quick update ... 

nice renders... 
I especially like the mood of the kitchen scene...
only crit would be the grass that appears to be somewhat flat ( could benefit from some photoshopping) and the repetitive plants in the exterior render...but that's just nitpicking...
what is the IOR of the glass ? ( I find it right for this scene and since I'm still searching my settings on this type of renders ...)
when ( for a few seconds only ...) you're still in orbit mode / missing your mouse, while walking outside your office ...
makes you realise it may be the time for a break ...
boards updated ... 
still got some work to do on the living room ...


had to model this for a client today . modeling is based on photos and a few key dimensions on the STUV site so I guess it's not as accurate as it could be ....
hope it'll be useful to some people here ...

thanks for the link...I just started a few weeks ago investing the matte painting field...lots of things to learn for post work in there ...
agree with you about the range of colored greys ...
only now do I realise the mood implied by my scene is not exactly what I meant it to be ...
anyway here are 2 more renders...
I suspect them to feel somewhat cramped with so many things crammed in so little paper space ... waiting for comments on these...
thanks to Kwistenbiebel for the plants, Bytor for the armchairs and Urgen for the hofner bass in the music studio space...


thanks for your comments ...
yes I admit I somewhat applied too much blur on the entourage ...actually I find it quite difficult to have people sit well in the global picture ... no matter what I try they always look goofy...I'll try to have another take on this part.
if you have some tips to share on this subject...
as for the color scheme, beeing raw concrete and light grey tiles I find it difficult to make it different ...in fact I already tweaked the picture with a yellowish filter and played with the levels...maybe not enough...
back to work...
nice curves...
your works makes me think of some eartships done by Michael reynolds...
refreshing ideas
first presentation board done today...
hopefully I'll stop beeing shy and submit some others in the next few days... 
many thanks to bytor for his armchair and the table
the usual suspects were involved in this work (SU/KT/PS)...
(after a few months spent with KT I'm still amazed at things it can do ...)
if some find the tree pattern somewhat interesting it can be found there :
http://www.bittbox.com/freebies/free-vectors-tree-silhouettes/
(lots of goodies on this site btw ...)

for those interested in brushes for their post prod work, these two sites are a goldmine ....
(tutorials are nice too)
http://www.bittbox.com/
http://www.brushes.obsidiandawn.com/brushes.htm
hope it will be useful for some people here... 
amazing technology...definitely could have some use of this...
there seems to be some more info on his site but you have to patient since it's a 20mb pdf with a slow bandwith...
http://www.faculty.idc.ac.il/arik/
thanks for the link
yep...same problem here...
on a side note I'm not a rapid share subscriber and won't bother to (only to DL a single component...)and since we have the convenience to upload our work on the SCF server I think it's easier for all of us ...sorry if I may sound harsh...I don't mean to... 
best regards
hope so ...you're the one who made me discover sketchup 2 years ago with your recording studio design forum ... 
glad to see U there
first post here ...after weeks of lurking 
thought I could start to share some things I made, hope some of you will find this speakers useful.
btw critics and comments welcome......

Download Model Here
thanks for the link ... for those interested in more sketchup work,you can download the construction drawings on each project page...lots of interesting stuff.
also there was a good coverage of this exhibition on both treehugger.com and inhabitat.com if you want to see more pics ...
thanks for your input ... guess I'll have to spend some more hours to grasp all those subtleties ...
yeah right ... did it too to understand ...allelujah ...I can see the light now...
I didn't really used this SU feature until recently ( it all started with the " wall thickness and components cutting holes " post by Gaieus actually ...)
thanks to you for making it clear, you both made my day ...
many thanks for your help . ( but I still can't understand why it didn't work right the first time - and didn't manage to do it right by myself...I will have to check it again in my free time to clarify this issue ...)
