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    • RE: DC Exploration 1 - Color!

      I had an idea that encompassed the most of the challenges found in the DC Exploration 1 - Color!, DC Exploration 2 - Movement! (rotation, linear) and DC Exploration #3 - Scaling and Copying. It looks like this: Slider DC.jpg

      Since the Scale tool seems to be the only integrated tool that offers dynamic component functionality beyond a 'click', do you think is would possible to use it to emulate a slider-like component? Maybe define OldLenX and IncAmt as constants (1/64th inch [0.015625"] IncAmt would give a slide component a travel length of 4 inches [64*4=256 or 0 to 255]). Then perhaps something like NewX=ROUND(CURRENT("LenX")/IncAmt)*IncAmt and assuming that X originates at 0, maybe SET("X",NewX) and SET("LenX",OldLenX)? Or is it X=NewX? Not sure.

      What do you think? Could it work? Use the mouse to 'move' (drag?) a slider control (like on a mixing board). Three sliders that take their cues from the scale tool to, 1) derive the new X value from LenX and move (rather than scale) the component, 2) concatenate the adjusted NewX value with the other slider values to produce an RGB color number and 4) apply the color to a component?

      I apologize. I have been trying to work this out but I just don't know this stuff well enough yet. I'm all over the map here. Any thoughts or insights would be very welcome.

      *edited for spelling among other things

      posted in Dynamic Components
      Phillip HP
      Phillip H
    • RE: DC Exploration 1 - Color!

      Anyone?

      posted in Dynamic Components
      Phillip HP
      Phillip H
    • RE: DC Exploration 1 - Color!

      I'm sorry I didn't find this thread earlier. Chris, this has some great info for noobs like me. I have played with color a little: Vertical Blinds (Animated & Scalable). But I am really unfamiliar with Ruby and with the syntax of functions within DC attributes. I have been working on an idea that requires an IF() test to SET() a value, but I can't seem to get it to work. Mainly, I have been copying the examples of others without any real understanding of the how and why.

      posted in Dynamic Components
      Phillip HP
      Phillip H
    • RE: [Banned]

      Moral relevance and moral equivalency speculations aside, I have enjoyed reading this interaction. Moral and ethical issues don't really change. People do.

      I can answer for no one but myself and only from within the cultural norms and ethos of my community and my family. My father used to say, "If it is not yours, don't take it. If however, you life depends on taking it, then live and expect to have to deal with the consequences of taking something that doesn't belong to you."

      This is why I have the sig below. Facts are facts and rules are rules. But then there are circumstances and priorities to consider.

      As far as Sketchup and Trimble are concerned, I did not have the money to purchase Sketchup 2015 Pro. However, I showed them what I was doing with their product and they granted me a Non-profit license. They seemed to be very amenable to making concessions in my favor. And even if they weren't, it's not a life and death situation for me. Y'know what I mean?

      Most people, in most cultures, in most ages, will tell you that stealing is wrong. But thieves will generally follow with why it's OK for them. It doesn't matter if it's pirating software, stealing bread or taking someone's life. The vast majority of the ills of any culture fall under the heading of 'a feeling of entitlement'. The question always remains, are they really entitled; to the software, the bread or someone's life? In most cases, it's still no. But there are reasonable exceptions.

      That's my story and I'm sticking to it. 😉

      posted in SketchUp Discussions
      Phillip HP
      Phillip H
    • RE: Whoohoo! Just got accepted: SketchUp Pro Non-profit program!

      I've been playing with the basics. I need a triangulated support strategy to rigidly attach the bike frames to a floor frame made up of aluminum ladder segments that are bolted together. Because the idea is to keep as much floor accessible as possible (for sleeping), I need something like a space frame arraignment to keep everything rigid.

      I know that this doesn't have much to do with modeling, but there are some engineers and designers that visit these pages. I hope this isn't too far off topic.

