I Agree with that.
It would also be great when people work in teams to do a building for instance, making life easier in terms of what goes where and what other people have made already.
Posts
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RE: Cooperative Modeling
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RE: Cooperative Modeling
yeh that kind of thing for sure!
but synchronize in a way that lets you add changes (contribute) rather than delete them... hmm how would that work? -
Cooperative Modeling
Does anyone here think that a plugin for cooperative modeling over the network or internet would be a good Idea? Even if It just updated the groups or components (if that makes things any easier for the programmer) after every change or a set number of changes or time. I like to make things with my friends, but trying to organize it is a challenge, and we can't see where each of our models fit into the overall scene. And maybe even being able to work on the same component or group would also be good later on...
Just some ideas, I'm not a programmer (I am trying to learn VB, but not good at it yet!) so I was wondering if anyone else thought this would be possible to make, because if sketchup had this feature it would really set it apart from most of the other modeling programs I've seen.
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RE: [Obsolete] FredoScale 1.0e (Free Scaling, Taper Scaling)
The only problem I can find is that it is much slower (causes my computer to lag) when scaling big geometry
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RE: Reflections on a new sketchup exporter for LuxRender ?
just search the google 3d warehouse and you'll find many!
otherwise, i'm sure that there will be people willing to give theirs
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RE: GML texturizer 2.0
Has anyone found a version that works with sketchup 7
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RE: Lighting Plugin for Sketchup
Will there ever be a freeware or at least cheaper version of this software that can encourage younger users like me to buy it rather than revert to the more complicated and time consuming rendering software?
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RE: Render Poll
I'm really enjoying Indigo at the moment, but It is a little bit slow on the rendering side. On the other hand, renderfarming seems to work better on indigo than it does on Kerkythea. In my opinion material editing is set up better for sketchup in Indigo (easier for me to understand). That's my opinion anyway.
And what about POV-Ray, has anybody tried using that?