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    muhku

    @muhku

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    Latest posts made by muhku

    • RE: How to show "hidden" geometry as actually visible?

      Hi, golden thanks for the tips & suggestions! I really appreciate this. I never realised that you could hide the rest of the model while editing or tag doing that to a hotkey. That really smoothened things out and was exactly most of what I was doing with the hiding. πŸ˜„

      This looks like a good forum, I'll be lurking around... πŸ˜›

      posted in SketchUp Discussions
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      muhku
    • RE: How to show "hidden" geometry as actually visible?

      Ok. Thanks TIG!

      posted in SketchUp Discussions
      M
      muhku
    • RE: How to show "hidden" geometry as actually visible?

      @tig said:

      When hidden geometry is set to be seen in 'View > Hidden Geometry' it will always be a 'ghost' - this is not changeable.

      All right. Thanks for the info. Could this be manipulated with a script though? I didn't find any which do this.

      @muhku said:

      IF you made a set of layers paralleling your main layers - e.g. BLDG and BLDG-HIDN; and have the '-HIDN' ones all set 'OFF'... then you can quickly 'hide' an object by selecting it and assigning it to a '-HIDN' layer - via 'the Entity Info' dialog OR even quicker using the 'Layers' toolbar dropdown list [e.g. if you put the layers-toolbar in the top-bar].
      You can easily view/hide objects on any '-HIDN' layer by switching it on/off, in the Layers Browser pane.

      You can also use Scene-tabs to control layers' visibility.
      Make two that only changes layers and doesn't affect camera, style etc - that can have the '-HIDN' layers 'ON' and 'OFF' respectively.
      Then depending on which Scene-tab you click the objects will appear in full Technicolor... or become hidden...
      Your main Scene-tabs can of course have whatever views, layers etc you want, and clicking on those brings whatever you want into focus/visibility... Use the other tabs whilst modeling...

      There's some ideas... I could to either of these, but it seems that in both cases I would lack the ability to do this with hotkeys, since it doesn't seem to be possible to add a shortcut to toggle a specified layer's visibility. We're talking about quite fast modeling, and I would have to repeat this procedure a lot, so it counts. πŸ˜‰

      I could set up 2 scenes and use the next and previous scene hotkeys to cycle between them. Then I would need to get rid of the camera rotation thingy which SU likes to do when you change scenes. And again, no hotkey for assigning an object to a specific layer...

      posted in SketchUp Discussions
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      muhku
    • RE: How to show "hidden" geometry as actually visible?

      Thanks for your concern, and the reply, TIG... however it doesn't answer the question. The model which I'm doing is as such: I have a lot of groups on the same layer and a lot more to come. I'm modeling a part of a city and so all buildings must be on the same layer, and there's a lot of them. I find it useful to group&hide the buildings which are ready, because it saves on comp resources thus making modeling faster.

      You are correct in saying that hiding things can cause a lot of mess, but not if you only hide complete groups (in this case, blocks in the city). It saves a lot of time compared to changing the layer of the object each time in entity info... and you can bring them up with a hotkey if you need. It's pretty simple & fast, and when done like this, there is no mess in my model. Would be a lot more messy and complex if I used layers for this...

      What I'm actually looking for is just a way to control what hidden objects look like when the "show hidden geometry" button is on. If there is such a way.

      Now that I said it like that it does sound a bit trivial. πŸ˜„ But if there is such an option, it would be useful.

      posted in SketchUp Discussions
      M
      muhku
    • How to show "hidden" geometry as actually visible?

      Hi all!

      I tried searching the web + this forum but didn't find an answer to this so here goes...

      I've been using the hidden geometry toggle tagged to the 'H' key - thus hiding objects and unhiding them with a press of a single key. I find this really useful when doing really large models. You can hide the things you have ready with a quick hotkey and bring them up if you need it. However, SU doesn't actually "unhide" them, it just shows them as transparent faces filled with a grid. Therefore, if I need to edit something that I have hidden I have to unhide it first.

      So what I'm asking is: is it possible to make SU actually show the hidden geometry as "visible", as if they were not "hidden" at all? Or to toggle the style in which the faces are shown (didn't find any in SU styles window)? Is there perhaps a script for doing this?

      I know I can just unhide them, but if I do that, then it seems that there is no quick way to hide the same objects again save selecting them all (there's many of them so this isn't an option). Also using layers for this doesn't seem very efficient.

      Thanks!

      posted in SketchUp Discussions sketchup
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      muhku