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      Truespace Animation

      Watching Ignoring Scheduled Pinned Locked Moved Corner Bar
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      Juju, I think you are probably correct in your concept of what real time rendering means is this case. Here is a link to an almost identical scene as the first animation, but the shadows are clearly there in the first part of animation, which I think shows it is rendering with shadows rather quickly. http://blip.tv/file/1144509
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      Microsoft counters Google Sketchup

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      MALAISEM
      How intuitiv is SU, compare to that huge drawing monster. Really impressive, but like others friends , the GUI is so rich that you sink and hardly swim between the features.. Let me back to SU6 , even SU 7.... MALAISE.
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      Sketchup 7 by BaseCamp 08

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      D
      @unknownuser said: ..and, guess what the top feature highlights will be: some greatly improved features for google warehouse and google earth!!! many new and ultra cool styles!!!!! I have to agree with numerobis; I kind of think google will focus on unimportant aspects like these -- things that fit into the larger 'google' world, but have little value for SU as an individual program. SU 6, for example, was a letdown. I don't care for layout and the line types are a waste of time. What else did it add? They talked a lot about improved ruby support, or something, but I haven't seen the improvements they said would happen because of that [Can any of you programmer-types comment on this at all?] SU is an amazing program for what it is and they should highlight that. While a very basic rendering engine for quick light studies would be nice, it would be a waste of time to include anything more than that, as there are so many great choices out there [free and otherwise]. The silly line types they've added feels to me just like a tacky photoshop edit -- hopefully they won't waste development time adding to that. This is what I would love to see: multi-core support better efficiency at handling large models a 'loft' feature the shadow glitch to be fixed These, I think, would fundamentally improve SU and its usability. While there are other things that I feel would be important to add, most of these can be found in the great rubys that have been coming out lately [think bevel, subdivision, ffd, etc.] If anything it would be nice for google to incorporate some of these plugins and clean them up a little.
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      Hexagon polygon reduction tool

      Watching Ignoring Scheduled Pinned Locked Moved SketchUp Discussions sketchup
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      GaieusG
      Thanks, I'll have a look.
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      Extract and manipulate lines in Photoshop

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      Thanks for the ideas. I will definitly try them. Canoek, your version is really neat.
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      Modeler for curvy shapes

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      jujuJ
      Thx for the heads up Phil, I'm sure a lot of people could find this useful.
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      Modeler for curvy shapes

      Watching Ignoring Scheduled Pinned Locked Moved Newbie Forum sketchup
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      GaieusG
      Wow, despite of the polycount it could still be a very handy program! Thanks Phil (and of course, welcome to the forums though I see you haven't just recently registered) I think you should also post this in the Hardware & Software section.
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