you should look at the models that are in the Gallery section. some people have threads saying how you can make a cool car design steps by step
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RE: How-to make complex car design?
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RE: Car renders,WIPs&videos
Waaaaay tooooo goooood caaannnnt stand it!!! head explodes Great job 
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RE: 'Project Matchbox': 3D Car Modeler
lol finds a roach and says "BAM I GOT YOU!!!"
Actually no, its not that hard. And its alot easier with blueprints. you just need to align the lines to the points in the drawing. It depends how experienced you are
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RE: 'Project Matchbox': 3D Car Modeler
Well if you look at it like that i guess your right
but if you look at my cars (well the recent ones anyway) I make them with mostly only one tool: the line tool and if you use it right it will get you some pretty good results. Oh and when i was using it sometimes it woulsd generate a car with the rear panel stretched out like an airplane so yeah. -
RE: 'Project Matchbox': 3D Car Modeler
all it does for me is generate random cars. is that what its supposed to do? Nice plugin although it takes a bit out of using your imagination
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RE: 'Project Matchbox': 3D Car Modeler
What does this plug-in really do?
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RE: A Fun Little Game, Part the Third
Granted, but you stole it and now your running away from the FBI
I wish i wasn't so confused with all the wishes above.
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RE: A Fun Little Game, Part the Third
granted but now that person does everything wrong
i wish the scf hadn't gone out for 3 days
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RE: Ray Ochoa- My Car WIPs and final renders
Thank you, i used some BMW blueprints not sure about the model name.
I have seen that if you use mostly the line tool to make the shape of the car you will get better results at what your aiming, elisei also makes his cars like this.
BTW wut do you mean by emblem?
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RE: How do I make a smooth human face?
its probably an import model built in some other modeler you might also wanna take a look at this : http://www.sketchucation.com/forums/scf/viewtopic.php?f=253&t=9224&st=0&sk=t&sd=a&hilit=subdivide+smooth
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RE: [Plugin] Round Edge - v1.0 (by Bezier)
@borgman said:
Allright, I have this BIG model (6.79mb per half) on which I want to unleash the tool. Will the filesize (and thus the controlability) suffer under it when I do so? Attached is a screencap of the model. Note that it's only half of it, and that the bridge and nacelles are addad after I'm done, which would mean a further increase in filesize. Next to that, it's probable that I will be deleting some of it's interior (yeah, it's got interior, I went completely nuts with it) to tone down the filesize.
So, people have been saying that adding a bevel to the model would be wise. But would it be in this case? Or would the model become uncontrolable? Some advice would be appreciated

Is each half of your model a component? If not that may be why your model is suffering the big file[ness]
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RE: Ray Ochoa- My Car WIPs and final renders
The final STEP YES!!!! RENDERING!!!
Well I'm pretty happy about how it came out. I rendered it in Kerkythea. I hope you like it. It was made with nothing more than the line tool and some plugins

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RE: Marian's W.I.P.s
It seems to me that you really like that headlight style a rounded cube thats cool

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RE: Marian's W.I.P.s
Marian, i just got vray like a week ago could you helpl me so it can be like yours? The enviroment i mean
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RE: Ray Ochoa- My Car WIPs and final renders
Its about a little past midnight, i gotta get some sleep


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RE: Form and function furniture
Nice work! Check this out http://www.sketchucation.com/forums/scf/viewtopic.php?f=40&t=11942 you might be interested in it