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    • K

      Projectedness of textures

      Watching Ignoring Scheduled Pinned Locked Moved Newbie Forum sketchup
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      @unknownuser said: b) I was curious if I sampled the projected material and then painted another face, if the projectedness would be copied to the new face. yes, but i'm sure you probably tried that already
    • K

      Detach endcaps from cylinder

      Watching Ignoring Scheduled Pinned Locked Moved Newbie Forum sketchup
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      Jean LemireJ
      Hi Klokl, hi folks. The perimeter of each end cap is smoothed (or softened) and thus, its surface is "joined" with the cylindrical part. To change that, try this procedure: 1 - Show hidden geometry. You can now copy the end cap but its edge will keep their smoothed characteristic. To change that, continue at step 2. 2 - Double click one end face to select it and its perimeter. 3 - Right click on one of the selected edges of the perimeter. 4 - Choose "Unsmooth" or, if some edges are smoothed and other not, "Soften" to bring the Smooth/Soften" window. 5 - Slide the softening cursor all the way to the left to unsmooth all selected edges. 6 - Now the end cap can be selected and copied away. Just ideas.
    • K

      Non-uniform texture scaling in "Position Texture"

      Watching Ignoring Scheduled Pinned Locked Moved Newbie Forum sketchup
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      K
      That did it! Thank you very much
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