      5 Posts
      307 Views
      K
      I used joint push pull http://forums.sketchucation.com/viewtopic.php?f=180&t=6708[image: pC0H_2.jpg] (tab to enter the options window) with the thikening option [image: kxxS_3.jpg]
    • S

      Select Tool on LapTop

      Watching Ignoring Scheduled Pinned Locked Moved Newbie Forum sketchup
      4
      0 Votes
      4 Posts
      184 Views
      GaieusG
      As I said, it is not a real solution if the video system is some "cheap", integrated one - but at least you can work with SU.
    • S

      Placing a window in Curved Surface

      Watching Ignoring Scheduled Pinned Locked Moved Newbie Forum sketchup
      5
      0 Votes
      5 Posts
      2k Views
      honoluludesktopH
      @unknownuser said: Do any of the new features in SU 8 allow you to cut a hole in a curved surface to make a window. If not is there a quick way of doing this. I have a flat curved wall and need window in it. Here is an old way.[image: eNyn_Temp00.png][image: NADX_Temp01.png]You still have to model a curved window.
    • S

      Make a Rivet head

      Watching Ignoring Scheduled Pinned Locked Moved Newbie Forum sketchup
      3
      0 Votes
      3 Posts
      1k Views
      D
      Or you could make a component of the rivet, and set it to "Cut opening"...please see attached SKP for a quick and dirty example [image: pTcu_Capture.JPG] Rivet example.skp
    • S

      Making Sphere

      Watching Ignoring Scheduled Pinned Locked Moved Newbie Forum sketchup
      3
      0 Votes
      3 Posts
      284 Views
      GaieusG
      Yes, Follow me. I made that video sorry, it was not really meant for a tutorial but a demonstration how quickly it can be done (someone said it's a nightmare to make a sphere so I had to show it's not). Some explanation for the steps: As you can see, depending on the view and position, the circle tool is either blue or green - i.e. is drawn on the horizontal or a vertical plane. You must make sure to draw the second circle exactly above the other - thus that movement to the origin to inference with it and then SU gives the tooltip "on blue axis" afterwards when I select the origin of the second circle. (If you do not do this precisely, you may end up with a doughnut shape rather than a sphere - which is also cool but not the result we want here)) Then use the select tool and click on the base circle to establish its perimeters as the path for the follow me tool Finally select the Follow me tool and click on the second circle. Sometimes it's inside out - i.e. the blue back face is outside - right click and "Reverse faces" I use shortcuts for these tools - therefore the "quick" video - the default for the select tool is the space bar button - and I think there is no default for the Follow me tool so I have a custom shortcut: the F key (which is originally the Offset tool but I set that to the O key and the Orbit tool which would be the O now does not have a shortcut...)
    • 1 / 1