wow at least you have put nice translation there soviet.
Posts
-
RE: Give it some lick
those last two images are good. can you tell us woh you modelled them and what renderer did you use.
-
RE: Making Cartoon characters
love this thread pete. go ahead and keep updating it.
-
RE: Morning glow
here is a render set. this time i removed the masked, changed the pillow and the chair. i also added some features on the wall.
-
RE: Morning glow
chavinskee, its a big file and i cant share coz there are some components and texture there which are copyrighted. but i can share my carpet whish i have done together with displacement.
http://rapidshare.com/files/115257187/Nomeradona_carpet.rar.html -
RE: New concept of Saigon Bus Station
huy,
very nice em oi. love the presentation.
-
RE: Morning glow
thanks kwist for your complement,especially from you whom i consider king of different rendering engines. ok will bear in mind to use 700. thanks for the tip.
-
RE: Morning glow
scott, yeah the engine with IR + Photon map seems interesting im trying it.
dylan, thanks for your comment. i think vray 4 su is like photoshop with tons of tools and commands. if you are beginner, just lookin gon them, you just dont want to touch them anymore, but once you have the initial knowledge and concept, then its different story. on the other hand like photoshop, you dont need all this commands to produce good render. those commands are for different walkarounds.
i guess podium has the simpliest command window, the learning curve is so quick. because of this its perfect with sketchup. therefore for beginners i always recommend podium, but for those people who like some more, (displacement, hdri, animation, etc) then start thinking the vray or other rendering engines like maxwell or fryrender. now do i know a lot of stuf in vray.. oops certainly not at all. just this week, i have found a lot of stuff on this test render.
-
RE: Morning glow
thanks scott for your reply. as for render engine i ussually use IR+LC. wow thanks man, i was surprise to know IR+Photon. thanks for sharing it. i havent tried it really.
-
RE: Morning glow
thanks guys.
scott you have good point there, at the moment the noise setting is 0.005 once i put it .001 it will be much better but render time will be 2 to 3x longer. quiet right blurry reflections will be noisier specially when the view is cloer to the horizon line.
-
RE: WORSHIP series
updating this with another finished painting before. i treated the surface with mixed media paste to create texture before painting it.
-
RE: Vray Sketchup Shadow problem
my quick guess is you are using IR as primary engine. if you will use QMC you wont have those thing, but QMC will take long time to render. one of the thing that you can do is increase the min and max rate. or increase the hsph subdivision and samples. see what will happen.
another minor thing, in your QMC sampler decrease the value from default 1 into say .85- or .90, the darker tones will be lighten up a bit so the effect of blotches will be lesser.
I notice your shadows are sharp. under the vray sun parameter, increse the size of your sun and you will see you will have softer shadow.
-
RE: Vray for SketchUp? - A Black Art?
if the vray physical camera is on and less value for your rectangular light. you wont really see them. physical camera works together hand in hand with the the vray sun. if you are using night scene better to turn off the physical camera. all lights (omni or point lights, emmisive and rectangular lights will appear)
if you insist in using the camera try lowering your fstop value, decresing the shuterss speed or even makign your ISO higher, but lo be careful because if your using ISO more than 800, the image will become noisier.
-
Morning glow
i have been idle in viz for the last 4 to 5 months and been busy with other discipline. i guess im rusting. i was struggling to be back on the groove again and some commands which i usually know need to be recalled. just want to share this new one here as part of what i called regeneration stage.
i have done this in vray for sketchup, balancing between the use of vray sun and vray camera. carpet using displacement with an edge length of 1 but with higher subdivision @500.
post processing using diffuse light filter in PS over an image post process in vray using "color curve correction" on the final rendered image.
-
RE: Could not resist
beautiful.. the motion of coming up from the surface has been captured nicely.
-
RE: Reasons....
hahaha... nice one, i will stick this in my art room. my students will love it. thanks kwist.
-
RE: Fry- Indigo- Vray- Kerkythea- Maxwell- Podium (added page2)
kwist,
that last podium render... WOOWWOWW. how much more now when the V2 is release..