Forgive me if I repeat anything else already posted. I know this is only my second post (I think) since joining this site, but I read almost everything in here! I'm kind of shy! Please don't diss me for this post! I apologize if I post anything that might be confusing too. I have a comprehension disability and sometimes don't explain myself well. ><
I have been using Sketchup since 2006 to create content for Virtual Worlds. I have learned that Sketchup was not made for this type of modelling, and am extremely grateful for all the developers (and people outside of this forum) who create plugins and other sources to make the use of Sketchup go beyond what its original intention was for. I started with Sketchup 5 when it was owned by @Last Software. I was hoping that when Google bought it, it would be advanced more and have more opportunity for its use.
I was hoping Google would make Sketchup compete with the likes of Blender, Gmax (at the time) and 3DS Max. I own AutoCad (old one & yuk) and saw Sketchup to be more user user friendly. In my growth from making floor plans to 3D content for virtual worlds, I had hopes that Sketchup would add more to this product to reflect what the future use of its program would be used for.
So far, it seems to me that Google has ignored an opportunity it could compete in. (Just my opinion folks)
This is the only modelling program I am comfortable with, but without Google making efforts to enhance Sketchup, I feel like they are ignoring an ever growing market. If they took me (and other 3D VW content creators) seriously, then how can I take them seriously? I would buy the Pro version in a heart beat if they finally decided to take the market I am (and others) in seriously. By the time I am done buying plugins for Sketchup, I might have been able to afford Bonsai3D or put away for 3DS Max. (OK, that was just a rant!)
Sorry for my venting, I just want Google to know how important Sketchup is to us faithful users. I know I could "go somewhere else" but I really do love Sketchup for its unique and user friendly ways. Not to mention that I am stubborn and don't want to learn anything else! lol!
I've been told to learn Blender, but I just plain don't want to! I love Sketchup.
My wishlist for Sketchup:
-
Expand the entire program to be Virtual World friendly, not just for architects and engineers.
-
PLEASE enable a new manner of applying textures to non flat faces. For example, apply a texture to a sphere or orb with no distortion. Something in the program can be told we are apply a texture to a round surface, and not a flat one.
-
Know what the texture perimeters are. Clarification: No matter what size a texture is, it is usually square, and in most occasions, Sketchup knows the 4 points of that square texture and has the pins on them in the correct position when clicking on a face to position said texture. However, I have come across instances where the pins are not aligned with the borders of the texture. Never have figured out why. Just asked myself "why does Sketchup do that? Why isn't it recognizing the perimeter of this texture?"
-
Corner to corner application of a texture. For example, I create a wall. I apply a brick texture to it. As it works right now, the texture is applied in a manner that does not follow the lines of the face being applied to. A texture is applied with no regard to the face. The texture, if right clicked on, shows up halfway through the face, instead of aligned with it. So, for instance, If I apply a brick texture to a face, the texture itself should apply itself from the bottom left corner of the face, matching the bottom left corner of said texture. Whether it tiles or not is not important, as we can fix that to the size we want. (Did I just confuse you all?)
-
UV mapping.
-
Poly statistics. I understand that the model info shows faces, edges and such, but I need a REAL computation of what the file size of my mesh is when I export it to say, .dae. If a 3DS Max user puts my dae model from Sketchup into MAX, they see more polys than I do in SU. (not sure why. I'm not savvy on that type of thing.) Sketchup is perfect for making low poly meshes, which is needed for VW environments, but what I see in Sketchup compared to what actually gets exported, are 2 different things.
-
No more double faces. Unfortunately, Sketchup makes decisions for me that I don't know about. I would like to be warned when a face will be created upon a face that already exists. I'm not even sure how this happens. As I said before, I am not a noob at using Sketchup, but still find this happening for reasons I cannot figure out.
There are probably more wishes I have but can't think of them at the moment, and I hope no one is offended by my post in any way. This is just my own opinion and wishes. Yes, I could go to some other program that fits my needs, but I really do love Sketchup and just want to see it, or even a separate, new version of it for these needs, to be a part of the market and area that I use it for. I'll even volunteer to do product testing!
If I have missed anything that Sketchup has to offer, please let me know! Right now I am using free version 8.0.4811. I spoke to a SU rep about the Pro version about a year ago, but could not see where the Pro version would benefit me in what I do. (compared to the free version) I'd love to hear from Pro users if there is anything it has to offer that I didn't see!
Don't throw tomatoes! I can make sauce with them!