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    πŸ”Œ Smart Spline | Fluid way to handle splines for furniture design and complex structures. Download
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    Posts

    Recent Best Controversial
    • RE: White House (Updated)

      you might want to use shift lens of the vray physical camera.

      posted in Gallery
      N
      nomeradona
    • RE: Some Interior Rendered Vray Sketchup

      @olishea said:

      i missed these! fantastic. the mixed media style really stands out. keep up the great work nomer and thanks for your great website! i agree with sid, the renders are unmistakably yours! πŸ˜„

      probably you did because these were rendered long time ago oli.. πŸ˜„

      posted in Gallery
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      nomeradona
    • RE: Some Interior Rendered Vray Sketchup

      @cmoreink said:

      I like your WC render, the floor tile under sink looks really good, but it might be to glossy (slippery) for a real world, but who doesn't like a bit of BLING BLING πŸ’š these days!

      hehehehe i like bling blings...

      posted in Gallery
      N
      nomeradona
    • RE: Some Interior Rendered Vray Sketchup

      @tomijrinne said:

      Hi! Can you give me the values of those rendering options? Like snapshots or something. It would be great! You don't have to, but it would awesome!

      -Tomi R, Finland πŸ’š

      honestly these are rendered a long time ago. will still see where the files are. πŸ˜„

      posted in Gallery
      N
      nomeradona
    • RE: What’s going on with HyperShot?

      seems to me they stop offering beta testing for hypershot. not bunkspeed seems concentrating with hypermove. before beta for hypermove is difficult. you need to go and contact someone.. now to my surprise you have can just download the trial for 30 days directly this year.

      posted in Extensions & Applications Discussions
      N
      nomeradona
    • RE: The queen is hot, so get it on...

      digital DADA... dadadadadadadadadaadadada... πŸ‘ very unique.. keep going.

      posted in Gallery
      N
      nomeradona
    • RE: DOF- V-ray for SU

      congratulations stefan. this is one of the difficult thing to achieve in vray SU.

      posted in Gallery
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      nomeradona
    • What’s going on with HyperShot?

      i just read a very interesting blog this mornign concerning hypershot..what do you think?

      http://develop3d.com/blog/2010/01/bunkspeed-the-future

      posted in Extensions & Applications Discussions extensions
      N
      nomeradona
    • RE: SketchUp to 3D MAX

      there is a new extension for max2010 that could import skp now.

      posted in Extensions & Applications Discussions
      N
      nomeradona
    • RE: SketchUp-LightUp-Unity first try

      excellent excellent. very nice visual presentation. any clients can apprecaite such kind of presentation.

      posted in Gallery
      N
      nomeradona
    • RE: Interiors Renders...Update

      wow looks like vray max quality.. excellent teo..

      posted in Gallery
      N
      nomeradona
    • RE: Quick and Dirty WIP...very raw + V2

      so far so good.. except im mistified with the flooring on those last two renders. there seems some alteration of dark values...

      posted in Gallery
      N
      nomeradona
    • RE: Some of my SU + KT works

      whow.. excellent render wawo.. nice job with KT.

      posted in Gallery
      N
      nomeradona
    • RE: Podium VS IDX Renditioner VS Twilight. Which To Buy?

      I will definitely recommend podium it easy to use.. an still wait perhaps for the Podium V2.. sepo's sample Beta render in the gallery is very respectable.

      posted in Extensions & Applications Discussions
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      nomeradona
    • RE: Quick and Dirty WIP...very raw + V2

      @sepo said:

      Here is same render with Podium V2 Beta. PP only vignette and reduced size. I did not do anything to the model but point and shoot. Will explore later new material editor.

      http://i965.photobucket.com/albums/ae136/sepo100/test.jpg

      podim V2 beta 😲

      posted in Gallery
      N
      nomeradona
    • RE: Arch Vis!

      excellent work seabass. the rendering is fantastic. a minor comment. the tiling of stone is very obvious.

      posted in Gallery
      N
      nomeradona
    • RE: Model this: Popeye

      hi pete, after seeing your mini tut. suddenly my interest in really modelling organic shapes with SU has came back again. thanks for that tutorial and inspiration.

      one noob question. i like that mini tut in gif. how did you do that. did you just capture and save them as gif file. i think i prefer doing that...

      nomeradona

      posted in Gallery
      N
      nomeradona
    • RE: Model this: Popeye

      @d12dozr said:

      Hi Nomer,
      ...TOS = Tools on Surface, SDS = Subdivide and Smooth, FFD = Free Form Deformation?, JPP = Joint Push Pull. All the plugins should be found by searching here

      Any chance we could get you to make a screencast on one of your characters, Pete? Doesn't even need sound, just the workflow πŸŽ‰

      hi thanks d12dozr.. actually i know them after lookin on the pluggin forum. my point really was not an inquiry but rather on using the actuall pluggin name rather than the acronym for the sake of new guys who visit this threads.

      posted in Gallery
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      nomeradona
    • RE: Model this: Popeye

      but for the sake of modelling i think thats the reason why they called this a challenge. i think its not just about the workflow but the adventure, challenge and discovery involve.. btw i begin to like blender.. though the progress is still slow.. so its your fault michalis and your preaching in the pulpit... πŸ˜‰

      posted in Gallery
      N
      nomeradona
    • RE: Model this - a simple cube

      this is interesting.. can you please specify the step by step procedure you use... you gai..really makes my day today. πŸ‘Š

      posted in Gallery
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      nomeradona
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