      I found some plumbing patches that bolt onto water pipes. They are rubber-lined and come in a variety of sizes and configurations. Not too difficult to model. So I have been playing with this idea, but I wondered if anyone had any suggestions.Kit.jpg

      posted in Newbie Forum
      Phillip HP
      Phillip H
    • Whoohoo! Just got accepted: SketchUp Pro Non-profit program!

      Let people say what they want, but Sketchup and Trimble are a great combination. Trimble has graciously allowed us to use Sketchup 2015 Pro through their Non-profit program for the development of our latest efforts to benefit the homeless, the poor and the disenfranchised. I'm not that great with Sketchup. But with your help, I am improving. This will be my main platform for developing our new project. Utility Velomobile/Shelter

      Mainly, my wife Shirley and I minister to the homeless; in food, clothing, blankets, whatever we have. The neighbors also give us things when they clean out their closets and we distribute it in the homeless camps that surround us. I've been building 1 and 2 person shelters out of donated Coroplast to sleep in so at least a few won't freeze (here I used Sketchup for the cut-out dimensions). Emergency shelter for the homeless

      Life in the street is really hard. But it is really hardest on single moms that find themselves with no place to go. That's where I came up with our latest idea. A vehicle that doubles as a shelter. Most of these people need to be able to get to court, the clinic, the soup kitchen and various community based ministries that attempt to help them. Most of them have no transportation and no place to keep their 'stuff' when they need to make an appointment. I would like to change that.

      It is a tragic situation that in more and more municipalities, homelessness is being criminalized. The city of Houston (where we live) has even gone to great lengths to criminalize even feeding the hungry. Currently, the city requires that you run a commercial kitchen with all the licensing, permits and inspections and all the overhead a brick and mortar operation entails, to feed a homeless or poor person. Not only that, you must apply for a 'location' from which to distribute. One guy drew the steps of the city library, as if the homeless were allowed to congregate there. They know better. They get arrested, then pardoned, then dumped outside the city limits with nothing and no place to go. If you get caught feeding them, the city will write you a very expensive ticket. http://www.chron.com/news/houston-texas/article/Proposed-rules-safer-food-or-criminalizing-3387193.php

      I have included a concept drawing for our latest project. It is a utility version of a weather-tight Velomobile, (see https://www.facebook.com/groups/15644592486/) based on donated bicycles, recycled Coroplast, converted weed-eater and leaf-blower engines for power assist and salvaged aluminum ladders. I wanted to design something that could be assembled with zip-ties, minimal hardware and only using hand tools. No cutting or welding required. We calculate we can get about 150 miles per gallon and a cruising speed comparable to street level traffic; about 30-40 miles per hour.

      We are in communication with a number of local ministers to acquire donated bikes and recruit youth ministries to assemble the Velomobiles. Meanwhile, I have been trying to get the local cycling community involved. There have been 23 cycling fatalities in Houston (mostly hit and run) over the last five years. There has been only one prosecution and hardly a ticket written, I think they might have a vested interest in getting a larger Human Powered Vehicle on the road and I could certainly use their support and expertise. http://www.houstonchronicle.com/local/dying-to-ride/

      This is only the concept drawing. I borrowed the bike and the articulated dummies from the 3D Warehouse as a starting point. The individual models for power transfer, power assist, steering, ventilation, controls systems, electrical, lighting, etc., are still in development, with different drawings based on donated equipment and materials. There will need to be different drawings for each different set of matched bikes too, according to their size and dimensions. I intend to use 3D printing to custom produce the latches, hinges and various other custom parts; something I could not do without the Pro license.

