sketchucation logo sketchucation
    • Login
    1. Home
    2. Nicholas Phelps
    3. Posts
    ℹ️ Licensed Extensions | FredoBatch, ElevationProfile, FredoSketch, LayOps, MatSim and Pic2Shape will require license from Sept 1st More Info
    N
    Offline
    • Profile
    • Following 0
    • Followers 0
    • Topics 1
    • Posts 36
    • Groups 1

    Posts

    Recent Best Controversial
    • RE: LumenRT 2015 SU 2015 ready

      Pixero, the lighting you are seeing in the videos is 100% real-time. There is still the option to bake the lighting for even better quality.
      In terms of pricing, if you get LumenRT 4 today with maintenance, you will get LumenRT 2015 free.

      posted in Extensions & Applications Discussions
      N
      Nicholas Phelps
    • RE: LumenRT 4

      Hi Jay,

      Sorry I missed your post. I'm not sure I understand your problem with the underwater lights, but the answer to your question about visible lights is to turn on the light flares in the scene settings.

      posted in Extensions & Applications Discussions
      N
      Nicholas Phelps
    • RE: LumenRT 4 trial issues

      Are you able to export simple scenes?
      Do you have any other plug-ins that might be conflicting with LumenRT?

      posted in Extensions & Applications Discussions
      N
      Nicholas Phelps
    • RE: LumenRT 4

      You don't need the Publisher to export stills or animations. If you right/long click on the Play movie icon, this brings up the export movie icon. It's also on the Timeline bar.

      posted in Extensions & Applications Discussions
      N
      Nicholas Phelps
    • RE: LumenRT 4

      Deal! πŸ˜„

      Send me a PM with your e-mail, and I'll have someone prepare a copy for you.

      You're a smart businessman πŸ˜‰

      posted in Extensions & Applications Discussions
      N
      Nicholas Phelps
    • RE: LumenRT 4

      dtrarch, can you provide the scene? We haven't found any scenes that crash SketchUp once the Fast export option is disabled.
      Thanks!

      posted in Extensions & Applications Discussions
      N
      Nicholas Phelps
    • RE: LumenRT 4

      @dtrarch said:

      No sale here I am afraid.
      dtr

      No problem! πŸ˜„

      So, where does it crash? Inside of SketchUp, or is it inside of the LumenRT real-time playback? Your video board should work just fine.

      Thanks for getting back.

      posted in Extensions & Applications Discussions
      N
      Nicholas Phelps
    • RE: LumenRT 4

      dtarch, did you try disabling the Fast Export option?
      Can you tell us what your GPU is (video board)? It's not listed in your system specs above.
      Thanks!

      posted in Extensions & Applications Discussions
      N
      Nicholas Phelps
    • RE: LumenRT 4

      dtarch, sorry to hear that. Not sure what size your scenes are, but if they're large, did you try disabling the Fast Export option?
      If it crashed in SketchUp, then that option should fix it (you should have had a popup informing you of this fact).
      If it's GPU, please detail your GPU.
      Also, can you provide one of your scenes so we can see what is going on? Thanks.

      posted in Extensions & Applications Discussions
      N
      Nicholas Phelps
    • RE: Lumen RT 3, great features

      A nice video of a beautiful property created with LumenRT 3:
      http://www.youtube.com/watch?v=JY6V5r-G8H0&list=UUSpCGEHO1nB5d6N9Qmzl37A&index=1&feature=plcp

      (c) Daniel Hensley

      posted in Extensions & Applications Discussions
      N
      Nicholas Phelps
    • RE: LumenRT Microsoft C++ Visual Runtime Error - PLEASE HELP!!!

      The problem is caused by the way Ruby handles memory in SketchUp (the problem is Windows only). Ruby runs in a 32 bit process, even if SketchUp itself is running in 64 bit, and if too much memory is allocated inside the Ruby script, Ruby crashes. It's totally unpredictable, and a known issue, apparently 😞

      We are circumventing this problem in LumenRT 3 by creating a new (slower) export mode that does not allocate any memory inside of Ruby.

      In the mean time, try reducing the size of your scene as much as you can.

      posted in Extensions & Applications Discussions
      N
      Nicholas Phelps
    • RE: Eon Software - Great Company

      First of all, thanks for the kind words about e-on and our products.

      Kwistenbiebel, can you tell me what platform you are using LumenRT on? Also, does SketchUp crash with all scenes, or only certain specific scenes? If it's only certain scenes, can you send them to me?

      Thanks for your help.
      Nicholas

      posted in Extensions & Applications Discussions
      N
      Nicholas Phelps
    • RE: LumenRT 2 Released

      LOL πŸ˜„
      Ok, I'll pass the contact info you sent me by PM on to the guys who take care of our beta program. They'll get in touch with you with the required paperwork. Thanks! πŸ˜„

      posted in Extensions & Applications Discussions
      N
      Nicholas Phelps
    • RE: LumenRT 2 Released

      LOL Thomthom - you should join our beta team! πŸ˜„

      To answer your question, it's a generic problem that probably affects a majority of "large" models (in terms of surface area) with low polygon counts - in your case, both of them; But it is the house with the long beams that enlightened our developers πŸ˜„ It's not a bug, but more a "caveat" in our optimization strategy, that they are rectifying now.

      They're working on a fix that should speed things up quite dramatically!

      Thanks again!
      More later πŸ˜„

      posted in Extensions & Applications Discussions
      N
      Nicholas Phelps
    • RE: LumenRT 2 Released

      Thomthom,

      Thank you very much for providing the models you sent us. I passed them on to our engineers, and they have been able to identify the cause of the slowdown and are working on a solution. It is the long beams in your model that pointed them in the right direction! πŸ˜„
      Hopefully, we will have an improved version soon πŸ˜„

      Kind regards
      Nicholas

      posted in Extensions & Applications Discussions
      N
      Nicholas Phelps
    • RE: Lumen RT Plugin not working

      I think it has to do with your browser settings. Not sure, though, sorry.

      posted in Extensions & Applications Discussions
      N
      Nicholas Phelps
    • RE: Lumen RT Plugin not working

      Do you have other plug-ins inside of SketchUp? Is JAvascript disabled by any chance? I've heard of possible interactions with JS...

      posted in Extensions & Applications Discussions
      N
      Nicholas Phelps
    • RE: Lumen RT Plugin not working

      Maybe a bad download. What happens if you have nothing selected in the scene when you invoke LumenRT?

      posted in Extensions & Applications Discussions
      N
      Nicholas Phelps
    • RE: LumenRT 2 Released

      Do you have an example so show your problem?

      posted in Extensions & Applications Discussions
      N
      Nicholas Phelps
    • RE: Lumen RT Plugin not working

      Re 32 vs 64 bit: That's not a problem, since LumenRT is launched as a separate application.
      I don't understand the cause of your problem.
      To clarify, does the LumenRT interface appear inside of SketchUp, when you select it from the plug-in menu or click the LumenRT icon?

      posted in Extensions & Applications Discussions
      N
      Nicholas Phelps
    • 1 / 1