Thanks Gus. Needed that sorted for today
Posts
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RE: Fix for Profile Builder Previews in SU2013
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RE: SketchUp 2013 ;)
If I had to make a wish list for Sketchup it would be.
- Able to handle 10x more geometry without dying
That's it. Does the new version offer potential for larger more complex models?
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RE: [Plugin] Component Stringer UPDATED May 23, 2013
Wonderful plugin. Many Thanks Chris
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RE: [Plugin] Component Stringer UPDATED May 23, 2013
Many thanks for the excellent pluggin
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RE: Some Doors and Windows for you all (Update)
Always on the lookout for new door models. Many Thanks
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RE: A new home for SketchUp
@unknownuser said:
LOL, you mean there might be a "SketchUp" sub-forum over at CGTalk?
Now that is just going too far
On a serious note, my next door neighbour owns a plumbing business and he uses Autocad. When I told him that I use Google Sketchup he could not even hide his amusement. Now I don't care about stuff like that because I am too old (and hes really dull so Autocad is perfect for him), however kids do care about that. A bit of rebranding would not be a bad thing in my humble opinion. Not to mention that the more new punters buying and or using Sketchup the stronger and better developed it becomes for everyone.
Disclaimer: I really am purely just guessing based on zero credible information
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RE: A new home for SketchUp
50 pages of major catching up. How this happened without me noticing, geez, slaps himself in the face .
Heres what I think will happen. Sketchup 9 will be called "Sketchup 2013" then Trimble will be releasing new versions every year just like Autodesk. Provided they keep adding useful stuff and NOT crank up the price we will buy it. Hopefully the great guys and Gals that have provided us with wonderful pluggins will actually get to make some decent money out of this by having their plugins bought by Trimble.
Trimble would be mad to do away with the free version because it lets kids get in on the software and once you are hooked your are in.
Ditching the "google" out of the name will actually enhance the credibility of the software with the snobby Autodesk gang.
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RE: Texture export issue
Hi Gaieus
Been away so only just logged in. Out of interest how did you do it?
And nice one
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RE: Texture export issue
Hi Dave
here is the material file. I apologise if I seem distracted or useless. Been juggling a lot of stuff today
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RE: Texture export issue
You guys are killing me lol
http://bitshare.com/files/9u7537lg/green-bungalow.rar.html
its a big file so be warned
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RE: Texture export issue
[xxl-img:2gykvfeb]http://www.langlidesign.com/images/business/colour_in_sketchup.jpg[/xxl-img:2gykvfeb]
Here is a diagram lol of what is going wrong.
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RE: Texture export issue
@massimo said:
Just tried and it's working here.
For one second I thought I was going mad. Just check my export folder with textures and it is exactly as I said (original texture without paint)
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RE: Texture export issue
@massimo said:
If you export the 3d model as collada (DAE) you will have a folder with current textures in your model even if modified.
Thats where they are being corrupted (reverted back to original) I can only presume that the export does not take into account the colour overlay I have assigned and therefore just ignores it.
Thanks for everyones help by the way
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RE: Texture export issue
@gaieus said:
What happens if you right click on the material thumbnail and "export texture image"? Does it come as colorized?
same problem as before. I am thinking the best way is to render a square with the painted on colour then replace all the sections with the new jPeg
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RE: Texture export issue
Hi Dave
Yeah that was one of the 1st things I tried. The key problem to be solved is how to in effect flatten the texture (like you would do with filters in a jpeg in photoshop)