      Anyway, I just wanted to thank Trimble, the Sketchup Pro Support Team for their largess and all the people here at SketchUcation for the helpful tips and how-to articles. This entire project will be developed and modeled in Sketchup and with your valuable assistance. So again, thanks!

      posted in Newbie Forum sketchup
      Phillip HP
      Phillip H
    • RE: SketchUcation 3D Viewer (formerly the '[ignore]' thread)

      Rich, again, this is very impressive work. Kudos. This is a regular stop for me now. I can't wait to see how this develops.

      posted in Newbie Forum
      Phillip HP
      Phillip H
    • RE: In memoriam

      They just killed the gunman that killed the French policewoman too. The two cases are related

      posted in Corner Bar
      Phillip HP
      Phillip H
    • RE: Portable Workstations for Sketchup

      You may wish to bookmark http://www.notebookcheck.net as it allows extensive comparisons and benchmarks. Here is the info on the 'debacle' graphics chipset: http://www.notebookcheck.net/AMD-FirePro-M4100.104958.0.html

      Good Luck

      posted in SketchUp Discussions
      Phillip HP
      Phillip H
    • RE: SketchUcation 3D Viewer (formerly the '[ignore]' thread)

      First of all, wow. Your work here is very impressive, though that seems an understatement.I realize that I'm a newbie round here, but I thought to contribute a little.

      I'm viewing these on an HP Elitebook 8440p Core i7 M620 @ 2.67GHz laptop with 4GB RAM and Intel HD graphics, Win 8.1 Pro 64 bit and Chrome Version 39.0.2171.95 m in 32 bit mode. Display of models is very fast, though there is some latency in the rotation of models. I have just read the entire thread and I have noted some characteristics of the zoom function that hadn't been mentioned. Don't know the capabilities of WebGL. But I thought I would throw this out there anyway.

      Earlier models in the thread seemed to limit zoom when I ran into a surface. Later, once I zoom out, I could not zoom back in to the initial scale. I would have to restart the image to reset the scale. I could however alternately rotate models off center and 'walk' them past these limitations and close enough to move sideways past the outer surface and see the inner surfaces. I found this ability desirable because it more closely resembled native SU views (that's just me). Another item of note is that zoom is not relative to the cursor position within the frame but seemingly relative to the center of the frame instead. Not criticizing mind you. Just noting a few things that differ from native SU behavior.

      Absolutely stunning work so far. I hope these observations are a help to your efforts.

      posted in Newbie Forum
      Phillip HP
      Phillip H
    • RE: What's your beginners tip?

      To be filed under, "The blind leading the blind"; a beginner's advice to beginners.

      Having started learning SU solo, a very trial and error approach (mostly error), I found I spent more time fixing mistakes than I did on modeling or learning 'best practices'. My tip is simply this: Learn from the people who have gone before you. Stick to the basics first. Actually DO the tip or exercise you read. Rinse and repeat as necessary. Knowing is doing and doing is knowing. Your skill level will advance much more quickly if you do. Mine certainly has.

      As I post this, I am going back through my models and applying what I have learned here. My hat is off to you SketchUcation instructors and old hands. Lot of good stuff on these pages. Thank you for your contributions.

      Phillip

      posted in Newbie Forum
      Phillip HP
      Phillip H
    • RE: A Welcome Message to New SketchUcation Members

      Hi All,

      Thanks for the warm welcome and all of the informative posts. Greetings from Houston, TX. This being my first post, so I thought I would share a little. I have worked or dabbled in a little bit of everything it seems. I'm an old man with a young kid inside.

      Started with computers building Motorola, Zilog and various other 'computer on a chip' kits, mainly playing with 6800 and z80 series chips sets. Did a lot of machine code programming with dedicated microprocessor stuff from a hex pad. My how things have changed.

      These days I'm learning to use SU to plan and build projects for the needy. My last project was an emergency shelter based on Paul Elkins plans found here: http://www.elkinsdiy.com/stationary-shelters/homeless-emergency-shelter/ My material and size requirements differed from the original so I had to make some adjustments.

      I claim an intermediate user level but that might be an exaggeration. Though I can get around in SU, I have a lot to learn and will share what I can. I look forward to stealing all your ideas. 😉 Thanks in advance.

      Phillip

      posted in Newbie Forum
      Phillip HP
      Phillip H
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