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@unknownuser said:
I need texturers, riggers, and animators, I also need people skilled in Blender.
and modellers apparently, don't need much then π
@geh4evr said:
And to help you save time on the crap filtering, I quite like this set of people: http://sketchup.google.com/3dwarehouse/cldetails?mid=672afaff9501bffe8c9a320772ecab1c&prevstart=0&scoring=p
Ahh iClone, Have you seen the actual iClone software. It's quite cool
Thanks big for the detailed answer, Solo, I will try to bypass this problem somehow. Though all the same does not converge, put pictures:
http://s45.radikal.ru/i109/0812/64/3934eb43074ct.jpg
http://s45.radikal.ru/i109/0812/d9/e6c22994f56bt.jpg
Vue simple polygons splits up not for two, and on many triangles, them in 40 it turns out times more (see arrows)....