I am questioning the turning radius. With the handlebars that long it is going to be difficult to turn this bike at slow speeds.
Scott
I am questioning the turning radius. With the handlebars that long it is going to be difficult to turn this bike at slow speeds.
Scott
Fun. I think what is missing is the idea of a nose of some sort. Maybe a little emotion in the eyes would help too.
Scott
I agree on the car. My eye was taken to the care far before the house. I would lose the car and concentrate on the house.
Scott
It is always respected more when you ask for help after showing us what you have done. Give it a shot it does not look too difficult.
Scott
One of the biggest things that can add time is the customer changing their mind mid way through but still expecting the timing of the project and cost to NOT change. What I have started doing recently is storyboarding the job and having the client literally sign the boards as a "This is what I am looking for" cover my ass measure. This way if they change the job or timing I can say "remember this document you signed?". I have a storyboard for:
Initial/rough modeling and camera positions
Color/texture
Animation (if needed)
Final renders
The client signs each board as the job reaches that process. This is something that works for me after being screwed out of $12,000 (yep my fault for trusting a new client to pay all at the end). I now have ALL new clients put down a "good faith" deposit (typically my cost, without profit). Then once the job is complete they pay THAT DAY. No net 30 or 90 days. I drop off renders or a CD and pick up a check. No check....NO CD. Easy. If they bitch....they probably were going to give me a hard time anyways and I do not want that type of client. After I know a client will pay on time I will ease up on the good faith and possibly the payment terms.
Hope this helps.
Scott
I am sure if you google you will find something. It is the same thing most of us try first.
Scott
http://solosplace.com/3Dgarden.aspx
http://www.vbvisual.com/
http://www.doschdesign.com/products/vizimages/Foreground_Plants_Trees.html
http://www.xfrog.com/products/productStart.htm
http://www.onyxtree.com/subu.html
http://www.evermotion.org/modelshop/show_product/plant-12-archmodels-vol-66/2597
http://www.bionatics.com/
This is a good start.
Scott
Really nice. My only comment would be that the backplate scaling is off. It is giving the impression the train is a miniature. The forground looks really close though. This creates an odd effect.
Scott
OK not really "Sketchup" but maybe a little sketch.....
http://zuzutop.com/2010/08/amazing-pencil-carving-art-by-getty-dalton/
Ecuadorian,
There is quite a bit of work here but also alot to be done. My comments are:
The video is agonizingly slow and the shallow camera angle makes it feel as though a person is creeping in a shoebox (really evident in the bathroom).
The textures need a good deal of work. I am not sure how Lightup handles textures though.
The furniture is not a very high quality. Fixing this alone could make for a HUGE improvement.
The AO settings are far too high. At the corners of the wall to the ceiling is way to dark.
I would spend the time to model the plates on the table.
I would get rid of the blue TV screen. Either make is black or add an image.
The artwork is the focal point and not the house.
I do not mean to tear apart the video but I think we all owe it to eachother as artists to be honest and not say everything is good, great or fantastic.
Scott
Nice work Eric. I am just not sure on the bump on the edges. That's a personal opinion though. Lighting looks great.
Anyone have any ideas how I can hide an object but still have it cast a shadow?
Scott
Here you go.
I had to zip it since the forum will not allow attaching a .visopt file
Scott
Sure why not.
Have fun with it.
Note: if you are going to render it with Vray check the settings. They are tweaked a bit high and could extend render times if your machine is not made from this type of thing. Also the PNG used for the tree outside the window was removed as it was a licensed image I purchased.
Best regards,
Scott
Vray sucks for AA controls. One of the reasons I walked away from it before.
There are a few things wrong with this image and make it hard to judge the quality of the render engine.
There is not an environment to refelct so the whole model looks flat
Without an environment the model looks to be floating
I do not think it was your intention to miss these but by doing so it is really not a good representation of the render engine. We tested it and it was not the quality we were looking for so we gave up on it although I think for others it may work. It does have it's downfalls as a "hybrid" or "real time" renderer.
Scott