sketchucation logo sketchucation
    • Login
    1. Home
    2. markgmajewski
    ℹ️ Licensed Extensions | FredoBatch, ElevationProfile, FredoSketch, LayOps, MatSim and Pic2Shape will require license from Sept 1st More Info
    M
    Offline
    • Profile
    • Following 0
    • Followers 0
    • Topics 1
    • Posts 3
    • Groups 1

    markgmajewski

    @markgmajewski

    10
    Reputation
    1
    Profile views
    3
    Posts
    0
    Followers
    0
    Following
    Joined
    Last Online

    markgmajewski Unfollow Follow
    registered-users

    Latest posts made by markgmajewski

    • RE: Model FOV vs Render FOV

      I actually ran into a similar problem not too long ago. Not sure if the same issue on the windows version, but I found that while using the scrollwheel of the mouse to scroll up and down through the different setting fields, what ever drop-down your cursor passes through will automatically change the options in that field (without clicking to activate). I unknowingly changed the type of camera used in the scene and didn't think to look at my settings when initially troubleshooting.

      Just my experience....hope this helps.

      Good luck

      posted in V-Ray
      M
      markgmajewski
    • RE: Sketchup and filleting geometry for rendering

      Thanks Remus!

      Installed it and tried it out. WOW--this works unbelievably well.

      THANK YOU fred06.

      -Mark

      posted in SketchUp Discussions
      M
      markgmajewski
    • Sketchup and filleting geometry for rendering

      Hello All,

      I have been using SU for over a year now and recently downloaded the newly released trial version of Vray for SU OS X. I've run into a bit of a snag however when I go to render my models.

      Up to this point, the models have looked relatively good exporting them as .jpg's with SU's default exporter (textures w/ edges). Using the photo-realistic rendering engine has somewhat exposed my models' simplicity with not having filleted edges--the end result ends up looking a tad flat. Coming from other programs using Vray, I usually put fillets on all my edges to pick up some nice highlights. I have used some of the fillet ruby scripts and they work OK, but it seems that SU is not really built to handle a 'click the edge and add a .02"-.05" round.'

      I know that a lot of you out there use photo-realistic rendering engines--do you have any solutions for me or tricks to "fake" this look?

      Thanks in advance,

      -Mark

      posted in SketchUp Discussions sketchup
      M
      markgmajewski