@dave r said:
You can run Follow Me on the elliptical profile you made from stretching the vertical circle.
Ummm, could I have a visual please?
@dave r said:
You can run Follow Me on the elliptical profile you made from stretching the vertical circle.
Ummm, could I have a visual please?
@unknownuser said:
If you draw the circle for the Follow Me path above or below the profile, you can skip step 8 because the edges won't be there to soften/smooth.
Ya, I realized I could have brought the circle down to prevent unwanted lines.
@unknownuser said:
when drawing the egg, you could skip the steps for adding the inside face of the shell since it'll get deleted later.
The reason I gave it thickness was so I could "follow me" it. You can't "follow me" a series of lines. Could you explain this?
@solo said:
Eric, I thought they had padded walls in the loony bin.
Who cares? This has much more . . . potential.
distant, echoed cackling
Shells are extremely thin, (about 1/32 of an inch thick) so I think it would be easier to model one without thickness. Here's what I came up with. I'm horrible at making tutorials though so it's probably really hard to understand. Here it is. Let me know if there's anything that I didn't make clear and I'll try to explain it to you.
It needs something. Something like deranged drawings and scratch marks.
May I ask a serious question? Why would one model his bal-, er, ornaments so large. Seriously though. I would like to know what is the advantage to having larger-than-life models. Would someone please enlighten me.
@unknownuser said:
That's a load of balls Pete!
Nice render though Pete.
Edit: Hmmm. There's no one in the reflection taking a picture or anything.
Oh I see it. Ya, I think the colored one is easier to see and stay focused on.
So . . . any ideas on how to make these yet?
Cool. Apart from the darker spot in the top right, it's pretty easy to see. You got a B&W one of this?
I got it. It is definitely harder though and it took me a while. I think colors really make it easier. I'm not sure why. Maybe because the shades and shadows are easier to recognize in color. It's a shame though, because the white and black ones are really nice.
This is a bit harder for me to see but when you see it, it's one of the nicest. I think the black and white are harder because this one and the other B&W are the hardest for me to see. I can see the other ones almost instantly. Perhaps as a test, you could post the same design both in color and in B&W so we can compare them. Keep up the awesome work.
P.S. I'm still waiting for a tutorial.
Hmmm. I got the e-mail and downloaded both registry files, deleting the underscore as instructed. I even restarted Windows and re-downloaded the Shaderlight installer but still, no success. I get the same error message.
Hey Martin. I posted my response over in the Shaderlight forums. I can put them here if you want them.
I have Windows XP service pack 2. It is not a localized version of Windows as far as I know. I used to have AVG but don't even have that anymore. I turned off the Windows Firewall and tried to install and it did the same thing.
I tried downloading Shaderlight for SketchUp and downloaded the installer successfully. However, when I try to run the installer, it gives an error, "Google SketchUp could not be found. Please ensure that Google SketchUp is properly installed." I have the free versions of SketchUp 7 and 8. I only use 7. Should I delete 8 or is this not the issue? Anybody else having this issue?