Hide object but still have it cast a shadow?
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Anyone have any ideas how I can hide an object but still have it cast a shadow?
Scott
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Search for a similar thread - where I showed how to use a completely transparent png as a texture for the material on all faces - you then also hide the edges in the object [group/component] and then you can't see it at all, but it casts a shadow...
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With your input, this post could be even better π
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